Player Matchup

Horus
Horus
 
Horus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
EndlessM1ck
King Arthur
Level 118
God Stats
0W - 2L
1,633 SR
Queue Stats
103W - 110L
1,534 Elo+
Solo
Gilgamesh
Gilgamesh
Jcman541
Gilgamesh
Level 49
God Stats
1W - 2L
1,196 SR
Queue Stats
87W - 101L
1,426 Elo+
Solo
Kuzenbo
Kuzenbo
TheTaskmasterX7
Kuzenbo
Level 149
God Stats
5W - 4L
1,420 SR
Queue Stats
539W - 586L
1,515 Elo+
Solo
Anhur
Anhur
Wolfkingzen
Anhur
Level 148
God Stats
3W - 4L
1,480 SR
Queue Stats
503W - 510L
1,476 Elo+
Solo
Team Averages
Level 109
1,446 SR
1,490 Elo+

VS

Team Averages
Level 110
1,561 SR
1,562 Elo+
Neith
Neith
 
Neith
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Flirtexpert
Eset
Level 123
God Stats
5W - 1L
1,631 SR
Queue Stats
221W - 211L
1,538 Elo+
Solo
Anubis
Anubis
Z1ppydude
Anubis
Level 113
God Stats
7W - 2L
1,674 SR
Queue Stats
246W - 216L
1,504 Elo+
Solo
Janus
Janus
elephanties
Janus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,767 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
0 / 5 / 6
7,697
592
4,537
21,074
25,246
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
EndlessM1ck
King Arthur
17
4 / 5 / 8
9,548
734
17,406
21,180
17,405
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
Jcman541
Gilgamesh
17
5 / 6 / 6
10,239
788
11,255
24,062
26,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 6 / 6
8,614
663
10,945
31,054
44,317
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 7 / 6
9,129
702
6,238
15,480
8,735
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
6 / 2 / 21
10,885
837
28,781
15,589
8,979
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ra
 
Ra
18
4 / 3 / 16
10,201
785
13,442
13,252
18,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

18
4 / 2 / 23
11,764
905
11,142
17,927
23,381
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
Z1ppydude
Anubis
18
9 / 3 / 12
10,835
833
17,679
11,912
7,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 3 / 19
10,717
824
24,014
10,356
5,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
120
13
Kills
29
29
Deaths
13
32
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
5
6
0.6
W
Neith
 
Neith
6
2
21
8.25
W
Ra
 
Ra
4
3
16
4
L
King Arthur
EndlessM1ck
King Arthur
4
5
8
1.6
W
4
2
23
7.75
L
Gilgamesh
Jcman541
Gilgamesh
5
6
6
1.33
L
1
6
6
0.67
L
3
7
6
0.86
W
Anubis
Z1ppydude
Anubis
9
3
12
5
W
6
3
19
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,381
Damage
95,058
112,850
Taken
69,036
122,296
Mitigated
63,637
39,557
Healing
35,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,537
1,461
7,565
7,764
21,074
25,246
87
12,049
9,025
0
8,093
W
Neith
 
Neith
28,781
14,162
747
7,705
15,589
8,979
5,620
2,032
13,557
136
45,074
W
Ra
 
Ra
13,442
1,627
10,351
5,001
13,252
18,435
557
3,587
9,665
39,390
0
L
King Arthur
EndlessM1ck
King Arthur
17,406
1,790
371
3,060
21,180
17,405
53
12,714
8,466
4,039
32,962
W
11,142
1,052
1,561
3,650
17,927
23,381
194
2,435
15,492
15,416
0
L
Gilgamesh
Jcman541
Gilgamesh
11,255
1,842
3,479
4,249
24,062
26,593
105
11,973
12,089
0
22,532
L
10,945
3,736
1,658
8,920
31,054
44,317
0
19,580
11,474
21,911
0
L
6,238
3,047
1,410
1,081
15,480
8,735
924
10,097
5,383
0
17,468
W
Anubis
Z1ppydude
Anubis
17,679
833
1,019
4,210
11,912
7,671
1,359
2,232
9,680
32,170
0
W
24,014
3,984
1,065
584
10,356
5,171
449
2,042
8,314
40,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,227
Gold Earned
54,402
108
Minions Killed
148
0
Camps Cleared
0
1,103,510
Distance Traveled
1,205,394
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,697
592
7
1
0
231,983
4
W
Neith
10,885
837
26
2
0
237,629
0
W
Ra
10,201
785
41
3
0
249,155
1
L
King Arthur
9,548
734
22
2
0
254,892
3
W
Eset
11,764
905
8
1
0
286,211
2
L
Gilgamesh
10,239
788
20
2
0
220,862
1
L
Kuzenbo
8,614
663
20
2
0
214,165
4
L
Anhur
9,129
702
39
3
0
181,608
0
W
Anubis
10,835
833
24
2
0
198,842
0
W
Janus
10,717
824
49
4
0
233,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role