Player Matchup

Guan Yu
Guan Yu
BG LIL TORM 360
Guan Yu
Level 117
God Stats
2W - 4L
1,343 SR
Queue Stats
74W - 80L
1,487 Elo+
Party 2
Yu Huang
Yu Huang
Pug Master 777
Yu Huang
Level 97
God Stats
5W - 3L
1,524 SR
Queue Stats
65W - 69L
1,465 Elo+
Party 2
Medusa
Medusa
xXcObRaXxXx
Medusa
Level 21
God Stats
3W - 5L
1,200 SR
Queue Stats
42W - 55L
1,338 Elo+
Party 2
Team Averages
Level 78
1,355 SR
1,430 Elo+

VS

Team Averages
Level 74
1,458 SR
1,204 Elo+
Cthulhu
Cthulhu
Hope-of-Montague
Cthulhu
Level 101
God Stats
9W - 12L
1,379 SR
Queue Stats
25W - 37L
1,239 Elo+
Solo
Chiron
Chiron
Lucid_opion420
Chiron
Level 62
God Stats
1W - 1L
1,752 SR
Queue Stats
80W - 100L
1,197 Elo+
Party 1
Vamana
Vamana
wayland420
Vamana
Level 59
God Stats
3W - 6L
1,241 SR
Queue Stats
68W - 89L
1,176 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 8
9,637
688
10,054
16,149
18,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yu Huang
15
5 / 1 / 7
10,054
718
21,759
13,815
5,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
14
4 / 2 / 6
9,766
698
11,387
10,614
4,806
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
9,230
659
8,442
16,222
11,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 5 / 3
8,799
629
14,556
14,875
5,073
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
wayland420
Vamana
13
2 / 6 / 2
9,372
669
9,317
20,392
9,078
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
13
Kills
4
4
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
L
1
2
2
1
L
1
5
3
0.5
W
Yu Huang
5
1
7
8.5
L
Vamana
wayland420
Vamana
2
6
2
0.5
W
Medusa
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,200
Damage
32,315
40,578
Taken
51,489
28,612
Mitigated
25,208
16,453
Healing
12,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,054
1,174
3,612
8,658
16,149
18,019
161
3,267
12,454
0
16,812
L
8,442
659
919
1,801
16,222
11,057
176
7,650
7,776
27,247
0
L
14,556
5,217
1,339
3,009
14,875
5,073
656
6,691
7,088
0
40,332
W
Yu Huang
21,759
2,592
0
3,727
13,815
5,787
28
2,379
11,104
51,278
0
L
Vamana
wayland420
Vamana
9,317
4,069
0
5,044
20,392
9,078
376
6,435
12,710
0
34,389
W
Medusa
11,387
5,690
0
456
10,614
4,806
923
2,002
8,310
0
31,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,457
Gold Earned
27,401
144
Minions Killed
154
4
Camps Cleared
6
815,637
Distance Traveled
767,660
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,637
688
25
2
1
280,731
3
L
Cthulhu
9,230
659
49
4
0
268,798
0
L
Chiron
8,799
629
55
4
5
234,834
0
W
Yu Huang
10,054
718
77
6
3
255,921
2
L
Vamana
9,372
669
50
4
1
264,028
0
W
Medusa
9,766
698
42
3
0
278,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role