Player Matchup

Ishtar
Ishtar
Afroteddy
Ishtar
Level 46
God Stats
3W - 1L
1,251 SR
Queue Stats
5W - 3L
1,473 Elo+
Solo
Loki
Loki
CDsNuts
Loki
Level 43
God Stats
7W - 9L
1,414 SR
Queue Stats
80W - 98L
1,422 Elo+
Solo
Hel
Hel
Luke0097
Hel
Level 45
God Stats
1W - 4L
1,270 SR
Queue Stats
22W - 39L
1,324 Elo+
Solo
Ratatoskr
Ratatoskr
NotNoParkour
Ratatoskr
Level 50
God Stats
3W - 8L
1,487 SR
Queue Stats
165W - 177L
1,393 Elo+
Solo
Ymir
Ymir
UncleBetsy
Ymir
Level 69
God Stats
8W - 7L
1,500 SR
Queue Stats
46W - 57L
1,268 Elo+
Solo
Team Averages
Level 51
1,384 SR
1,376 Elo+

VS

Team Averages
Level 56
1,514 SR
1,352 Elo+
Yemoja
Yemoja
Im01dGr3g330
Yemoja
Level 81
God Stats
69W - 81L
1,376 SR
Queue Stats
477W - 611L
1,273 Elo+
Party 1
Lancelot
Lancelot
Mansoon7
Lancelot
Level 36
God Stats
1W - 4L
1,379 SR
Queue Stats
38W - 46L
1,406 Elo+
Solo
Rama
Rama
MrMilkyy
Rama
Level 27
God Stats
2W - 2L
1,620 SR
Queue Stats
76W - 127L
1,259 Elo+
Party 1
Raijin
Raijin
savegeking
Raijin
Level 49
God Stats
2W - 4L
1,210 SR
Queue Stats
63W - 73L
1,440 Elo+
Solo
Ne Zha
Ne Zha
tatancr92
Ne Zha
Level 85
God Stats
14W - 6L
1,983 SR
Queue Stats
193W - 191L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Afroteddy
Ishtar
18
3 / 4 / 9
12,125
485
9,383
17,499
8,233
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Loki
CDsNuts
Loki
20
18 / 5 / 4
14,878
595
25,117
25,219
12,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
0 / 1 / 12
12,464
499
8,747
20,550
9,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
NotNoParkour
Ratatoskr
19
6 / 6 / 11
13,491
540
20,825
28,665
21,671
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
0 / 6 / 10
10,113
405
3,726
23,417
28,315
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 6 / 8
9,209
368
17,576
19,572
10,514
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
Mansoon7
Lancelot
18
9 / 10 / 0
12,781
511
25,864
31,778
32,060
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
16
3 / 4 / 4
9,995
400
14,833
14,092
6,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Raijin
savegeking
Raijin
8
2 / 0 / 0
7,975
319
2,183
2,864
932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
tatancr92
Ne Zha
15
6 / 7 / 4
10,264
411
9,515
23,053
11,304
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
37
27
Kills
21
22
Deaths
27
46
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Afroteddy
Ishtar
3
4
9
1.88
W
Loki
CDsNuts
Loki
18
5
4
4
L
Yemoja
1
6
8
0.83
W
0
1
12
6
L
Lancelot
Mansoon7
Lancelot
9
10
0
0.9
L
Rama
3
4
4
1.25
W
Ratatoskr
NotNoParkour
Ratatoskr
6
6
11
1.92
W
0
6
10
0.83
L
Raijin
savegeking
Raijin
2
0
0
2
L
Ne Zha
tatancr92
Ne Zha
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,798
Damage
69,971
115,350
Taken
91,359
80,430
Mitigated
60,939
48,344
Healing
19,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Afroteddy
Ishtar
9,383
6,561
0
3,478
17,499
8,233
1,712
3,387
14,112
0
79,917
W
Loki
CDsNuts
Loki
25,117
10,960
0
10,081
25,219
12,589
516
5,843
19,376
55
105,916
L
Yemoja
17,576
1,619
447
3,872
19,572
10,514
949
3,410
16,162
52,152
0
W
8,747
874
6,703
13,343
20,550
9,622
3,693
6,915
13,635
110,852
0
L
Lancelot
Mansoon7
Lancelot
25,864
5,732
0
8,745
31,778
32,060
1,242
2,372
29,406
0
91,021
L
Rama
14,833
10,236
0
2,729
14,092
6,129
1,417
2,891
11,201
0
65,592
W
Ratatoskr
NotNoParkour
Ratatoskr
20,825
6,825
0
12,333
28,665
21,671
1,758
1,667
26,998
0
96,939
W
3,726
724
470
1,936
23,417
28,315
496
8,485
14,932
27,702
0
L
Raijin
savegeking
Raijin
2,183
669
0
651
2,864
932
0
1,242
1,622
25,844
0
L
Ne Zha
tatancr92
Ne Zha
9,515
3,272
0
3,504
23,053
11,304
0
2,776
20,277
0
65,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,071
Gold Earned
50,224
577
Minions Killed
412
0
Camps Cleared
0
2,308,643
Distance Traveled
1,794,265
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,125
485
109
4
0
424,614
1
W
Loki
14,878
595
126
5
0
470,113
6
L
Yemoja
9,209
368
56
2
0
409,662
2
W
Hel
12,464
499
169
7
0
502,787
2
L
Lancelot
12,781
511
136
5
0
444,379
2
L
Rama
9,995
400
95
4
0
431,780
3
W
Ratatoskr
13,491
540
138
6
0
504,980
1
W
Ymir
10,113
405
35
1
0
406,149
6
L
Raijin
7,975
319
43
2
0
112,809
3
L
Ne Zha
10,264
411
82
3
0
395,635
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role