Player Matchup

Jormungandr
Jormungandr
Alkov
Jormungandr
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 57L
1,313 Elo+
Party 1
Danzaburou
Danzaburou
FlacKii
Danzaburou
Level 95
God Stats
2W - 4L
1,446 SR
Queue Stats
148W - 165L
1,416 Elo+
Party 1
Kukulkan
Kukulkan
MEATBALL0121
Kukulkan
Level 28
God Stats
4W - 4L
1,443 SR
Queue Stats
216W - 267L
1,373 Elo+
Solo
Ullr
Ullr
iLoonz
Ullr
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 53L
1,413 Elo+
Party 1
Hera
Hera
jhaison
Hera
Level 157
God Stats
3W - 5L
1,482 SR
Queue Stats
410W - 457L
1,450 Elo+
Solo
Team Averages
Level 100
1,474 SR
1,393 Elo+

VS

Team Averages
Level 75
1,461 SR
1,402 Elo+
Lancelot
Lancelot
 
Lancelot
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
Gx_RoseQtr
Skadi
Level 107
God Stats
3W - 0L
1,477 SR
Queue Stats
25W - 39L
1,348 Elo+
Party 2
Jormungandr
Jormungandr
LittleBigField
Jormungandr
Level 25
God Stats
2W - 1L
1,322 SR
Queue Stats
32W - 40L
1,344 Elo+
Party 2
Kukulkan
Kukulkan
cLaSiCoo_
Kukulkan
Level 123
God Stats
9W - 7L
1,505 SR
Queue Stats
521W - 556L
1,385 Elo+
Party 3
Cabrakan
Cabrakan
meaney08
Cabrakan
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 85L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alkov
Jormungandr
16
1 / 5 / 9
9,577
737
6,588
18,247
19,673
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
FlacKii
Danzaburou
17
2 / 6 / 8
10,166
782
19,811
15,625
7,714
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
MEATBALL0121
Kukulkan
20
6 / 5 / 7
11,610
893
13,676
11,230
5,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
iLoonz
Ullr
15
3 / 6 / 3
9,228
710
9,079
12,934
5,811
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hera
jhaison
Hera
14
3 / 10 / 5
8,842
680
15,774
15,648
6,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
9 / 5 / 9
10,453
804
11,946
11,624
7,163
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
20
17 / 2 / 10
12,494
961
25,276
14,205
7,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
LittleBigField
Jormungandr
18
6 / 1 / 17
10,390
799
11,463
20,280
13,878
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
cLaSiCoo_
Kukulkan
16
0 / 2 / 19
9,520
732
10,581
8,635
4,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
meaney08
Cabrakan
15
0 / 5 / 15
9,518
732
5,196
15,720
23,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
102
15
Kills
32
32
Deaths
15
32
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
9
5
9
2.7
L
Jormungandr
Alkov
Jormungandr
1
5
9
1.1
L
Danzaburou
FlacKii
Danzaburou
2
6
8
1
W
Skadi
17
2
10
11
W
Jormungandr
LittleBigField
Jormungandr
6
1
17
14.5
L
Kukulkan
MEATBALL0121
Kukulkan
6
5
7
1.9
W
Kukulkan
cLaSiCoo_
Kukulkan
0
2
19
4.75
L
Ullr
iLoonz
Ullr
3
6
3
0.75
L
Hera
jhaison
Hera
3
10
5
0.55
W
Cabrakan
meaney08
Cabrakan
0
5
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,928
Damage
64,462
73,684
Taken
70,464
45,533
Mitigated
56,221
14,282
Healing
27,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
11,946
2,244
3,071
1,743
11,624
7,163
330
5,644
5,980
0
14,830
L
Jormungandr
Alkov
Jormungandr
6,588
781
888
2,042
18,247
19,673
245
5,893
12,354
13,080
0
L
Danzaburou
FlacKii
Danzaburou
19,811
4,844
590
3,469
15,625
7,714
962
6,513
9,112
0
30,814
W
Skadi
25,276
8,705
773
4,578
14,205
7,209
878
6,982
7,223
0
52,190
W
Jormungandr
LittleBigField
Jormungandr
11,463
3,427
795
9,267
20,280
13,878
307
9,233
11,047
26,787
0
L
Kukulkan
MEATBALL0121
Kukulkan
13,676
1,259
76
1,019
11,230
5,537
38
3,461
7,769
35,897
0
W
Kukulkan
cLaSiCoo_
Kukulkan
10,581
802
2,552
2,153
8,635
4,692
0
5,903
2,732
26,359
0
L
Ullr
iLoonz
Ullr
9,079
3,597
2,902
1,489
12,934
5,811
674
4,253
8,681
0
15,964
L
Hera
jhaison
Hera
15,774
3,063
144
1,663
15,648
6,798
40
7,120
8,528
23,604
0
W
Cabrakan
meaney08
Cabrakan
5,196
306
1,300
1,688
15,720
23,279
48
8,276
7,444
11,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,423
Gold Earned
52,375
129
Minions Killed
156
0
Camps Cleared
0
1,150,740
Distance Traveled
1,329,005
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,453
804
4
0
0
304,503
0
L
Jormungandr
9,577
737
8
1
0
251,511
0
L
Danzaburou
10,166
782
29
2
0
215,801
0
W
Skadi
12,494
961
58
4
0
259,352
0
W
Jormungandr
10,390
799
43
3
0
262,515
0
L
Kukulkan
11,610
893
61
5
0
243,842
0
W
Kukulkan
9,520
732
37
3
0
273,597
0
L
Ullr
9,228
710
17
1
0
231,538
0
L
Hera
8,842
680
14
1
0
208,048
1
W
Cabrakan
9,518
732
14
1
0
229,038
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role