Player Matchup

Fenrir
Fenrir
AntonioMB68
Fenrir
Level 17
God Stats
1W - 1L
1,167 SR
Queue Stats
1W - 2L
1,187 Elo+
Party 1
Bellona
Bellona
Gonsi07x
Bellona
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,187 Elo+
Party 1
Baron Samedi
Baron Samedi
yisuscrist2007
Baron Samedi
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,187 Elo+
Party 1
Team Averages
Level 34
1,389 SR
1,187 Elo+

VS

Team Averages
Level 66
1,452 SR
1,313 Elo+
Chaac
Chaac
FaTe_Noah_Mit_C
Chaac
Level 39
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 74L
1,171 Elo+
Party 2
Sol
Sol
Mondbasis82
Sol
Level 31
God Stats
1W - 4L
1,356 SR
Queue Stats
30W - 84L
1,171 Elo+
Party 2
Da Ji
Da Ji
YeetusFeatus770
Da Ji
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 68L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 3 / 5
9,116
701
6,780
11,854
6,590
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Gonsi07x
Bellona
13
3 / 0 / 4
9,354
720
4,592
10,409
6,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Baron Samedi
yisuscrist2007
Baron Samedi
14
3 / 0 / 5
8,833
679
14,199
10,719
5,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
7,757
597
7,456
6,915
4,327
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
1 / 5 / 1
7,810
601
6,369
12,013
5,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 4 / 2
7,744
596
12,630
12,646
5,788
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
9
Kills
3
3
Deaths
9
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
3
5
1.83
L
1
0
2
2
W
Bellona
Gonsi07x
Bellona
3
0
4
5
L
1
5
1
0.3
L
1
4
2
0.5
W
Baron Samedi
yisuscrist2007
Baron Samedi
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,571
Damage
26,455
32,982
Taken
31,574
18,706
Mitigated
15,550
13,941
Healing
7,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,780
1,373
0
2,764
11,854
6,590
0
3,245
8,609
0
24,848
L
7,456
1,013
0
3,576
6,915
4,327
0
2,972
3,943
0
27,837
W
Bellona
Gonsi07x
Bellona
4,592
1,182
1,745
2,358
10,409
6,626
0
2,452
7,957
0
21,061
L
6,369
1,599
0
1,554
12,013
5,435
0
5,683
6,330
22,688
1,773
L
12,630
3,430
0
2,004
12,646
5,788
0
6,209
6,437
0
29,205
W
Baron Samedi
yisuscrist2007
Baron Samedi
14,199
958
1,538
5,536
10,719
5,490
0
1,410
9,309
36,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,303
Gold Earned
23,311
121
Minions Killed
123
7
Camps Cleared
5
725,958
Distance Traveled
687,802
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,116
701
29
2
2
228,497
0
L
Chaac
7,757
597
38
3
1
268,589
4
W
Bellona
9,354
720
35
3
2
257,146
4
L
Sol
7,810
601
49
4
0
201,576
0
L
Da Ji
7,744
596
36
3
4
217,637
4
W
Baron Samedi
8,833
679
57
4
3
240,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role