Player Matchup

Kukulkan
Kukulkan
BOGAXUL
Kukulkan
Level 127
God Stats
48W - 23L
1,909 SR
Queue Stats
140W - 110L
1,678 Elo+
Solo
Chang'e
Chang'e
Eitholas
Chang'e
Level 108
God Stats
10W - 3L
1,623 SR
Queue Stats
81W - 69L
1,515 Elo+
Solo
Geb
Geb
LordDecotron
Geb
Level 123
God Stats
8W - 3L
1,694 SR
Queue Stats
28W - 24L
1,566 Elo+
Solo
Xbalanque
Xbalanque
TheCoomerBoomer
Xbalanque
Level 109
God Stats
34W - 32L
1,614 SR
Queue Stats
473W - 515L
1,523 Elo+
Solo
Discordia
Discordia
cucho54
Discordia
Level 104
God Stats
20W - 16L
1,518 SR
Queue Stats
315W - 332L
1,406 Elo+
Solo
Team Averages
Level 114
1,672 SR
1,537 Elo+

VS

Team Averages
Level 96
1,466 SR
1,464 Elo+
Loki
Loki
AoiTori1
Loki
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
112W - 147L
1,406 Elo+
Solo
Hades
Hades
IvanDesCamions
Hades
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 181L
1,470 Elo+
Solo
Thoth
Thoth
Nexustesla
Thoth
Level 106
God Stats
0W - 2L
1,276 SR
Queue Stats
47W - 37L
1,493 Elo+
Solo
Cu Chulainn
Cu Chulainn
StrikerGGM
Cu Chulainn
Level 120
God Stats
0W - 1L
1,738 SR
Queue Stats
156W - 152L
1,476 Elo+
Solo
Sol
Sol
johan256
Sol
Level 109
God Stats
0W - 1L
1,319 SR
Queue Stats
18W - 28L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BOGAXUL
Kukulkan
17
4 / 0 / 13
11,209
1,121
16,995
5,971
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Eitholas
Chang'e
17
3 / 2 / 16
12,511
1,251
16,153
17,935
17,331
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

17
6 / 0 / 11
11,066
1,107
15,511
13,128
14,865
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
TheCoomerBoomer
Xbalanque
17
8 / 1 / 12
12,113
1,211
28,133
16,293
6,186
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
cucho54
Discordia
17
3 / 0 / 12
10,808
1,081
20,610
5,601
2,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

266

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
0 / 4 / 2
9,644
964
9,810
20,659
10,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 7 / 1
9,365
937
10,651
27,541
16,971
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
15
2 / 3 / 1
10,422
1,042
12,774
14,097
6,542
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
StrikerGGM
Cu Chulainn
16
1 / 6 / 1
10,267
1,027
10,795
22,434
11,271
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 4 / 3
9,743
974
10,056
17,889
8,429
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
11
24
Kills
3
3
Deaths
24
64
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
0
4
2
0.25
W
Kukulkan
BOGAXUL
Kukulkan
4
0
13
10.5
W
Chang'e
Eitholas
Chang'e
3
2
16
5.5
L
0
7
1
0.07
W
6
0
11
11.5
L
Thoth
2
3
1
0.83
L
Cu Chulainn
StrikerGGM
Cu Chulainn
1
6
1
0.25
W
Xbalanque
TheCoomerBoomer
Xbalanque
8
1
12
14
W
Discordia
cucho54
Discordia
3
0
12
9
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,402
Damage
54,086
58,928
Taken
102,620
43,542
Mitigated
54,100
24,892
Healing
9,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
9,810
1,485
0
137
20,659
10,887
0
11,791
8,868
0
22,252
W
Kukulkan
BOGAXUL
Kukulkan
16,995
1,052
0
0
5,971
2,573
0
2,893
3,078
47,534
0
W
Chang'e
Eitholas
Chang'e
16,153
2,928
11,725
9,112
17,935
17,331
0
10,339
7,596
23,195
0
L
10,651
622
320
3,265
27,541
16,971
0
19,822
7,719
22,270
0
W
15,511
2,318
0
0
13,128
14,865
0
7,684
5,444
31,601
0
L
Thoth
12,774
655
0
347
14,097
6,542
0
8,668
5,429
39,944
0
L
Cu Chulainn
StrikerGGM
Cu Chulainn
10,795
2,756
0
2,354
22,434
11,271
0
15,651
6,783
0
31,513
W
Xbalanque
TheCoomerBoomer
Xbalanque
28,133
19,087
0
4,055
16,293
6,186
0
9,060
7,233
0
47,229
W
Discordia
cucho54
Discordia
20,610
1,873
0
0
5,601
2,587
0
3,476
2,125
35,252
0
L
10,056
1,861
132
2,803
17,889
8,429
0
13,337
4,552
32,806
29

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,707
Gold Earned
49,441
221
Minions Killed
218
3
Camps Cleared
9
1,074,596
Distance Traveled
962,360
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,644
964
16
2
4
207,236
0
W
Kukulkan
11,209
1,121
94
9
0
219,264
2
W
Chang'e
12,511
1,251
12
1
1
203,482
0
L
Hades
9,365
937
21
2
1
188,920
1
W
Geb
11,066
1,107
27
3
0
246,575
0
L
Thoth
10,422
1,042
80
8
1
183,953
0
L
Cu Chulainn
10,267
1,027
49
5
2
211,480
1
W
Xbalanque
12,113
1,211
40
4
1
213,759
0
W
Discordia
10,808
1,081
48
5
1
191,516
0
L
Sol
9,743
974
52
5
1
170,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role