Player Matchup

Pele
Pele
 
Pele
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
D1sc0urge
Ishtar
Level 68
God Stats
2W - 4L
1,394 SR
Queue Stats
590W - 627L
1,434 Elo+
Solo
Artemis
Artemis
Emoburrito77
Artemis
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,153 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MassMutt
Kumbhakarna
Level 85
God Stats
10W - 7L
1,533 SR
Queue Stats
806W - 800L
1,467 Elo+
Solo
Horus
Horus
SuperDuDe5855
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,224 Elo+
Party 1
Team Averages
Level 62
1,486 SR
1,356 Elo+

VS

Team Averages
Level 81
1,583 SR
1,478 Elo+
Atlas
Atlas
FlightFlex
Atlas
Level 26
God Stats
2W - 0L
1,715 SR
Queue Stats
58W - 36L
1,556 Elo+
Party 2
Chang'e
Chang'e
HoldMaJohnson
Chang'e
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 22L
1,457 Elo+
Party 2
Nox
Nox
King Aegon 1st
Nox
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 91L
1,405 Elo+
Solo
King Arthur
King Arthur
wanderingby
King Arthur
Level 95
God Stats
12W - 6L
1,494 SR
Queue Stats
281W - 306L
1,416 Elo+
Solo
Arachne
Arachne
wheeIs
Arachne
Level 98
God Stats
2W - 0L
1,706 SR
Queue Stats
78W - 56L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
2 / 7 / 6
11,091
584
24,016
24,303
15,115
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ishtar
D1sc0urge
Ishtar
16
1 / 9 / 5
10,806
569
16,796
21,594
12,363
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Emoburrito77
Artemis
19
3 / 8 / 4
11,374
599
29,189
20,891
11,605
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kumbhakarna
MassMutt
Kumbhakarna
17
2 / 7 / 5
11,491
605
10,258
35,181
50,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
2 / 5 / 6
12,021
633
10,180
30,038
44,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
20
1 / 1 / 22
13,237
697
17,891
25,212
32,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
19
7 / 3 / 15
12,679
667
20,112
21,350
12,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
9 / 2 / 18
13,209
695
23,239
16,888
11,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
wanderingby
King Arthur
18
2 / 3 / 16
12,455
656
19,338
25,820
28,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
wheeIs
Arachne
20
15 / 3 / 14
15,021
791
30,902
28,606
32,865
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
119
10
Kills
34
36
Deaths
12
26
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
7
6
0.71
L
Ishtar
D1sc0urge
Ishtar
1
9
5
0.39
L
Artemis
Emoburrito77
Artemis
3
8
4
0.63
W
Atlas
1
1
22
12
W
Chang'e
7
3
15
4.83
W
9
2
18
9
L
Kumbhakarna
MassMutt
Kumbhakarna
2
7
5
0.64
L
2
5
6
1
W
King Arthur
wanderingby
King Arthur
2
3
16
3.33
W
Arachne
wheeIs
Arachne
15
3
14
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,439
Damage
111,482
132,007
Taken
117,876
134,783
Mitigated
117,361
40,805
Healing
56,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
24,016
5,640
3,006
3,876
24,303
15,115
78
12,518
11,785
0
59,356
L
Ishtar
D1sc0urge
Ishtar
16,796
7,465
459
1,952
21,594
12,363
132
8,236
13,358
0
36,215
L
Artemis
Emoburrito77
Artemis
29,189
11,056
85
284
20,891
11,605
253
8,567
12,324
0
60,720
W
Atlas
17,891
6,732
3,704
5,060
25,212
32,236
1,828
2,143
23,069
38,701
0
W
Chang'e
20,112
3,762
9,884
6,768
21,350
12,435
1,870
2,696
18,654
40,509
0
W
23,239
2,935
2,388
3,813
16,888
11,071
2,292
1,569
15,319
40,441
0
L
Kumbhakarna
MassMutt
Kumbhakarna
10,258
727
1,096
7,189
35,181
50,731
24
18,420
16,761
20,664
0
L
10,180
5,317
10,348
12,510
30,038
44,969
0
13,867
16,171
0
18,384
W
King Arthur
wanderingby
King Arthur
19,338
3,248
2,391
5,582
25,820
28,754
153
2,240
23,580
0
39,961
W
Arachne
wheeIs
Arachne
30,902
19,152
7,223
9,214
28,606
32,865
2,193
1,610
26,996
366
46,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,783
Gold Earned
66,601
214
Minions Killed
171
0
Camps Cleared
0
1,426,545
Distance Traveled
1,634,400
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,091
584
69
4
0
307,801
3
L
Ishtar
10,806
569
55
3
0
246,845
1
L
Artemis
11,374
599
47
2
0
280,585
0
W
Atlas
13,237
697
29
2
0
314,815
0
W
Chang'e
12,679
667
41
2
0
308,974
0
W
Nox
13,209
695
33
2
0
332,476
0
L
Kumbhakarna
11,491
605
22
1
0
272,238
3
L
Horus
12,021
633
21
1
0
319,076
0
W
King Arthur
12,455
656
35
2
0
320,446
1
W
Arachne
15,021
791
33
2
0
357,689
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role