Player Matchup

Fafnir
Fafnir
Devald
Fafnir
Level 65
God Stats
9W - 0L
1,707 SR
Queue Stats
11W - 0L
1,891 Elo+
Party 2
Neith
Neith
Thalden
Neith
Level 141
God Stats
164W - 47L
1,823 SR
Queue Stats
266W - 74L
1,937 Elo+
Party 2
Olorun
Olorun
sebastienR
Olorun
Level 155
God Stats
4W - 0L
1,929 SR
Queue Stats
324W - 104L
1,912 Elo+
Party 2
Team Averages
Level 120
1,820 SR
1,913 Elo+

VS

Team Averages
Level 69
1,581 SR
1,634 Elo+
Jing Wei
Jing Wei
CDigs12
Jing Wei
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 97L
1,630 Elo+
Party 1
Artio
Artio
syoskii
Artio
Level 37
God Stats
1W - 3L
1,500 SR
Queue Stats
92W - 88L
1,627 Elo+
Solo
Cernunnos
Cernunnos
xJell
Cernunnos
Level 85
God Stats
2W - 2L
1,743 SR
Queue Stats
220W - 142L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Devald
Fafnir
10
2 / 1 / 6
7,032
1,005
2,615
7,232
6,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Thalden
Neith
11
6 / 0 / 3
7,125
1,018
10,743
5,247
2,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
sebastienR
Olorun
11
1 / 1 / 6
6,081
869
6,415
7,023
3,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CDigs12
Jing Wei
8
2 / 3 / 0
5,279
754
4,194
6,668
2,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
syoskii
Artio
7
0 / 4 / 1
4,646
664
3,567
11,243
5,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
xJell
Cernunnos
8
0 / 2 / 1
4,861
694
3,859
5,874
2,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
9
Kills
2
2
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CDigs12
Jing Wei
2
3
0
0.67
W
Fafnir
Devald
Fafnir
2
1
6
5
W
Neith
Thalden
Neith
6
0
3
7.5
W
Olorun
sebastienR
Olorun
1
1
6
4
L
Artio
syoskii
Artio
0
4
1
0.13
L
Cernunnos
xJell
Cernunnos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,773
Damage
11,620
19,502
Taken
23,785
11,919
Mitigated
10,400
10,099
Healing
5,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CDigs12
Jing Wei
4,194
2,555
0
250
6,668
2,929
0
1,858
4,596
0
12,384
W
Fafnir
Devald
Fafnir
2,615
582
0
2,853
7,232
6,264
224
947
6,009
5,488
0
W
Neith
Thalden
Neith
10,743
5,542
0
3,037
5,247
2,460
1,584
875
4,104
0
34,891
W
Olorun
sebastienR
Olorun
6,415
3,070
153
4,056
7,023
3,195
829
1,300
5,427
28,133
4,651
L
Artio
syoskii
Artio
3,567
275
885
2,652
11,243
5,238
0
3,420
7,429
5,715
0
L
Cernunnos
xJell
Cernunnos
3,859
1,346
0
1,503
5,874
2,233
0
2,756
2,958
0
11,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,238
Gold Earned
14,786
106
Minions Killed
54
6
Camps Cleared
0
397,187
Distance Traveled
383,535
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,279
754
28
4
0
113,464
3
W
Fafnir
7,032
1,005
4
1
1
149,509
2
W
Neith
7,125
1,018
64
9
0
127,760
1
W
Olorun
6,081
869
38
5
5
119,918
3
L
Artio
4,646
664
2
0
0
143,165
1
L
Cernunnos
4,861
694
24
3
0
126,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role