Player Matchup

Anubis
Anubis
JustSkyrle
Anubis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,340 Elo+
Party 1
Da Ji
Da Ji
Waycide
Da Ji
Level 64
God Stats
0W - 2L
1,547 SR
Queue Stats
6W - 20L
1,221 Elo+
Party 1
Cthulhu
Cthulhu
dark2majic
Cthulhu
Level 27
God Stats
1W - 2L
1,307 SR
Queue Stats
9W - 8L
1,197 Elo+
Party 1
Team Averages
Level 35
1,451 SR
1,253 Elo+

VS

Team Averages
Level 45
1,298 SR
1,488 Elo+
Fafnir
Fafnir
Darkclutch
Fafnir
Level 28
God Stats
5W - 5L
1,088 SR
Queue Stats
113W - 118L
1,468 Elo+
Party 2
Danzaburou
Danzaburou
IClutchThunderI
Danzaburou
Level 66
God Stats
2W - 3L
1,267 SR
Queue Stats
144W - 156L
1,488 Elo+
Party 2
Baron Samedi
Baron Samedi
eyalll92838
Baron Samedi
Level 40
God Stats
4W - 3L
1,537 SR
Queue Stats
88W - 107L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JustSkyrle
Anubis
15
4 / 8 / 5
11,633
727
13,843
18,250
9,782
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Waycide
Da Ji
15
3 / 6 / 5
11,041
690
10,170
14,399
12,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
dark2majic
Cthulhu
14
3 / 7 / 6
10,661
666
10,717
24,658
27,325
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Darkclutch
Fafnir
15
2 / 3 / 16
12,192
762
8,438
22,449
28,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
IClutchThunderI
Danzaburou
16
10 / 4 / 9
13,009
813
19,015
18,516
7,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
eyalll92838
Baron Samedi
18
9 / 3 / 11
12,923
808
24,410
15,786
7,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
10
Kills
21
21
Deaths
10
16
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Darkclutch
Fafnir
2
3
16
3.33
W
Danzaburou
IClutchThunderI
Danzaburou
10
4
9
3.63
L
Anubis
JustSkyrle
Anubis
4
8
5
0.81
L
Da Ji
Waycide
Da Ji
3
6
5
0.92
L
Cthulhu
dark2majic
Cthulhu
3
7
6
0.86
W
Baron Samedi
eyalll92838
Baron Samedi
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,730
Damage
51,863
57,307
Taken
56,751
50,052
Mitigated
42,573
6,297
Healing
20,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Darkclutch
Fafnir
8,438
3,872
0
7,182
22,449
28,163
283
7,482
14,596
19,630
0
W
Danzaburou
IClutchThunderI
Danzaburou
19,015
9,291
593
3,650
18,516
7,011
1,829
9,037
9,216
0
52,971
L
Anubis
JustSkyrle
Anubis
13,843
1,433
0
5,049
18,250
9,782
0
9,662
8,588
47,172
0
L
Da Ji
Waycide
Da Ji
10,170
2,286
0
1,248
14,399
12,945
0
7,597
6,802
0
23,907
L
Cthulhu
dark2majic
Cthulhu
10,717
1,732
0
0
24,658
27,325
0
15,976
8,682
28,223
0
W
Baron Samedi
eyalll92838
Baron Samedi
24,410
1,970
2,938
6,117
15,786
7,399
335
8,512
7,021
56,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,335
Gold Earned
38,124
137
Minions Killed
142
5
Camps Cleared
8
753,010
Distance Traveled
837,042
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,192
762
21
1
1
268,226
1
W
Danzaburou
13,009
813
56
4
2
265,252
0
L
Anubis
11,633
727
65
4
4
226,882
3
L
Da Ji
11,041
690
32
2
1
263,555
4
L
Cthulhu
10,661
666
40
3
0
262,573
1
W
Baron Samedi
12,923
808
65
4
5
303,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role