Player Matchup

Discordia
Discordia
FireHawk5oh
Discordia
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,365 Elo+
Solo
Terra
Terra
IQueenOfScrubsI
Terra
Level 124
God Stats
5W - 2L
1,406 SR
Queue Stats
378W - 394L
1,463 Elo+
Solo
Hercules
Hercules
TheGhitarFlou
Hercules
Level 143
God Stats
6W - 11L
1,517 SR
Queue Stats
150W - 148L
1,463 Elo+
Solo
Cabrakan
Cabrakan
Trichloro
Cabrakan
Level 155
God Stats
5W - 3L
1,969 SR
Queue Stats
375W - 380L
1,508 Elo+
Solo
Agni
Agni
xITZxGEINx
Agni
Level 127
God Stats
1W - 4L
1,328 SR
Queue Stats
400W - 445L
1,454 Elo+
Solo
Team Averages
Level 125
1,544 SR
1,451 Elo+

VS

Team Averages
Level 110
1,477 SR
1,559 Elo+
Kuzenbo
Kuzenbo
Dr delirious32
Kuzenbo
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
221W - 217L
1,537 Elo+
Solo
Vulcan
Vulcan
Moozu
Vulcan
Level 100
God Stats
3W - 0L
1,500 SR
Queue Stats
62W - 32L
1,611 Elo+
Party 1
Freya
Freya
MrPunkey
Freya
Level 146
God Stats
1W - 0L
1,610 SR
Queue Stats
73W - 55L
1,595 Elo+
Party 1
Chiron
Chiron
Tobitantin
Chiron
Level 109
God Stats
1W - 1L
1,276 SR
Queue Stats
44W - 40L
1,534 Elo+
Solo
Terra
Terra
Troning
Terra
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
236W - 230L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FireHawk5oh
Discordia
16
3 / 6 / 7
9,496
594
19,880
16,308
8,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 3 / 9
10,596
662
11,177
21,597
30,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
TheGhitarFlou
Hercules
19
3 / 2 / 7
10,120
633
16,804
25,344
42,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cabrakan
Trichloro
Cabrakan
16
2 / 7 / 8
9,121
570
8,286
22,286
33,543
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 6 / 5
9,332
583
9,694
10,734
4,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 12
10,057
629
7,509
19,019
24,734
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Moozu
Vulcan
20
9 / 1 / 11
12,290
768
32,738
14,642
9,520
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Freya
MrPunkey
Freya
17
1 / 1 / 12
10,485
655
11,204
13,477
7,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Tobitantin
Chiron
20
11 / 3 / 7
12,771
798
27,300
20,773
12,746
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
Troning
Terra
18
3 / 4 / 13
10,929
683
8,282
22,339
22,186
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
79
11
Kills
24
24
Deaths
13
36
Assists
55
Player
Kills
Deaths
Assists
KDA
W
0
4
12
1.5
L
Discordia
FireHawk5oh
Discordia
3
6
7
1.08
L
2
3
9
2.17
W
Vulcan
Moozu
Vulcan
9
1
11
14.5
W
Freya
MrPunkey
Freya
1
1
12
7
L
Hercules
TheGhitarFlou
Hercules
3
2
7
3.25
W
Chiron
Tobitantin
Chiron
11
3
7
4.83
L
Cabrakan
Trichloro
Cabrakan
2
7
8
0.86
W
Terra
Troning
Terra
3
4
13
2.38
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,841
Damage
87,033
96,269
Taken
90,250
119,215
Mitigated
76,473
38,366
Healing
53,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,509
2,400
3,127
3,886
19,019
24,734
415
11,055
7,600
21,096
0
L
Discordia
FireHawk5oh
Discordia
19,880
2,145
653
2,776
16,308
8,039
0
10,478
5,634
41,310
0
L
11,177
975
9,604
7,245
21,597
30,479
0
11,994
9,049
27,505
0
W
Vulcan
Moozu
Vulcan
32,738
14,299
2,592
4,812
14,642
9,520
1,363
7,599
6,883
64,337
0
W
Freya
MrPunkey
Freya
11,204
2,709
1,031
4,706
13,477
7,287
2,067
8,388
4,832
17,902
0
L
Hercules
TheGhitarFlou
Hercules
16,804
2,377
740
10,287
25,344
42,204
32
14,883
9,894
0
31,499
W
Chiron
Tobitantin
Chiron
27,300
13,237
4,902
8,459
20,773
12,746
3,167
10,648
9,745
0
53,761
L
Cabrakan
Trichloro
Cabrakan
8,286
1,030
2,182
1,560
22,286
33,543
0
13,485
8,340
13,070
0
W
Terra
Troning
Terra
8,282
891
12,814
6,982
22,339
22,186
1,093
11,347
10,564
18,901
0
L
9,694
494
2,144
1,175
10,734
4,950
0
7,052
3,619
31,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,665
Gold Earned
56,532
153
Minions Killed
180
0
Camps Cleared
0
1,306,041
Distance Traveled
1,543,602
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,057
629
23
1
0
305,773
0
L
Discordia
9,496
594
48
3
0
252,847
0
L
Terra
10,596
662
30
2
0
306,092
0
W
Vulcan
12,290
768
60
4
0
329,534
0
W
Freya
10,485
655
14
1
0
309,057
0
L
Hercules
10,120
633
34
2
0
297,169
2
W
Chiron
12,771
798
60
4
0
275,146
0
L
Cabrakan
9,121
570
8
1
0
256,764
2
W
Terra
10,929
683
23
1
0
324,092
0
L
Agni
9,332
583
33
2
0
193,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role