Player Matchup

Ymir
Ymir
BOGTEJEBO
Ymir
Level 97
God Stats
4W - 2L
1,436 SR
Queue Stats
225W - 222L
1,473 Elo+
Solo
Xbalanque
Xbalanque
CrAzYfAcE--
Xbalanque
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,386 Elo+
Party 2
Baron Samedi
Baron Samedi
Ehoden
Baron Samedi
Level 140
God Stats
3W - 1L
1,360 SR
Queue Stats
68W - 55L
1,449 Elo+
Solo
Ao Kuang
Ao Kuang
UK Pickerz
Ao Kuang
Level 118
God Stats
2W - 0L
1,217 SR
Queue Stats
75W - 79L
1,455 Elo+
Party 2
Apollo
Apollo
pokemon1991
Apollo
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,528 Elo+
Solo
Team Averages
Level 98
1,403 SR
1,458 Elo+

VS

Team Averages
Level 89
1,587 SR
1,428 Elo+
Shiva
Shiva
ISIRAI
Shiva
Level 129
God Stats
0W - 2L
1,372 SR
Queue Stats
29W - 29L
1,527 Elo+
Party 1
Bellona
Bellona
StormyZA
Bellona
Level 153
God Stats
1W - 1L
1,648 SR
Queue Stats
78W - 67L
1,434 Elo+
Solo
Danzaburou
Danzaburou
Yuna-Asuuki
Danzaburou
Level 89
God Stats
2W - 1L
1,796 SR
Queue Stats
24W - 24L
1,523 Elo+
Party 1
Chaac
Chaac
dundret
Chaac
Level 47
God Stats
7W - 7L
1,619 SR
Queue Stats
484W - 562L
1,397 Elo+
Solo
Sol
Sol
xOriginxl-Isa
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
3 / 2 / 27
13,598
755
15,892
33,012
56,604
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Xbalanque
CrAzYfAcE--
Xbalanque
18
1 / 3 / 19
11,363
631
20,597
19,236
12,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Ehoden
Baron Samedi
20
8 / 6 / 16
13,096
728
26,720
23,590
17,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
UK Pickerz
Ao Kuang
20
13 / 4 / 16
13,446
747
19,159
25,238
18,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
20
10 / 3 / 14
13,034
724
23,093
18,460
12,737
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
ISIRAI
Shiva
20
4 / 7 / 8
12,048
669
22,550
23,885
28,844
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bellona
StormyZA
Bellona
20
6 / 6 / 6
12,471
693
17,272
22,394
26,523
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Yuna-Asuuki
Danzaburou
17
1 / 7 / 11
10,892
605
20,941
24,149
12,501
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
dundret
Chaac
19
3 / 8 / 9
11,300
628
20,658
26,344
33,493
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
4 / 7 / 7
10,479
582
17,983
20,293
9,927
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
59
35
Kills
18
18
Deaths
35
92
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
2
27
8.25
W
Xbalanque
CrAzYfAcE--
Xbalanque
1
3
19
3.5
W
Baron Samedi
Ehoden
Baron Samedi
8
6
16
2.67
L
Shiva
ISIRAI
Shiva
4
7
8
1.14
L
Bellona
StormyZA
Bellona
6
6
6
1.5
W
Ao Kuang
UK Pickerz
Ao Kuang
13
4
16
5.25
L
Danzaburou
Yuna-Asuuki
Danzaburou
1
7
11
0.93
L
Chaac
dundret
Chaac
3
8
9
0.94
W
Apollo
10
3
14
5.67
L
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,461
Damage
99,404
119,536
Taken
117,065
117,296
Mitigated
111,288
58,471
Healing
39,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
15,892
2,705
1,970
12,887
33,012
56,604
279
7,101
25,911
38,799
0
W
Xbalanque
CrAzYfAcE--
Xbalanque
20,597
7,296
2,021
3,682
19,236
12,565
1,075
2,081
17,155
0
42,427
W
Baron Samedi
Ehoden
Baron Samedi
26,720
1,303
9,302
8,752
23,590
17,149
1,110
3,724
19,866
44,290
0
L
Shiva
ISIRAI
Shiva
22,550
914
3,868
5,024
23,885
28,844
0
11,266
12,619
0
36,743
L
Bellona
StormyZA
Bellona
17,272
4,098
789
4,609
22,394
26,523
0
8,736
13,658
0
33,290
W
Ao Kuang
UK Pickerz
Ao Kuang
19,159
3,290
2,938
8,049
25,238
18,241
1,294
3,309
21,929
29,881
0
L
Danzaburou
Yuna-Asuuki
Danzaburou
20,941
7,413
1,169
8,140
24,149
12,501
510
13,740
10,409
0
37,382
L
Chaac
dundret
Chaac
20,658
2,050
1,642
7,408
26,344
33,493
0
13,073
13,271
0
35,355
W
Apollo
23,093
14,067
2,272
6,598
18,460
12,737
4,085
1,768
16,692
0
44,131
L
17,983
3,626
956
6,002
20,293
9,927
0
14,956
5,337
32,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,537
Gold Earned
57,190
178
Minions Killed
174
0
Camps Cleared
0
1,604,719
Distance Traveled
1,436,109
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,598
755
35
2
0
329,368
1
W
Xbalanque
11,363
631
49
3
0
338,421
0
W
Baron Samedi
13,096
728
42
2
0
301,183
2
L
Shiva
12,048
669
44
2
0
302,191
0
L
Bellona
12,471
693
33
2
0
286,141
1
W
Ao Kuang
13,446
747
17
1
0
324,166
0
L
Danzaburou
10,892
605
43
2
0
266,989
0
L
Chaac
11,300
628
22
1
0
309,551
0
W
Apollo
13,034
724
35
2
0
311,581
1
L
Sol
10,479
582
32
2
0
271,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role