Player Matchup

Fenrir
Fenrir
AntonioMB68
Fenrir
Level 17
God Stats
0W - 3L
1,255 SR
Queue Stats
11W - 20L
1,090 Elo+
Party 1
Tiamat
Tiamat
Gonsi07x
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,090 Elo+
Party 1
Osiris
Osiris
Leboss1012847
Osiris
Level 127
God Stats
3W - 10L
1,334 SR
Queue Stats
360W - 356L
1,455 Elo+
Solo
Bacchus
Bacchus
progamer2007-sty
Bacchus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,090 Elo+
Party 1
Cupid
Cupid
yisuscrist2007
Cupid
Level 67
God Stats
0W - 2L
1,252 SR
Queue Stats
34W - 40L
1,152 Elo+
Party 1
Team Averages
Level 47
1,368 SR
1,175 Elo+

VS

Team Averages
Level 51
1,497 SR
1,478 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Alempyre
Bellona
Level 29
God Stats
5W - 3L
1,717 SR
Queue Stats
48W - 66L
1,398 Elo+
Party 3
Baron Samedi
Baron Samedi
Lycaonche
Baron Samedi
Level 58
God Stats
13W - 15L
1,583 SR
Queue Stats
48W - 65L
1,406 Elo+
Party 3
Thanatos
Thanatos
MaxCrashstappen
Thanatos
Level 14
God Stats
6W - 2L
1,500 SR
Queue Stats
37W - 17L
1,546 Elo+
Party 2
Ao Kuang
Ao Kuang
kοasty
Ao Kuang
Level 69
God Stats
1W - 4L
1,185 SR
Queue Stats
160W - 184L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
1 / 6 / 0
5,772
412
2,990
12,026
3,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Gonsi07x
Tiamat
10
0 / 4 / 0
5,370
384
1,208
9,388
5,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 5 / 0
6,947
496
8,511
17,813
15,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 4 / 1
5,756
411
873
11,389
8,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 5 / 0
5,543
396
2,083
9,355
3,478
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
7 / 1 / 2
9,007
643
10,120
11,250
4,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Alempyre
Bellona
13
3 / 0 / 2
8,458
604
11,023
14,254
14,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Lycaonche
Baron Samedi
13
4 / 1 / 4
8,576
613
7,099
6,458
3,606
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
14
4 / 0 / 8
8,526
609
7,969
8,440
3,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
kοasty
Ao Kuang
14
6 / 0 / 5
8,073
577
8,192
10,206
3,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
2
Kills
24
24
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
1
2
8
W
Bellona
Alempyre
Bellona
3
0
2
4
L
Fenrir
1
6
0
0.17
L
Tiamat
Gonsi07x
Tiamat
0
4
0
0
L
1
5
0
0.2
W
Baron Samedi
Lycaonche
Baron Samedi
4
1
4
6
W
Thanatos
4
0
8
8
W
Ao Kuang
kοasty
Ao Kuang
6
0
5
8.5
L
0
4
1
0.13
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,665
Damage
44,403
59,971
Taken
50,608
36,654
Mitigated
30,388
12,642
Healing
33,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
10,120
2,757
0
3,640
11,250
4,528
613
1,272
9,978
0
74,126
W
Bellona
Alempyre
Bellona
11,023
6,195
0
6,466
14,254
14,731
2,094
0
14,254
0
57,597
L
Fenrir
2,990
721
0
2,806
12,026
3,992
0
2,491
9,535
0
24,817
L
Tiamat
Gonsi07x
Tiamat
1,208
333
0
744
9,388
5,184
120
2,018
7,370
16,347
0
L
8,511
3,859
0
6,243
17,813
15,025
0
1,257
16,556
0
49,130
W
Baron Samedi
Lycaonche
Baron Samedi
7,099
1,665
384
2,771
6,458
3,606
1,437
584
5,874
43,106
4,731
W
Thanatos
7,969
1,958
0
12,350
8,440
3,618
0
93
8,347
0
51,833
W
Ao Kuang
kοasty
Ao Kuang
8,192
2,419
0
7,411
10,206
3,905
0
587
9,619
59,032
4,189
L
873
166
0
810
11,389
8,975
446
5,123
6,266
10,277
0
L
2,083
724
31
2,008
9,355
3,478
477
3,991
5,364
0
30,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,388
Gold Earned
42,640
227
Minions Killed
488
0
Camps Cleared
0
1,296,650
Distance Traveled
1,473,577
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,007
643
105
8
0
284,548
3
W
Bellona
8,458
604
114
8
0
271,530
3
L
Fenrir
5,772
412
44
3
0
287,968
0
L
Tiamat
5,370
384
26
2
0
258,589
1
L
Osiris
6,947
496
85
6
0
256,203
4
W
Baron Samedi
8,576
613
78
6
0
246,393
2
W
Thanatos
8,526
609
91
7
0
345,578
5
W
Ao Kuang
8,073
577
100
7
0
325,528
3
L
Bacchus
5,756
411
14
1
0
239,791
0
L
Cupid
5,543
396
58
4
0
254,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role