Player Matchup

Loki
Loki
NUT_Chainsterrr
Loki
Level 102
God Stats
1W - 4L
1,422 SR
Queue Stats
67W - 66L
1,356 Elo+
Party 2
Horus
Horus
SINOFLAME44
Horus
Level 29
God Stats
3W - 2L
1,744 SR
Queue Stats
54W - 60L
1,344 Elo+
Party 2
Neith
Neith
SvinoPasskaa
Neith
Level 26
God Stats
1W - 5L
1,500 SR
Queue Stats
5W - 18L
1,500 Elo+
Party 1
Thoth
Thoth
ZemlyaBetonom
Thoth
Level 35
God Stats
5W - 14L
1,165 SR
Queue Stats
83W - 92L
1,242 Elo+
Party 1
Thanatos
Thanatos
calovski
Thanatos
Level 149
God Stats
2W - 4L
1,514 SR
Queue Stats
56W - 65L
1,414 Elo+
Solo
Team Averages
Level 68
1,469 SR
1,371 Elo+

VS

Team Averages
Level 36
1,485 SR
1,451 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Adophire
Mulan
Level 22
God Stats
3W - 2L
1,466 SR
Queue Stats
39W - 32L
1,448 Elo+
Party 3
Zhong Kui
Zhong Kui
Dshashun
Zhong Kui
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 40L
1,500 Elo+
Solo
Terra
Terra
Gnarijuana
Terra
Level 18
God Stats
2W - 2L
1,295 SR
Queue Stats
12W - 16L
1,293 Elo+
Party 3
Thanatos
Thanatos
rosoma1
Thanatos
Level 64
God Stats
40W - 38L
1,664 SR
Queue Stats
117W - 107L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 3
6,446
460
5,790
10,195
4,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 4 / 4
6,194
442
5,017
13,119
8,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

9
0 / 6 / 3
5,290
378
7,684
8,450
3,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
2 / 2 / 1
6,538
467
2,364
5,685
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
calovski
Thanatos
12
4 / 6 / 2
8,007
572
10,049
14,552
5,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
8 / 1 / 2
7,854
561
10,262
9,485
3,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Adophire
Mulan
14
8 / 2 / 3
9,174
655
10,753
12,111
5,685
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Dshashun
Zhong Kui
12
2 / 1 / 2
7,088
506
8,009
5,645
4,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Terra
11
0 / 2 / 10
7,336
524
2,180
11,627
8,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
rosoma1
Thanatos
13
6 / 2 / 10
8,121
580
9,428
10,900
5,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
8
Kills
24
24
Deaths
8
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
8
1
2
9
W
Mulan
Adophire
Mulan
8
2
3
4.75
W
Zhong Kui
Dshashun
Zhong Kui
2
1
2
3
W
Terra
0
2
10
2.5
L
2
6
3
0.58
L
0
4
4
0.5
L
0
6
3
0.25
L
2
2
1
1.25
L
Thanatos
calovski
Thanatos
4
6
2
0.83
W
Thanatos
rosoma1
Thanatos
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,904
Damage
40,632
52,001
Taken
49,768
23,988
Mitigated
27,850
18,659
Healing
25,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
10,262
6,680
0
2,795
9,485
3,608
4,427
148
9,337
0
64,800
W
Mulan
Adophire
Mulan
10,753
3,556
0
4,450
12,111
5,685
726
79
12,032
70
57,689
W
Zhong Kui
Dshashun
Zhong Kui
8,009
1,210
0
1,277
5,645
4,398
253
336
5,309
39,055
0
W
Terra
2,180
807
3,955
3,831
11,627
8,806
304
475
11,152
10,004
0
L
5,790
1,521
0
1,595
10,195
4,266
0
1,604
8,591
0
41,727
L
5,017
2,599
843
4,399
13,119
8,993
0
3,083
10,036
0
21,595
L
7,684
3,033
0
1,100
8,450
3,203
0
1,448
7,002
0
33,048
L
2,364
255
0
1,316
5,685
2,148
0
3,044
2,641
28,387
0
L
Thanatos
calovski
Thanatos
10,049
3,752
0
9,406
14,552
5,378
358
1,080
13,472
0
40,262
W
Thanatos
rosoma1
Thanatos
9,428
3,107
0
9,012
10,900
5,353
0
1,326
9,574
0
49,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,475
Gold Earned
39,573
270
Minions Killed
384
0
Camps Cleared
0
1,164,759
Distance Traveled
1,241,634
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,854
561
115
8
0
200,127
1
W
Mulan
9,174
655
119
9
0
257,321
0
W
Zhong Kui
7,088
506
60
4
0
229,040
1
W
Terra
7,336
524
8
1
0
257,495
4
L
Loki
6,446
460
69
5
0
268,533
2
L
Horus
6,194
442
22
2
0
247,577
3
L
Neith
5,290
378
48
3
0
222,366
1
L
Thoth
6,538
467
53
4
0
187,649
1
L
Thanatos
8,007
572
78
6
0
238,634
1
W
Thanatos
8,121
580
82
6
0
297,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role