Player Matchup

Guan Yu
Guan Yu
Masters
 
Guan Yu
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chiron
Chiron
Masters
Dulzdude
Chiron
Masters
Level 149
God Stats
7W - 5L
1,728 SR
Queue Stats
402W - 379L
2,666 MMR
Solo
Geb
Geb
Masters
Joqsan
Geb
Masters
Level 159
God Stats
4W - 5L
1,532 SR
Queue Stats
265W - 250L
2,722 MMR
Solo
Chronos
Chronos
Diamond I
Shwimmityy
Chronos
Diamond I
Level 160
God Stats
2W - 1L
1,463 SR
Queue Stats
303W - 286L
2,703 MMR
Solo
Serqet
Serqet
Diamond I
hideinmist
Serqet
Diamond I
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 74L
2,796 MMR
Party 3
Team Averages
Masters
Masters
Average Tier
Level 141
1,545 SR
2,477 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 146
1,604 SR
2,488 MMR
Morgan Le Fay
Morgan Le Fay
Diamond I
 
Morgan Le Fay
Diamond I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Masters
Arakhnic
Anhur
Masters
Level 160
God Stats
6W - 14L
1,720 SR
Queue Stats
325W - 274L
2,821 MMR
Party 1
King Arthur
King Arthur
Masters
Lưnar
King Arthur
Masters
Level 154
God Stats
194W - 110L
1,751 SR
Queue Stats
579W - 524L
2,737 MMR
Solo
Ganesha
Ganesha
Diamond I
Maxthy
Ganesha
Diamond I
Level 158
God Stats
1W - 4L
1,550 SR
Queue Stats
101W - 80L
2,768 MMR
Party 1
Nike
Nike
Diamond I
NoobSlayer43
Nike
Diamond I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 74L
2,615 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
4 / 1 / 6
12,045
602
21,629
26,600
34,537
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chiron
Dulzdude
Chiron
18
1 / 0 / 5
11,207
560
11,416
8,671
4,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
Joqsan
Geb
15
2 / 2 / 6
10,340
517
6,900
20,546
17,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
Shwimmityy
Chronos
18
4 / 0 / 4
11,589
579
14,207
13,792
5,265
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
hideinmist
Serqet
18
10 / 1 / 5
11,952
598
17,615
19,490
16,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Bans
HadesDa JiLancelot

VS

Bans
NemesisSusanoNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
2 / 3 / 1
9,651
483
13,574
13,023
4,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Arakhnic
Anhur
16
0 / 3 / 1
9,546
477
11,780
17,969
7,068
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Lưnar
King Arthur
14
0 / 8 / 2
8,627
431
10,826
25,369
19,432
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
Maxthy
Ganesha
13
0 / 2 / 3
8,437
422
5,778
16,382
16,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 5 / 1
8,548
427
9,199
24,054
15,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
21
Kills
4
4
Deaths
21
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
1
6
7
L
Morgan Le Fay
 
Morgan Le Fay
2
3
1
0.83
L
Anhur
Arakhnic
Anhur
0
3
1
0.17
W
Chiron
Dulzdude
Chiron
1
0
5
3.5
W
Geb
Joqsan
Geb
2
2
6
2.5
L
King Arthur
Lưnar
King Arthur
0
8
2
0.13
L
Ganesha
Maxthy
Ganesha
0
2
3
0.75
L
2
5
1
0.5
W
Chronos
Shwimmityy
Chronos
4
0
4
6
W
Serqet
hideinmist
Serqet
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,767
Damage
51,157
89,099
Taken
96,797
77,582
Mitigated
63,467
39,940
Healing
24,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
21,629
3,153
4,841
15,613
26,600
34,537
1,656
5,120
21,480
109
92,829
L
Morgan Le Fay
 
Morgan Le Fay
13,574
1,857
0
2,709
13,023
4,910
0
2,053
10,826
91,150
0
L
Anhur
Arakhnic
Anhur
11,780
6,155
0
5,861
17,969
7,068
0
9,528
8,125
0
107,333
W
Chiron
Dulzdude
Chiron
11,416
4,288
1,935
3,564
8,671
4,044
2,645
1,620
7,051
0
120,239
W
Geb
Joqsan
Geb
6,900
857
2,875
3,215
20,546
17,565
0
7,421
12,635
32,058
8,343
L
King Arthur
Lưnar
King Arthur
10,826
1,969
174
5,339
25,369
19,432
0
297
24,258
0
66,953
L
Ganesha
Maxthy
Ganesha
5,778
1,142
3,024
3,560
16,382
16,932
0
4,684
11,087
31,291
2,557
L
9,199
1,518
0
4,259
24,054
15,125
0
4,316
19,516
164
84,387
W
Chronos
Shwimmityy
Chronos
14,207
5,028
0
6,997
13,792
5,265
354
867
12,925
100,056
672
W
Serqet
hideinmist
Serqet
17,615
3,271
0
900
19,490
16,171
3,169
4,985
14,505
607
94,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,133
Gold Earned
44,809
660
Minions Killed
622
0
Camps Cleared
0
2,105,739
Distance Traveled
1,872,852
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,045
602
151
8
0
409,671
2
L
Morgan Le Fay
9,651
483
174
9
0
394,140
6
L
Anhur
9,546
477
204
10
0
337,937
6
W
Chiron
11,207
560
177
9
0
387,551
3
W
Geb
10,340
517
45
2
0
401,573
6
L
King Arthur
8,627
431
107
5
0
328,094
2
L
Ganesha
8,437
422
6
0
0
379,175
7
L
Nike
8,548
427
131
7
0
433,506
2
W
Chronos
11,589
579
162
8
0
403,151
6
W
Serqet
11,952
598
125
6
0
503,793
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role