Player Matchup

Vulcan
Vulcan
Appash
Vulcan
Level 108
God Stats
1W - 0L
1,184 SR
Queue Stats
6W - 14L
1,255 Elo+
Party 1
Sun Wukong
Sun Wukong
Arckaes
Sun Wukong
Level 83
God Stats
5W - 4L
1,531 SR
Queue Stats
56W - 78L
1,395 Elo+
Party 1
Chaac
Chaac
ZoSoKyoshi
Chaac
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 39L
1,504 Elo+
Party 1
Team Averages
Level 106
1,405 SR
1,385 Elo+

VS

Team Averages
Level 74
1,390 SR
1,417 Elo+
Skadi
Skadi
Magou555
Skadi
Level 29
God Stats
40W - 34L
1,506 SR
Queue Stats
68W - 100L
1,393 Elo+
Party 2
Kuzenbo
Kuzenbo
chrono555
Kuzenbo
Level 128
God Stats
0W - 3L
1,221 SR
Queue Stats
215W - 295L
1,431 Elo+
Party 2
Hel
Hel
nineighte
Hel
Level 66
God Stats
3W - 5L
1,443 SR
Queue Stats
134W - 182L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Appash
Vulcan
16
6 / 3 / 7
11,179
699
20,900
11,133
5,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Arckaes
Sun Wukong
16
4 / 1 / 9
11,490
718
12,034
16,271
10,298
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chaac
15
3 / 3 / 10
10,600
663
12,903
21,100
20,300
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Magou555
Skadi
13
3 / 4 / 1
9,712
607
7,197
14,304
5,556
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
chrono555
Kuzenbo
15
3 / 4 / 4
10,964
685
13,077
21,917
32,315
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
0 / 5 / 5
9,770
611
6,677
14,249
6,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
13
Kills
6
7
Deaths
13
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Appash
Vulcan
6
3
7
3.17
W
Sun Wukong
Arckaes
Sun Wukong
4
1
9
8.5
L
Skadi
Magou555
Skadi
3
4
1
0.88
W
Chaac
3
3
10
2.67
L
Kuzenbo
chrono555
Kuzenbo
3
4
4
1.25
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,837
Damage
26,951
48,504
Taken
50,470
35,825
Mitigated
44,116
15,771
Healing
11,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Appash
Vulcan
20,900
7,496
0
2,625
11,133
5,227
1,199
5,582
5,551
61,652
0
W
Sun Wukong
Arckaes
Sun Wukong
12,034
2,481
0
6,082
16,271
10,298
1,304
8,080
8,191
0
40,458
L
Skadi
Magou555
Skadi
7,197
2,417
0
736
14,304
5,556
0
6,402
7,902
0
29,407
W
Chaac
12,903
2,847
0
7,064
21,100
20,300
874
7,142
13,958
0
42,798
L
Kuzenbo
chrono555
Kuzenbo
13,077
3,840
0
2,425
21,917
32,315
30
9,829
12,088
33,969
0
L
6,677
591
3,830
4,348
14,249
6,245
0
5,135
9,114
38,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,269
Gold Earned
30,446
199
Minions Killed
172
5
Camps Cleared
8
924,840
Distance Traveled
861,242
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,179
699
82
5
2
296,343
3
W
Sun Wukong
11,490
718
64
4
0
322,040
0
L
Skadi
9,712
607
57
4
3
254,055
1
W
Chaac
10,600
663
53
3
3
306,457
3
L
Kuzenbo
10,964
685
26
2
2
314,713
5
L
Hel
9,770
611
89
6
3
292,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role