Player Matchup

Ymir
Ymir
Boomcuts
Ymir
Level 65
God Stats
9W - 2L
1,728 SR
Queue Stats
143W - 121L
1,540 Elo+
Party 1
Kukulkan
Kukulkan
Demon3Mangos
Kukulkan
Level 125
God Stats
3W - 1L
1,591 SR
Queue Stats
139W - 130L
1,503 Elo+
Solo
Guan Yu
Guan Yu
Mollbowl
Guan Yu
Level 76
God Stats
1W - 2L
1,295 SR
Queue Stats
181W - 133L
1,526 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MrSixer
Ah Muzen Cab
Level 60
God Stats
43W - 38L
1,469 SR
Queue Stats
370W - 333L
1,426 Elo+
Solo
Pele
Pele
beyondthegrave1
Pele
Level 89
God Stats
3W - 1L
1,424 SR
Queue Stats
111W - 120L
1,428 Elo+
Solo
Team Averages
Level 83
1,501 SR
1,485 Elo+

VS

Team Averages
Level 93
1,518 SR
1,449 Elo+
Chang'e
Chang'e
DrGirlfriend005
Chang'e
Level 65
God Stats
5W - 8L
1,528 SR
Queue Stats
34W - 53L
1,382 Elo+
Party 2
Kumbhakarna
Kumbhakarna
EVILSIDEXXII
Kumbhakarna
Level 127
God Stats
297W - 316L
1,518 SR
Queue Stats
575W - 613L
1,499 Elo+
Solo
Anubis
Anubis
Seby
Anubis
Level 87
God Stats
11W - 12L
1,535 SR
Queue Stats
85W - 76L
1,537 Elo+
Solo
Amaterasu
Amaterasu
SlainMyth
Amaterasu
Level 94
God Stats
24W - 18L
1,625 SR
Queue Stats
316W - 332L
1,430 Elo+
Party 2
Heimdallr
Heimdallr
pestilence2003
Heimdallr
Level 91
God Stats
1W - 5L
1,386 SR
Queue Stats
385W - 454L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
3 / 0 / 19
10,961
1,096
11,150
13,245
20,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Demon3Mangos
Kukulkan
17
3 / 0 / 15
10,368
1,037
18,056
5,869
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Mollbowl
Guan Yu
16
3 / 0 / 18
10,140
1,014
11,512
12,195
15,871
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
MrSixer
Ah Muzen Cab
16
0 / 0 / 18
9,731
973
11,313
2,975
1,743
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
13 / 0 / 7
12,103
1,210
17,293
6,705
3,262
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

309

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
8,746
875
4,897
15,911
9,545
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kumbhakarna
EVILSIDEXXII
Kumbhakarna
14
0 / 1 / 0
8,798
880
1,561
8,263
9,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
Seby
Anubis
14
0 / 2 / 0
9,432
943
9,717
6,416
3,381
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
SlainMyth
Amaterasu
14
0 / 8 / 0
9,464
946
7,857
24,656
24,471
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Heimdallr
pestilence2003
Heimdallr
14
0 / 6 / 0
8,679
868
10,932
17,535
7,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
0
22
Kills
0
0
Deaths
22
77
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
0
19
12.5
W
Kukulkan
Demon3Mangos
Kukulkan
3
0
15
10.5
L
0
5
0
0
L
Kumbhakarna
EVILSIDEXXII
Kumbhakarna
0
1
0
0
W
Guan Yu
Mollbowl
Guan Yu
3
0
18
12
W
Ah Muzen Cab
MrSixer
Ah Muzen Cab
0
0
18
9
L
Anubis
Seby
Anubis
0
2
0
0
L
Amaterasu
SlainMyth
Amaterasu
0
8
0
0
W
13
0
7
16.5
L
Heimdallr
pestilence2003
Heimdallr
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,324
Damage
34,964
40,989
Taken
72,781
44,514
Mitigated
53,927
14,535
Healing
12,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
11,150
2,601
0
1,683
13,245
20,633
0
5,642
7,603
19,502
0
W
Kukulkan
Demon3Mangos
Kukulkan
18,056
3,321
0
1,431
5,869
3,005
0
2,099
3,770
47,775
0
L
4,897
791
1,833
1,655
15,911
9,545
0
5,496
10,415
9,131
0
L
Kumbhakarna
EVILSIDEXXII
Kumbhakarna
1,561
0
172
667
8,263
9,097
0
3,574
4,689
2,809
0
W
Guan Yu
Mollbowl
Guan Yu
11,512
1,903
5,402
4,780
12,195
15,871
0
5,248
6,947
0
20,388
W
Ah Muzen Cab
MrSixer
Ah Muzen Cab
11,313
2,728
0
923
2,975
1,743
0
439
2,536
0
33,193
L
Anubis
Seby
Anubis
9,717
957
0
1,946
6,416
3,381
0
2,865
3,551
63,584
0
L
Amaterasu
SlainMyth
Amaterasu
7,857
3,135
1,523
3,386
24,656
24,471
0
8,677
15,979
0
15,657
W
17,293
4,740
0
316
6,705
3,262
0
2,747
3,958
0
25,180
L
Heimdallr
pestilence2003
Heimdallr
10,932
5,519
0
926
17,535
7,433
0
8,594
8,941
0
18,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,303
Gold Earned
45,119
180
Minions Killed
215
8
Camps Cleared
4
1,082,308
Distance Traveled
812,362
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,961
1,096
22
2
1
206,056
1
W
Kukulkan
10,368
1,037
72
7
3
183,894
0
L
Chang'e
8,746
875
20
2
2
155,294
0
L
Kumbhakarna
8,798
880
13
1
0
164,941
0
W
Guan Yu
10,140
1,014
12
1
1
245,512
0
W
Ah Muzen Cab
9,731
973
56
6
1
218,272
0
L
Anubis
9,432
943
146
15
0
154,683
1
L
Amaterasu
9,464
946
14
1
2
169,390
0
W
Pele
12,103
1,210
18
2
2
228,574
0
L
Heimdallr
8,679
868
22
2
0
168,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role