Player Matchup

Jing Wei
Jing Wei
Cturner280297
Jing Wei
Level 69
God Stats
6W - 3L
1,452 SR
Queue Stats
48W - 61L
1,300 Elo+
Party 1
Bakasura
Bakasura
J-O-S-E-1992
Bakasura
Level 69
God Stats
12W - 11L
1,336 SR
Queue Stats
203W - 255L
1,308 Elo+
Party 2
Zhong Kui
Zhong Kui
Morgsj7
Zhong Kui
Level 80
God Stats
12W - 4L
1,540 SR
Queue Stats
46W - 54L
1,277 Elo+
Party 1
Yu Huang
Yu Huang
Narachi20
Yu Huang
Level 29
God Stats
3W - 1L
1,229 SR
Queue Stats
30W - 52L
1,225 Elo+
Party 1
Cthulhu
Cthulhu
Yei-yo446
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 51L
1,227 Elo+
Party 2
Team Averages
Level 55
1,412 SR
1,267 Elo+

VS

Team Averages
Level 47
1,343 SR
1,225 Elo+
Loki
Loki
GHOST__MADARA
Loki
Level 89
God Stats
0W - 1L
1,879 SR
Queue Stats
38W - 35L
1,452 Elo+
Party 4
Bacchus
Bacchus
KingGilgame
Bacchus
Level 31
God Stats
59W - 66L
1,193 SR
Queue Stats
73W - 88L
1,086 Elo+
Solo
Thor
Thor
Titane135b
Thor
Level 14
God Stats
0W - 2L
1,181 SR
Queue Stats
1W - 5L
1,089 Elo+
Party 4
Sol
Sol
jolu95
Sol
Level 79
God Stats
0W - 3L
1,204 SR
Queue Stats
4W - 12L
1,267 Elo+
Party 3
Ishtar
Ishtar
lujo95
Ishtar
Level 24
God Stats
0W - 1L
1,257 SR
Queue Stats
1W - 6L
1,233 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cturner280297
Jing Wei
13
3 / 4 / 2
7,874
525
3,910
7,963
2,951
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
J-O-S-E-1992
Bakasura
14
5 / 3 / 4
8,542
569
7,527
14,055
6,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Morgsj7
Zhong Kui
13
3 / 2 / 4
8,221
548
5,174
8,634
6,204
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yu Huang
Narachi20
Yu Huang
16
9 / 0 / 0
9,813
654
15,062
11,736
5,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Yei-yo446
Cthulhu
12
1 / 2 / 1
8,349
557
3,571
10,719
9,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 0
7,495
500
9,434
12,437
4,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
KingGilgame
Bacchus
12
6 / 3 / 2
7,675
512
7,992
10,128
6,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 6 / 4
6,407
427
3,410
10,938
4,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
jolu95
Sol
10
0 / 6 / 1
6,037
402
4,865
14,071
5,102
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ishtar
lujo95
Ishtar
1
0 / 0 / 0
2,960
197
0
0
0

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
21
Kills
10
11
Deaths
21
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Cturner280297
Jing Wei
3
4
2
1
L
4
6
0
0.67
W
Bakasura
J-O-S-E-1992
Bakasura
5
3
4
2.33
L
Bacchus
KingGilgame
Bacchus
6
3
2
2.33
W
Zhong Kui
Morgsj7
Zhong Kui
3
2
4
2.5
W
Yu Huang
Narachi20
Yu Huang
9
0
0
9
L
0
6
4
0.33
W
Cthulhu
Yei-yo446
Cthulhu
1
2
1
0.75
L
Sol
jolu95
Sol
0
6
1
0.08
L
Ishtar
lujo95
Ishtar
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,244
Damage
25,701
53,107
Taken
47,574
30,380
Mitigated
20,716
11,453
Healing
4,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Cturner280297
Jing Wei
3,910
3,686
70
2,081
7,963
2,951
2,900
2,339
5,370
0
39,520
L
9,434
4,065
0
1,888
12,437
4,483
168
4,255
7,591
0
44,309
W
Bakasura
J-O-S-E-1992
Bakasura
7,527
5,463
0
2,880
14,055
6,012
483
2,939
11,004
0
46,720
L
Bacchus
KingGilgame
Bacchus
7,992
731
0
0
10,128
6,681
98
5,306
4,722
31,009
0
W
Zhong Kui
Morgsj7
Zhong Kui
5,174
1,470
68
4,050
8,634
6,204
1,422
1,508
7,004
40,583
0
W
Yu Huang
Narachi20
Yu Huang
15,062
2,360
0
1,578
11,736
5,400
1,928
2,826
8,908
78,519
0
L
3,410
998
0
339
10,938
4,450
514
3,456
7,172
0
20,173
W
Cthulhu
Yei-yo446
Cthulhu
3,571
489
0
726
10,719
9,813
590
3,498
6,915
33,111
4,667
L
Sol
jolu95
Sol
4,865
2,156
0
2,656
14,071
5,102
287
10,474
3,087
30,750
0
L
Ishtar
lujo95
Ishtar
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,799
Gold Earned
30,574
416
Minions Killed
180
0
Camps Cleared
0
1,401,805
Distance Traveled
1,069,386
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,874
525
63
4
0
277,595
2
L
Loki
7,495
500
65
4
0
309,596
6
W
Bakasura
8,542
569
98
7
0
312,546
0
L
Bacchus
7,675
512
56
4
0
286,953
4
W
Zhong Kui
8,221
548
62
4
0
251,630
1
W
Yu Huang
9,813
654
123
8
0
282,976
0
L
Thor
6,407
427
18
1
0
255,525
0
W
Cthulhu
8,349
557
70
5
0
277,058
1
L
Sol
6,037
402
41
3
0
217,312
0
L
Ishtar
2,960
197
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role