Player Matchup

Khepri
Khepri
 
Khepri
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
GiggityGoo70
Kumbhakarna
Level 158
God Stats
0W - 2L
1,298 SR
Queue Stats
114W - 83L
1,529 Elo+
Party 2
The Morrigan
The Morrigan
Sa5quatch95
The Morrigan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,545 Elo+
Party 2
Thor
Thor
ShadowMamba1276
Thor
Level 115
God Stats
1W - 3L
1,500 SR
Queue Stats
289W - 238L
1,488 Elo+
Party 2
Cernunnos
Cernunnos
TruinGamer
Cernunnos
Level 149
God Stats
1W - 2L
1,616 SR
Queue Stats
132W - 143L
1,469 Elo+
Party 2
Team Averages
Level 130
1,483 SR
1,506 Elo+

VS

Team Averages
Level 100
1,551 SR
1,493 Elo+
Arachne
Arachne
GDI Wizer
Arachne
Level 88
God Stats
2W - 4L
1,332 SR
Queue Stats
328W - 321L
1,447 Elo+
Solo
King Arthur
King Arthur
Harigana
King Arthur
Level 50
God Stats
3W - 0L
1,811 SR
Queue Stats
69W - 58L
1,518 Elo+
Party 1
Fafnir
Fafnir
I_AMHE3IA_I
Fafnir
Level 107
God Stats
4W - 1L
1,711 SR
Queue Stats
566W - 586L
1,527 Elo+
Solo
He Bo
He Bo
QueenDiz
He Bo
Level 160
God Stats
7W - 14L
1,214 SR
Queue Stats
676W - 708L
1,457 Elo+
Solo
Xbalanque
Xbalanque
Sir Tizy
Xbalanque
Level 96
God Stats
2W - 1L
1,684 SR
Queue Stats
89W - 70L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
19
7 / 4 / 15
12,134
758
10,183
25,586
32,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kumbhakarna
GiggityGoo70
Kumbhakarna
17
3 / 5 / 16
10,903
681
7,403
27,628
38,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

The Morrigan
Sa5quatch95
The Morrigan
18
4 / 5 / 11
10,479
655
14,152
13,703
10,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 9 / 13
9,348
584
17,931
20,746
20,889
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
TruinGamer
Cernunnos
19
6 / 3 / 13
11,031
689
24,777
16,699
12,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GDI Wizer
Arachne
18
8 / 8 / 15
12,536
784
18,094
19,389
12,833
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Harigana
King Arthur
19
7 / 8 / 10
12,066
754
12,077
23,305
25,020
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
19
0 / 2 / 23
11,344
709
6,832
18,755
25,741
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

He Bo
QueenDiz
He Bo
20
7 / 2 / 15
11,868
742
24,581
14,206
6,880
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
Sir Tizy
Xbalanque
19
3 / 3 / 15
11,425
714
29,699
15,000
7,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
103
23
Kills
25
26
Deaths
23
68
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
7
4
15
3.63
W
Arachne
GDI Wizer
Arachne
8
8
15
1.94
L
Kumbhakarna
GiggityGoo70
Kumbhakarna
3
5
16
2.2
W
King Arthur
Harigana
King Arthur
7
8
10
1.5
W
Fafnir
0
2
23
5.75
W
He Bo
QueenDiz
He Bo
7
2
15
7.25
L
The Morrigan
Sa5quatch95
The Morrigan
4
5
11
1.9
L
3
9
13
1.06
W
Xbalanque
Sir Tizy
Xbalanque
3
3
15
3.5
L
Cernunnos
TruinGamer
Cernunnos
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,446
Damage
91,283
104,362
Taken
90,655
114,478
Mitigated
78,368
28,285
Healing
39,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
10,183
935
1,873
3,506
25,586
32,622
0
7,341
18,245
26,076
0
W
Arachne
GDI Wizer
Arachne
18,094
10,229
1,570
3,156
19,389
12,833
2,866
7,302
11,993
0
21,458
L
Kumbhakarna
GiggityGoo70
Kumbhakarna
7,403
1,020
3,546
4,853
27,628
38,557
0
6,263
21,365
17,794
0
W
King Arthur
Harigana
King Arthur
12,077
1,222
2,631
1,237
23,305
25,020
254
8,287
14,650
0
27,901
W
Fafnir
6,832
2,025
5,341
8,073
18,755
25,741
1,142
6,166
12,313
19,233
0
W
He Bo
QueenDiz
He Bo
24,581
1,112
5,722
5,205
14,206
6,880
1,000
3,220
10,900
47,291
0
L
The Morrigan
Sa5quatch95
The Morrigan
14,152
2,340
1,488
2,325
13,703
10,042
92
5,550
8,144
33,885
0
L
17,931
2,419
1,994
775
20,746
20,889
29
7,817
12,929
0
24,922
W
Xbalanque
Sir Tizy
Xbalanque
29,699
17,720
2,043
4,423
15,000
7,894
3,955
5,767
9,061
0
60,992
L
Cernunnos
TruinGamer
Cernunnos
24,777
6,554
3,892
4,033
16,699
12,368
126
4,442
12,257
0
51,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,895
Gold Earned
59,239
187
Minions Killed
162
0
Camps Cleared
0
1,375,206
Distance Traveled
1,492,578
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
12,134
758
38
2
0
295,448
0
W
Arachne
12,536
784
10
1
0
276,421
1
L
Kumbhakarna
10,903
681
24
2
0
298,853
0
W
King Arthur
12,066
754
27
2
0
287,757
0
W
Fafnir
11,344
709
20
1
0
296,643
4
W
He Bo
11,868
742
31
2
0
334,055
0
L
The Morrigan
10,479
655
60
4
0
244,761
0
L
Thor
9,348
584
13
1
0
263,428
1
W
Xbalanque
11,425
714
74
5
0
297,702
0
L
Cernunnos
11,031
689
52
3
0
272,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role