Player Matchup

Ishtar
Ishtar
Masters
BEAST DAMAX
Ishtar
Masters
Level 126
God Stats
14W - 17L
1,635 SR
Queue Stats
367W - 351L
2,498 MMR
Solo
Chaac
Chaac
Diamond III
DarkShadow-Z-Z
Chaac
Diamond III
Level 136
God Stats
82W - 78L
1,625 SR
Queue Stats
711W - 708L
2,328 MMR
Solo
Ra
Ra
Diamond I
ImmaculateQueso
Ra
Diamond I
Level 156
God Stats
7W - 4L
1,689 SR
Queue Stats
309W - 287L
2,401 MMR
Solo
Geb
Geb
Diamond I
opcommander1
Geb
Diamond I
Level 135
God Stats
28W - 27L
1,673 SR
Queue Stats
308W - 288L
2,359 MMR
Solo
Nemesis
Nemesis
Grandmaster
senzub3an
Nemesis
Grandmaster
Level 109
God Stats
46W - 38L
1,696 SR
Queue Stats
425W - 410L
3,078 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 132
1,664 SR
2,533 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,596 SR
2,532 MMR
Mercury
Mercury
Grandmaster
BerkMсFly
Mercury
Grandmaster
Level 134
God Stats
4W - 4L
1,605 SR
Queue Stats
37W - 30L
3,087 MMR
Solo
Heimdallr
Heimdallr
Diamond II
Entricked
Heimdallr
Diamond II
Level 158
God Stats
4W - 4L
1,441 SR
Queue Stats
251W - 228L
2,331 MMR
Solo
Xing Tian
Xing Tian
Diamond V
Produles
Xing Tian
Diamond V
Level 129
God Stats
3W - 5L
1,499 SR
Queue Stats
86W - 74L
2,302 MMR
Solo
Chang'e
Chang'e
Diamond I
im2mean
Chang'e
Diamond I
Level 129
God Stats
1W - 1L
1,629 SR
Queue Stats
248W - 235L
2,649 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
zakjay99
Cu Chulainn
Diamond V
Level 156
God Stats
1W - 1L
1,806 SR
Queue Stats
74W - 54L
2,289 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
20
5 / 5 / 12
16,316
563
27,782
36,363
19,696
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
5 / 1 / 13
16,526
570
30,278
38,018
44,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
3 / 5 / 12
15,475
534
19,126
23,311
12,726
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
0 / 3 / 21
14,258
492
10,802
25,993
38,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
senzub3an
Nemesis
20
18 / 5 / 9
19,631
677
35,449
33,701
21,436
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Hou YiCabrakanSusanoYu HuangShiva

VS

Bans
AtlasRatatoskrKing ArthurKaliCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BerkMсFly
Mercury
20
8 / 6 / 5
14,653
505
20,325
33,843
19,708
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
Entricked
Heimdallr
20
2 / 4 / 6
13,786
475
23,590
23,941
13,009
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Produles
Xing Tian
18
2 / 4 / 6
12,301
424
14,307
30,798
34,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
im2mean
Chang'e
19
4 / 9 / 9
13,333
460
24,275
27,393
12,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
zakjay99
Cu Chulainn
19
2 / 8 / 2
12,720
439
25,095
41,189
60,214
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
46
31
Kills
18
19
Deaths
31
67
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ishtar
5
5
12
2.2
L
Mercury
BerkMсFly
Mercury
8
6
5
1.75
W
5
1
13
11.5
L
Heimdallr
Entricked
Heimdallr
2
4
6
1.25
W
3
5
12
1.8
L
Xing Tian
Produles
Xing Tian
2
4
6
1.25
L
Chang'e
im2mean
Chang'e
4
9
9
0.94
W
0
3
21
3.5
W
Nemesis
senzub3an
Nemesis
18
5
9
4.5
L
Cu Chulainn
zakjay99
Cu Chulainn
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,437
Damage
107,592
157,386
Taken
157,164
136,807
Mitigated
140,460
67,165
Healing
27,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
27,782
15,352
0
20,983
36,363
19,696
3,839
7,602
28,761
0
168,184
L
Mercury
BerkMсFly
Mercury
20,325
12,828
0
3,907
33,843
19,708
254
4,431
29,270
53
161,226
W
30,278
9,822
0
18,407
38,018
44,280
1,445
6,088
31,930
0
140,486
L
Heimdallr
Entricked
Heimdallr
23,590
9,108
0
5,898
23,941
13,009
238
3,495
20,312
0
139,350
W
19,126
1,404
6,434
10,258
23,311
12,726
855
9,442
13,869
153,144
0
L
Xing Tian
Produles
Xing Tian
14,307
542
0
4,980
30,798
34,647
0
6,997
23,514
46,124
3,152
L
Chang'e
im2mean
Chang'e
24,275
2,353
2,464
5,988
27,393
12,882
0
9,003
18,076
104,830
1,058
W
10,802
1,777
0
4,029
25,993
38,669
0
9,834
16,159
33,858
4,954
W
Nemesis
senzub3an
Nemesis
35,449
18,922
0
7,054
33,701
21,436
2,434
9,564
24,137
0
205,900
L
Cu Chulainn
zakjay99
Cu Chulainn
25,095
4,850
0
4,665
41,189
60,214
294
4,296
36,805
81
119,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,206
Gold Earned
66,793
828
Minions Killed
784
0
Camps Cleared
0
3,073,151
Distance Traveled
2,613,305
38
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
16,316
563
210
7
0
486,776
5
L
Mercury
14,653
505
206
7
0
639,873
1
W
Chaac
16,526
570
190
7
0
618,100
7
L
Heimdallr
13,786
475
198
7
0
472,394
7
W
Ra
15,475
534
193
7
0
602,101
8
L
Xing Tian
12,301
424
65
2
0
537,115
9
L
Chang'e
13,333
460
151
5
0
483,794
7
W
Geb
14,258
492
41
1
0
611,274
13
W
Nemesis
19,631
677
194
7
0
754,900
5
L
Cu Chulainn
12,720
439
164
6
0
480,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role