Player Matchup

Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Pito_rico71
Janus
Level 26
God Stats
3W - 2L
1,835 SR
Queue Stats
21W - 10L
1,681 Elo+
Party 2
Baron Samedi
Baron Samedi
Ray_5679
Baron Samedi
Level 155
God Stats
2W - 3L
1,356 SR
Queue Stats
277W - 273L
1,529 Elo+
Party 2
Tsukuyomi
Tsukuyomi
The_pancakee
Tsukuyomi
Level 61
God Stats
0W - 1L
1,340 SR
Queue Stats
19W - 29L
1,382 Elo+
Solo
Bellona
Bellona
giuang78
Bellona
Level 155
God Stats
0W - 2L
1,306 SR
Queue Stats
172W - 163L
1,573 Elo+
Party 2
Team Averages
Level 111
1,467 SR
1,533 Elo+

VS

Team Averages
Level 83
1,701 SR
1,629 Elo+
Tyr
Tyr
IILobsterKingII
Tyr
Level 129
God Stats
20W - 6L
1,708 SR
Queue Stats
520W - 302L
1,722 Elo+
Party 1
Cupid
Cupid
INeedANerf
Cupid
Level 49
God Stats
27W - 6L
1,817 SR
Queue Stats
198W - 125L
1,648 Elo+
Party 3
Jormungandr
Jormungandr
Rica936
Jormungandr
Level 79
God Stats
3W - 1L
1,500 SR
Queue Stats
67W - 54L
1,422 Elo+
Solo
Nu Wa
Nu Wa
aLilGabeItch
Nu Wa
Level 108
God Stats
52W - 38L
1,624 SR
Queue Stats
579W - 496L
1,629 Elo+
Party 3
Ishtar
Ishtar
holypotato69
Ishtar
Level 48
God Stats
4W - 0L
1,856 SR
Queue Stats
26W - 10L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 9 / 0
6,122
437
6,423
17,394
6,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
3 / 4 / 0
7,535
538
5,660
8,730
3,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Ray_5679
Baron Samedi
9
0 / 5 / 1
6,071
434
5,195
16,230
14,732
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tsukuyomi
The_pancakee
Tsukuyomi
7
0 / 4 / 1
5,350
382
3,296
9,758
3,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
giuang78
Bellona
12
1 / 3 / 1
6,895
493
7,797
13,999
13,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 2
9,376
670
12,758
11,261
5,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
15
8 / 2 / 4
9,056
647
15,161
10,365
3,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Rica936
Jormungandr
12
3 / 0 / 6
8,050
575
6,749
9,219
6,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 0 / 4
8,035
574
7,317
6,578
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ishtar
13
1 / 2 / 2
8,221
587
7,171
9,806
5,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
4
Kills
25
25
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
9
0
0
W
11
0
2
12
W
Cupid
8
2
4
5
L
3
4
0
0.75
L
Baron Samedi
Ray_5679
Baron Samedi
0
5
1
0.1
W
Jormungandr
Rica936
Jormungandr
3
0
6
6
L
Tsukuyomi
The_pancakee
Tsukuyomi
0
4
1
0.13
W
2
0
4
4
L
Bellona
giuang78
Bellona
1
3
1
0.5
W
Ishtar
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,371
Damage
49,156
66,111
Taken
47,229
40,489
Mitigated
23,618
19,366
Healing
14,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,423
4,883
0
3,956
17,394
6,086
0
2,484
14,910
0
54,560
W
12,758
3,378
0
3,910
11,261
5,576
0
2,762
8,371
0
60,538
W
Cupid
15,161
9,581
470
4,481
10,365
3,726
1,174
2,204
8,087
0
70,769
L
5,660
345
0
980
8,730
3,377
0
2,790
5,940
58,372
0
L
Baron Samedi
Ray_5679
Baron Samedi
5,195
790
1,202
6,096
16,230
14,732
0
6,000
10,230
22,491
0
W
Jormungandr
Rica936
Jormungandr
6,749
1,999
111
2,383
9,219
6,757
0
2,387
6,832
36,480
0
L
Tsukuyomi
The_pancakee
Tsukuyomi
3,296
743
0
3,115
9,758
3,251
0
1,418
8,340
0
21,051
W
7,317
1,724
0
900
6,578
2,494
2,403
2,692
3,688
61,949
0
L
Bellona
giuang78
Bellona
7,797
2,605
0
4,017
13,999
13,043
0
1,374
12,625
0
47,244
W
Ishtar
7,171
4,180
0
2,491
9,806
5,065
636
385
9,396
0
59,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,973
Gold Earned
42,738
344
Minions Killed
455
0
Camps Cleared
0
1,281,336
Distance Traveled
1,439,884
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,122
437
95
7
0
207,159
2
W
Tyr
9,376
670
98
7
0
354,098
0
W
Cupid
9,056
647
101
7
0
264,476
3
L
Janus
7,535
538
112
8
0
288,039
2
L
Baron Samedi
6,071
434
22
2
0
248,953
4
W
Jormungandr
8,050
575
46
3
0
290,206
2
L
Tsukuyomi
5,350
382
40
3
0
246,854
3
W
Nu Wa
8,035
574
100
7
0
282,786
4
L
Bellona
6,895
493
75
5
0
290,331
0
W
Ishtar
8,221
587
110
8
0
248,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role