Player Matchup

Thanatos
Thanatos
MoopleTwee
Thanatos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,257 Elo+
Solo
Tiamat
Tiamat
Sephiroth2321
Tiamat
Level 32
God Stats
1W - 1L
1,180 SR
Queue Stats
14W - 20L
1,273 Elo+
Party 2
Cerberus
Cerberus
allshotout
Cerberus
Level 125
God Stats
7W - 3L
1,647 SR
Queue Stats
296W - 317L
1,377 Elo+
Solo
Bastet
Bastet
kittykane
Bastet
Level 63
God Stats
2W - 2L
1,427 SR
Queue Stats
60W - 92L
1,334 Elo+
Party 2
Merlin
Merlin
oBlazeman43o
Merlin
Level 108
God Stats
5W - 6L
1,509 SR
Queue Stats
117W - 138L
1,374 Elo+
Solo
Team Averages
Level 79
1,452 SR
1,323 Elo+

VS

Team Averages
Level 70
1,563 SR
1,387 Elo+
Ah Muzen Cab
Ah Muzen Cab
ArchGovernor
Ah Muzen Cab
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,290 Elo+
Party 1
Cernunnos
Cernunnos
Chestercoop
Cernunnos
Level 66
God Stats
1W - 3L
1,192 SR
Queue Stats
102W - 116L
1,433 Elo+
Party 1
Hades
Hades
Elmarinoloko445
Hades
Level 47
God Stats
3W - 1L
1,779 SR
Queue Stats
151W - 166L
1,356 Elo+
Solo
Baba Yaga
Baba Yaga
Penetrations
Baba Yaga
Level 61
God Stats
4W - 0L
1,821 SR
Queue Stats
45W - 34L
1,498 Elo+
Party 1
Hera
Hera
eloni123
Hera
Level 147
God Stats
8W - 6L
1,523 SR
Queue Stats
306W - 326L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MoopleTwee
Thanatos
15
7 / 6 / 3
9,285
844
8,464
12,369
5,734
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 6 / 2
7,222
657
8,756
11,213
6,573
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
allshotout
Cerberus
14
2 / 4 / 6
8,694
790
5,931
15,009
16,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bastet
kittykane
Bastet
14
2 / 6 / 4
7,467
679
3,618
13,472
6,284
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
15
1 / 5 / 3
7,987
726
7,277
12,922
8,173
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ArchGovernor
Ah Muzen Cab
16
5 / 3 / 12
9,080
825
11,652
7,929
3,403
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Chestercoop
Cernunnos
15
7 / 2 / 8
9,006
819
9,239
8,300
3,263
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 5 / 10
8,407
764
5,596
9,079
4,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baba Yaga
Penetrations
Baba Yaga
17
5 / 2 / 19
9,943
904
15,991
11,375
5,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
18
7 / 2 / 13
10,145
922
15,981
8,657
3,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
89
14
Kills
27
27
Deaths
14
18
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ArchGovernor
Ah Muzen Cab
5
3
12
3.67
W
Cernunnos
Chestercoop
Cernunnos
7
2
8
5.5
W
3
5
10
1.6
L
Thanatos
MoopleTwee
Thanatos
7
6
3
1.42
W
Baba Yaga
Penetrations
Baba Yaga
5
2
19
7.25
L
2
6
2
0.5
L
Cerberus
allshotout
Cerberus
2
4
6
1.25
W
Hera
7
2
13
6.75
L
Bastet
kittykane
Bastet
2
6
4
0.67
L
Merlin
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,046
Damage
58,459
64,985
Taken
45,340
43,485
Mitigated
20,461
19,554
Healing
15,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ArchGovernor
Ah Muzen Cab
11,652
2,926
485
1,558
7,929
3,403
1,965
4,052
3,877
0
23,054
W
Cernunnos
Chestercoop
Cernunnos
9,239
5,113
317
1,958
8,300
3,263
1,561
3,800
4,500
0
18,321
W
5,596
739
359
930
9,079
4,653
113
3,083
5,996
8,736
0
L
Thanatos
MoopleTwee
Thanatos
8,464
1,158
337
5,946
12,369
5,734
0
7,462
4,535
0
15,225
W
Baba Yaga
Penetrations
Baba Yaga
15,991
381
1,234
4,538
11,375
5,297
175
5,788
5,587
24,962
0
L
8,756
647
595
1,827
11,213
6,573
0
6,830
4,195
16,753
0
L
Cerberus
allshotout
Cerberus
5,931
208
420
4,493
15,009
16,721
0
5,075
9,694
18,491
0
W
Hera
15,981
4,226
1,120
3,110
8,657
3,845
371
5,241
3,416
32,142
0
L
Bastet
kittykane
Bastet
3,618
1,310
358
1,958
13,472
6,284
0
8,847
4,399
0
5,819
L
Merlin
7,277
756
602
3,018
12,922
8,173
0
7,974
4,594
22,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,655
Gold Earned
46,581
111
Minions Killed
135
0
Camps Cleared
0
921,650
Distance Traveled
1,050,706
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,080
825
32
3
0
199,163
1
W
Cernunnos
9,006
819
22
2
0
183,848
0
W
Hades
8,407
764
11
1
0
200,390
1
L
Thanatos
9,285
844
22
2
0
194,334
0
W
Baba Yaga
9,943
904
26
2
0
247,820
0
L
Tiamat
7,222
657
14
1
0
194,171
0
L
Cerberus
8,694
790
35
3
0
175,220
0
W
Hera
10,145
922
44
4
0
219,485
0
L
Bastet
7,467
679
6
1
0
193,878
0
L
Merlin
7,987
726
34
3
0
164,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role