Player Matchup

Hercules
Hercules
DerProktologe
Hercules
Level 141
God Stats
5W - 14L
1,476 SR
Queue Stats
899W - 913L
1,514 Elo+
Solo
Artio
Artio
DrME9672
Artio
Level 87
God Stats
17W - 10L
1,595 SR
Queue Stats
294W - 292L
1,415 Elo+
Party 2
Merlin
Merlin
Jaudat_5
Merlin
Level 127
God Stats
12W - 12L
1,609 SR
Queue Stats
209W - 216L
1,413 Elo+
Party 2
Danzaburou
Danzaburou
JustIshi
Danzaburou
Level 128
God Stats
0W - 2L
1,330 SR
Queue Stats
64W - 57L
1,556 Elo+
Party 3
Loki
Loki
JustNagisa-kun
Loki
Level 97
God Stats
1W - 1L
1,715 SR
Queue Stats
28W - 23L
1,541 Elo+
Party 3
Team Averages
Level 116
1,545 SR
1,488 Elo+

VS

Team Averages
Level 129
1,530 SR
1,462 Elo+
Mulan
Mulan
 
Mulan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CocolaWeed78
Fenrir
Level 118
God Stats
48W - 33L
1,515 SR
Queue Stats
479W - 475L
1,501 Elo+
Party 1
Xing Tian
Xing Tian
DEVILKINGhellboy
Xing Tian
Level 141
God Stats
29W - 16L
1,656 SR
Queue Stats
374W - 370L
1,483 Elo+
Solo
Janus
Janus
DimosPhronimos78
Janus
Level 127
God Stats
15W - 17L
1,506 SR
Queue Stats
406W - 419L
1,433 Elo+
Party 1
Cernunnos
Cernunnos
god_of_olymp1
Cernunnos
Level 108
God Stats
4W - 6L
1,473 SR
Queue Stats
368W - 368L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DerProktologe
Hercules
15
2 / 0 / 1
9,877
470
10,633
20,342
23,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
DrME9672
Artio
17
1 / 3 / 1
10,146
483
11,166
28,734
22,480
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Jaudat_5
Merlin
17
0 / 0 / 1
9,910
472
12,483
9,746
4,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
JustIshi
Danzaburou
17
2 / 4 / 3
10,824
515
16,964
18,976
7,852
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 5 / 2
9,123
434
5,623
17,805
7,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
19
1 / 1 / 2
12,472
594
18,879
19,619
19,038
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
18
5 / 1 / 4
11,525
549
11,160
18,144
9,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
16
1 / 1 / 5
10,487
499
9,276
19,057
23,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
3 / 1 / 2
11,303
538
13,297
12,761
6,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
god_of_olymp1
Cernunnos
20
2 / 2 / 2
12,440
592
11,980
21,199
10,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
6
Kills
12
12
Deaths
6
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
1
2
2
W
Fenrir
5
1
4
7
W
Xing Tian
1
1
5
3.5
L
Hercules
DerProktologe
Hercules
2
0
1
2.5
W
3
1
2
4
L
Artio
DrME9672
Artio
1
3
1
0.5
L
Merlin
Jaudat_5
Merlin
0
0
1
0.5
L
Danzaburou
JustIshi
Danzaburou
2
4
3
0.88
L
1
5
2
0.4
W
Cernunnos
god_of_olymp1
Cernunnos
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,869
Damage
64,592
95,603
Taken
90,780
65,851
Mitigated
70,090
43,177
Healing
33,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
18,879
3,388
0
7,756
19,619
19,038
1,629
10,808
8,811
0
120,305
W
Fenrir
11,160
2,776
337
6,667
18,144
9,965
2,539
2,132
16,012
0
92,602
W
Xing Tian
9,276
946
3,914
3,330
19,057
23,815
0
5,252
13,805
34,830
0
L
Hercules
DerProktologe
Hercules
10,633
2,212
758
7,477
20,342
23,483
120
8,411
11,539
0
55,282
W
13,297
656
0
1,660
12,761
6,791
0
4,005
8,756
102,043
0
L
Artio
DrME9672
Artio
11,166
1,271
522
16,190
28,734
22,480
0
291
28,443
78,280
0
L
Merlin
Jaudat_5
Merlin
12,483
563
0
3,701
9,746
4,688
0
5,791
3,767
115,428
0
L
Danzaburou
JustIshi
Danzaburou
16,964
8,839
0
8,928
18,976
7,852
408
3,776
14,992
0
103,957
L
5,623
760
0
5,601
17,805
7,348
0
3,368
14,289
0
71,738
W
Cernunnos
god_of_olymp1
Cernunnos
11,980
4,969
0
9,771
21,199
10,481
3,950
2,100
19,099
0
151,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,880
Gold Earned
58,227
653
Minions Killed
774
0
Camps Cleared
0
2,003,347
Distance Traveled
2,096,438
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,472
594
197
9
0
363,962
5
W
Fenrir
11,525
549
138
7
0
480,493
4
W
Xing Tian
10,487
499
34
2
0
445,496
6
L
Hercules
9,877
470
76
4
0
420,099
2
W
Janus
11,303
538
186
9
0
416,609
6
L
Artio
10,146
483
138
7
0
416,218
6
L
Merlin
9,910
472
184
9
0
403,891
7
L
Danzaburou
10,824
515
145
7
0
367,584
4
L
Loki
9,123
434
110
5
0
395,555
0
W
Cernunnos
12,440
592
219
10
0
389,878
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role