Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Grandmaster
Fizzеd
Ah Muzen Cab
Grandmaster
Level 124
God Stats
22W - 0L
2,241 SR
Queue Stats
88W - 17L
3,192 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Masters
Ghоul
Morgan Le Fay
Masters
Level 160
God Stats
25W - 3L
2,158 SR
Queue Stats
278W - 88L
2,786 MMR
Party 2
Cabrakan
Cabrakan
Grandmaster
Korpz
Cabrakan
Grandmaster
Level 159
God Stats
8W - 0L
2,126 SR
Queue Stats
771W - 104L
3,282 MMR
Party 2
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 148
2,175 SR
3,087 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 146
1,689 SR
2,584 MMR
Fenrir
Fenrir
Masters
GreedyDEDE
Fenrir
Masters
Level 156
God Stats
6W - 6L
1,596 SR
Queue Stats
147W - 93L
2,624 MMR
Party 1
Yu Huang
Yu Huang
Diamond I
HiroshimaBoom
Yu Huang
Diamond I
Level 144
God Stats
31W - 24L
1,755 SR
Queue Stats
147W - 95L
2,506 MMR
Party 1
Ne Zha
Ne Zha
Masters
Kampy85
Ne Zha
Masters
Level 138
God Stats
15W - 9L
1,715 SR
Queue Stats
147W - 93L
2,624 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fizzеd
Ah Muzen Cab
19
6 / 4 / 3
13,515
676
33,288
18,363
8,731
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Ghоul
Morgan Le Fay
19
6 / 1 / 6
14,113
706
24,680
12,116
6,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cabrakan
Korpz
Cabrakan
17
0 / 1 / 11
13,464
673
15,517
27,713
40,326
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AchillesAresBaron SamediGebGuan Yu

VS

Bans
Baba YagaSobekAtlasOdinGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GreedyDEDE
Fenrir
17
6 / 3 / 0
12,671
634
15,484
36,908
37,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
HiroshimaBoom
Yu Huang
16
0 / 5 / 2
11,620
581
19,067
12,311
5,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ne Zha
Kampy85
Ne Zha
16
0 / 4 / 4
12,297
615
11,744
31,281
54,334
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
12
Kills
6
6
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Fizzеd
Ah Muzen Cab
6
4
3
1.88
W
Morgan Le Fay
Ghоul
Morgan Le Fay
6
1
6
9
L
Fenrir
GreedyDEDE
Fenrir
6
3
0
2
L
Yu Huang
HiroshimaBoom
Yu Huang
0
5
2
0.2
L
Ne Zha
Kampy85
Ne Zha
0
4
4
0.5
W
Cabrakan
Korpz
Cabrakan
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,485
Damage
46,295
58,192
Taken
80,500
55,819
Mitigated
97,102
19,057
Healing
14,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Fizzеd
Ah Muzen Cab
33,288
17,183
0
5,646
18,363
8,731
1,524
4,979
12,700
0
93,678
W
Morgan Le Fay
Ghоul
Morgan Le Fay
24,680
1,881
0
3,632
12,116
6,762
607
2,709
9,147
75,512
0
L
Fenrir
GreedyDEDE
Fenrir
15,484
5,267
0
9,407
36,908
37,263
0
18,478
18,430
0
24,182
L
Yu Huang
HiroshimaBoom
Yu Huang
19,067
1,922
0
730
12,311
5,505
0
6,013
6,217
74,579
0
L
Ne Zha
Kampy85
Ne Zha
11,744
1,715
0
4,823
31,281
54,334
0
15,645
15,375
0
33,568
W
Cabrakan
Korpz
Cabrakan
15,517
3,052
0
9,779
27,713
40,326
301
10,695
15,330
33,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,092
Gold Earned
36,588
227
Minions Killed
228
11
Camps Cleared
5
1,194,657
Distance Traveled
1,051,033
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,515
676
102
5
7
413,895
0
W
Morgan Le Fay
14,113
706
96
5
2
410,552
7
L
Fenrir
12,671
634
37
2
2
379,781
2
L
Yu Huang
11,620
581
149
7
2
316,875
5
L
Ne Zha
12,297
615
42
2
1
354,377
2
W
Cabrakan
13,464
673
29
1
2
370,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role