Player Matchup

Guan Yu
Guan Yu
Evil3yes
Guan Yu
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 39L
1,554 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Farroxbeatz
Ah Muzen Cab
Level 100
God Stats
50W - 23L
1,628 SR
Queue Stats
113W - 106L
1,518 Elo+
Party 2
Neith
Neith
SteroiDDS
Neith
Level 140
God Stats
2W - 0L
1,745 SR
Queue Stats
19W - 17L
1,526 Elo+
Party 4
Ne Zha
Ne Zha
SwobuSwagins
Ne Zha
Level 112
God Stats
1W - 3L
1,485 SR
Queue Stats
213W - 225L
1,489 Elo+
Party 2
Thanatos
Thanatos
elLuKoPai
Thanatos
Level 63
God Stats
2W - 2L
1,426 SR
Queue Stats
19W - 19L
1,517 Elo+
Party 4
Team Averages
Level 110
1,557 SR
1,521 Elo+

VS

Team Averages
Level 108
1,528 SR
1,554 Elo+
Geb
Geb
Caver778
Geb
Level 105
God Stats
9W - 8L
1,609 SR
Queue Stats
191W - 203L
1,506 Elo+
Party 1
Ishtar
Ishtar
Floee_S
Ishtar
Level 141
God Stats
9W - 10L
1,500 SR
Queue Stats
273W - 267L
1,533 Elo+
Party 1
Lancelot
Lancelot
Khaning
Lancelot
Level 105
God Stats
10W - 12L
1,537 SR
Queue Stats
165W - 157L
1,480 Elo+
Solo
Osiris
Osiris
Muroooooo
Osiris
Level 127
God Stats
1W - 3L
1,496 SR
Queue Stats
45W - 41L
1,551 Elo+
Party 3
Sol
Sol
Printouts
Sol
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 12L
1,702 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Evil3yes
Guan Yu
10
1 / 0 / 0
5,676
631
2,545
5,878
5,322
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
Farroxbeatz
Ah Muzen Cab
10
0 / 0 / 4
5,385
598
4,512
5,808
1,885
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
SteroiDDS
Neith
9
2 / 1 / 2
5,715
635
4,076
4,755
1,947
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
9
0 / 0 / 3
5,443
605
4,518
7,343
3,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
elLuKoPai
Thanatos
9
3 / 0 / 2
5,521
613
3,505
7,892
3,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
4,393
488
2,712
6,219
2,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
Floee_S
Ishtar
6
0 / 2 / 0
4,343
483
3,230
5,103
1,178
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
Khaning
Lancelot
8
0 / 2 / 0
4,784
532
1,941
7,275
2,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
Muroooooo
Osiris
10
0 / 1 / 0
5,711
635
3,512
5,998
4,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 0 / 0
5,705
634
5,745
7,774
3,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
6
Kills
1
1
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Guan Yu
Evil3yes
Guan Yu
1
0
0
1
W
Ah Muzen Cab
Farroxbeatz
Ah Muzen Cab
0
0
4
2
L
Ishtar
Floee_S
Ishtar
0
2
0
0
L
Lancelot
Khaning
Lancelot
0
2
0
0
L
Osiris
Muroooooo
Osiris
0
1
0
0
L
1
0
0
1
W
Neith
SteroiDDS
Neith
2
1
2
3
W
Ne Zha
0
0
3
1.5
W
Thanatos
elLuKoPai
Thanatos
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,156
Damage
17,140
31,676
Taken
32,369
16,080
Mitigated
13,081
17,738
Healing
16,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,712
234
284
2,347
6,219
2,591
0
0
6,219
9,443
2,397
W
Guan Yu
Evil3yes
Guan Yu
2,545
705
0
2,651
5,878
5,322
0
0
5,878
0
30,246
W
Ah Muzen Cab
Farroxbeatz
Ah Muzen Cab
4,512
1,381
0
2,809
5,808
1,885
0
927
4,881
0
42,132
L
Ishtar
Floee_S
Ishtar
3,230
2,402
0
964
5,103
1,178
0
0
5,103
0
25,766
L
Lancelot
Khaning
Lancelot
1,941
695
0
3,538
7,275
2,273
0
0
7,275
0
25,133
L
Osiris
Muroooooo
Osiris
3,512
1,838
0
4,018
5,998
4,033
0
0
5,998
0
41,993
L
5,745
2,395
0
5,244
7,774
3,006
0
128
7,646
37,977
5,878
W
Neith
SteroiDDS
Neith
4,076
1,608
0
1,245
4,755
1,947
0
2,791
1,964
35
43,981
W
Ne Zha
4,518
1,106
0
3,061
7,343
3,828
0
1,913
5,430
93
23,081
W
Thanatos
elLuKoPai
Thanatos
3,505
1,166
0
7,972
7,892
3,098
0
2,447
5,445
0
27,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,740
Gold Earned
24,936
307
Minions Killed
287
0
Camps Cleared
0
982,559
Distance Traveled
898,763
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,393
488
20
2
0
170,601
4
W
Guan Yu
5,676
631
75
8
0
180,003
3
W
Ah Muzen Cab
5,385
598
68
8
0
178,656
0
L
Ishtar
4,343
483
51
6
0
145,389
2
L
Lancelot
4,784
532
59
7
0
224,189
3
L
Osiris
5,711
635
72
8
0
190,691
1
L
Sol
5,705
634
85
9
0
167,893
3
W
Neith
5,715
635
79
9
0
194,207
3
W
Ne Zha
5,443
605
30
3
0
212,348
1
W
Thanatos
5,521
613
55
6
0
217,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role