Player Matchup

Bakasura
Bakasura
CursedUwU
Bakasura
Level 89
God Stats
6W - 5L
1,450 SR
Queue Stats
231W - 232L
1,446 Elo+
Party 2
Kukulkan
Kukulkan
DizzyJwe
Kukulkan
Level 94
God Stats
10W - 4L
1,769 SR
Queue Stats
60W - 53L
1,464 Elo+
Solo
Ishtar
Ishtar
M000NE
Ishtar
Level 144
God Stats
1W - 2L
1,584 SR
Queue Stats
83W - 68L
1,580 Elo+
Party 2
Atlas
Atlas
Niligh0st
Atlas
Level 53
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 67L
1,485 Elo+
Party 2
Sylvanus
Sylvanus
nuriks
Sylvanus
Level 84
God Stats
21W - 19L
1,882 SR
Queue Stats
364W - 377L
1,353 Elo+
Solo
Team Averages
Level 93
1,637 SR
1,466 Elo+

VS

Team Averages
Level 123
1,537 SR
1,483 Elo+
Chiron
Chiron
 
Chiron
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
GreatShogunCihan
Baron Samedi
Level 108
God Stats
6W - 6L
1,502 SR
Queue Stats
73W - 82L
1,484 Elo+
Party 1
Nox
Nox
HöllenHund98
Nox
Level 127
God Stats
1W - 3L
1,458 SR
Queue Stats
243W - 237L
1,507 Elo+
Party 1
King Arthur
King Arthur
StgSebastian
King Arthur
Level 105
God Stats
10W - 6L
1,763 SR
Queue Stats
106W - 95L
1,525 Elo+
Party 1
Fenrir
Fenrir
Traziun
Fenrir
Level 127
God Stats
5W - 7L
1,465 SR
Queue Stats
9W - 13L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CursedUwU
Bakasura
17
5 / 3 / 4
10,874
572
8,925
19,540
9,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
DizzyJwe
Kukulkan
14
0 / 3 / 2
8,842
465
6,737
8,675
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
M000NE
Ishtar
18
6 / 1 / 0
11,539
607
10,791
12,604
5,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Niligh0st
Atlas
14
0 / 0 / 4
8,966
472
3,842
8,778
8,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
nuriks
Sylvanus
16
1 / 4 / 4
10,117
532
11,556
18,386
16,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
0 / 5 / 1
7,169
377
3,874
10,409
3,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
GreatShogunCihan
Baron Samedi
12
2 / 3 / 2
8,382
441
5,918
12,907
16,952
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 1 / 2
9,311
490
7,164
9,012
4,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
StgSebastian
King Arthur
16
3 / 3 / 2
9,679
509
13,242
17,999
14,546
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Traziun
Fenrir
15
3 / 0 / 2
8,654
455
5,768
12,543
5,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
12
Kills
11
11
Deaths
12
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
5
1
0.1
W
Bakasura
CursedUwU
Bakasura
5
3
4
2.33
W
Kukulkan
DizzyJwe
Kukulkan
0
3
2
0.33
L
Baron Samedi
GreatShogunCihan
Baron Samedi
2
3
2
1
L
3
1
2
4
W
Ishtar
M000NE
Ishtar
6
1
0
6
W
Atlas
Niligh0st
Atlas
0
0
4
2
L
King Arthur
StgSebastian
King Arthur
3
3
2
1.33
L
Fenrir
Traziun
Fenrir
3
0
2
4
W
Sylvanus
nuriks
Sylvanus
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,851
Damage
35,966
67,983
Taken
62,870
45,228
Mitigated
45,316
20,272
Healing
19,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
3,874
1,459
0
3,207
10,409
3,292
0
219
10,151
0
37,597
W
Bakasura
CursedUwU
Bakasura
8,925
5,790
0
3,778
19,540
9,990
0
2,927
16,613
0
85,395
W
Kukulkan
DizzyJwe
Kukulkan
6,737
589
0
1,441
8,675
4,181
0
4,345
4,330
67,645
0
L
Baron Samedi
GreatShogunCihan
Baron Samedi
5,918
478
503
3,682
12,907
16,952
42
4,223
8,220
32,804
2,485
L
7,164
853
0
2,439
9,012
4,608
0
4,421
4,449
86,468
0
W
Ishtar
M000NE
Ishtar
10,791
7,150
0
5,128
12,604
5,693
2,652
2,011
10,593
0
109,835
W
Atlas
Niligh0st
Atlas
3,842
1,026
0
2,100
8,778
8,395
0
3,471
5,307
21,412
5,091
L
King Arthur
StgSebastian
King Arthur
13,242
846
0
3,915
17,999
14,546
418
7,630
9,739
0
84,048
L
Fenrir
Traziun
Fenrir
5,768
1,123
0
6,204
12,543
5,918
0
3,487
9,016
0
66,970
W
Sylvanus
nuriks
Sylvanus
11,556
3,653
1,398
6,427
18,386
16,969
1,338
4,020
14,366
58,264
13,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,338
Gold Earned
43,195
591
Minions Killed
532
0
Camps Cleared
0
1,762,073
Distance Traveled
1,607,069
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,169
377
75
4
0
186,055
1
W
Bakasura
10,874
572
132
7
0
433,342
0
W
Kukulkan
8,842
465
126
7
0
345,040
4
L
Baron Samedi
8,382
441
30
2
0
311,079
2
L
Nox
9,311
490
172
9
0
343,939
4
W
Ishtar
11,539
607
163
9
0
368,042
7
W
Atlas
8,966
472
34
2
0
361,263
9
L
King Arthur
9,679
509
150
8
0
339,520
5
L
Fenrir
8,654
455
105
6
0
426,476
7
W
Sylvanus
10,117
532
136
7
0
254,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role