Player Matchup

Zhong Kui
Zhong Kui
Akur4
Zhong Kui
Level 61
God Stats
3W - 4L
1,456 SR
Queue Stats
11W - 6L
1,548 Elo+
Solo
Neith
Neith
Moikie
Neith
Level 43
God Stats
10W - 14L
1,385 SR
Queue Stats
78W - 102L
1,372 Elo+
Party 1
Tyr
Tyr
Usling123
Tyr
Level 140
God Stats
2W - 3L
1,304 SR
Queue Stats
222W - 234L
1,491 Elo+
Party 1
Team Averages
Level 81
1,381 SR
1,471 Elo+

VS

Team Averages
Level 122
1,566 SR
1,518 Elo+
Cliodhna
Cliodhna
AbeeLC
Cliodhna
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 42L
1,447 Elo+
Solo
Ra
Ra
ActionNoodle
Ra
Level 147
God Stats
9W - 8L
1,611 SR
Queue Stats
211W - 185L
1,568 Elo+
Party 2
Bellona
Bellona
ProperAmateur
Bellona
Level 129
God Stats
27W - 18L
1,587 SR
Queue Stats
147W - 140L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Akur4
Zhong Kui
15
2 / 3 / 6
10,246
603
16,206
18,568
14,980
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Moikie
Neith
16
4 / 3 / 6
10,835
637
12,043
12,090
5,582
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 3 / 5
11,577
681
14,594
26,627
27,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AbeeLC
Cliodhna
16
4 / 8 / 3
11,147
656
13,210
19,530
9,904
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
4 / 0 / 5
12,110
712
21,985
13,869
7,309
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
15
1 / 2 / 4
10,227
602
9,434
18,251
24,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
10
Kills
9
9
Deaths
10
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AbeeLC
Cliodhna
4
8
3
0.69
W
4
0
5
6.5
L
Zhong Kui
Akur4
Zhong Kui
2
3
6
1.67
L
Neith
Moikie
Neith
4
3
6
2.33
W
Bellona
1
2
4
1.5
L
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,843
Damage
44,629
57,285
Taken
51,650
48,555
Mitigated
41,716
19,842
Healing
18,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AbeeLC
Cliodhna
13,210
809
0
2,318
19,530
9,904
1,353
4,622
14,908
0
30,926
W
21,985
1,707
5,414
9,035
13,869
7,309
922
5,602
8,267
79,838
0
L
Zhong Kui
Akur4
Zhong Kui
16,206
2,163
0
3,311
18,568
14,980
0
7,241
11,327
35,900
0
L
Neith
Moikie
Neith
12,043
6,350
0
4,818
12,090
5,582
133
4,199
7,891
0
39,242
W
Bellona
9,434
2,092
0
1,345
18,251
24,503
85
6,342
11,909
0
25,835
L
14,594
2,339
665
11,048
26,627
27,993
0
10,841
15,786
0
41,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,658
Gold Earned
33,484
161
Minions Killed
186
5
Camps Cleared
6
863,619
Distance Traveled
917,395
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,147
656
24
1
0
287,037
1
W
Ra
12,110
712
134
8
5
314,334
6
L
Zhong Kui
10,246
603
56
3
2
268,195
7
L
Neith
10,835
637
62
4
1
269,464
0
W
Bellona
10,227
602
28
2
1
316,024
3
L
Tyr
11,577
681
43
3
2
325,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role