Player Matchup

Ah Muzen Cab
Ah Muzen Cab
HTR_Unicorns
Ah Muzen Cab
Level 105
God Stats
4W - 4L
1,528 SR
Queue Stats
55W - 41L
1,486 Elo+
Party 1
Vamana
Vamana
Lord_Headass_B
Vamana
Level 65
God Stats
1W - 2L
1,571 SR
Queue Stats
61W - 44L
1,490 Elo+
Party 1
The Morrigan
The Morrigan
nil3001
The Morrigan
Level 160
God Stats
8W - 12L
1,321 SR
Queue Stats
124W - 192L
1,283 Elo+
Solo
Team Averages
Level 110
1,473 SR
1,420 Elo+

VS

Team Averages
Level 109
1,549 SR
1,344 Elo+
Ymir
Ymir
ElParcero21
Ymir
Level 127
God Stats
5W - 6L
1,675 SR
Queue Stats
141W - 173L
1,415 Elo+
Solo
Bakasura
Bakasura
Gilgamesh IIII
Bakasura
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 17L
1,146 Elo+
Solo
Chang'e
Chang'e
londonboi3000
Chang'e
Level 160
God Stats
10W - 6L
1,472 SR
Queue Stats
616W - 594L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HTR_Unicorns
Ah Muzen Cab
20
4 / 6 / 4
17,588
676
40,027
23,113
9,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

20
6 / 5 / 3
18,140
698
22,835
35,017
33,693
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
nil3001
The Morrigan
17
1 / 6 / 5
14,685
565
18,250
18,525
8,299
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 5
19,726
759
20,892
36,523
66,587
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
16
0 / 5 / 5
13,696
527
9,608
19,093
14,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
20
7 / 5 / 8
18,057
695
34,560
38,264
31,072
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
11
Kills
17
17
Deaths
11
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
10
1
5
12.5
W
Bakasura
0
5
5
0.5
L
Ah Muzen Cab
HTR_Unicorns
Ah Muzen Cab
4
6
4
1
L
6
5
3
1.5
W
Chang'e
7
5
8
2.2
L
The Morrigan
nil3001
The Morrigan
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,112
Damage
65,060
76,655
Taken
93,880
51,732
Mitigated
112,364
19,713
Healing
37,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,892
3,306
0
7,196
36,523
66,587
318
7,349
29,174
61,586
0
W
Bakasura
9,608
5,330
0
4,136
19,093
14,705
16
4,774
14,319
0
34,029
L
Ah Muzen Cab
HTR_Unicorns
Ah Muzen Cab
40,027
16,293
0
3,198
23,113
9,740
518
20,446
2,590
0
125,139
L
22,835
12,689
3,280
9,283
35,017
33,693
995
21,523
12,296
3,434
60,660
W
Chang'e
34,560
1,273
8,959
17,703
38,264
31,072
819
6,056
32,208
126,316
0
L
The Morrigan
nil3001
The Morrigan
18,250
5,017
1,709
2,243
18,525
8,299
1,117
13,945
4,255
69,325
3,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,413
Gold Earned
51,479
308
Minions Killed
309
14
Camps Cleared
9
1,221,837
Distance Traveled
1,226,285
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
19,726
759
63
2
1
462,108
4
W
Bakasura
13,696
527
79
3
4
331,300
0
L
Ah Muzen Cab
17,588
676
159
6
7
398,171
1
L
Vamana
18,140
698
51
2
2
483,769
2
W
Chang'e
18,057
695
167
6
4
432,877
3
L
The Morrigan
14,685
565
98
4
5
339,897
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role