Player Matchup

Horus
Horus
Silver II
DevilProxy
Horus
Silver II
Level 83
God Stats
4W - 5L
1,595 SR
Queue Stats
54W - 76L
1,323 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
DobbyQ
Danzaburou
Gold IV
Level 105
God Stats
18W - 8L
1,657 SR
Queue Stats
144W - 130L
1,673 MMR
Party 1
Kukulkan
Kukulkan
Silver I
Wilrat
Kukulkan
Silver I
Level 160
God Stats
2W - 6L
1,456 SR
Queue Stats
101W - 121L
1,358 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,569 SR
1,451 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,532 SR
1,427 MMR
Cerberus
Cerberus
Gold III
 
Cerberus
Gold III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Silver I
DeadBow
Hachiman
Silver I
Level 142
God Stats
147W - 170L
1,469 SR
Queue Stats
586W - 597L
1,214 MMR
Party 2
Persephone
Persephone
Silver II
stedated
Persephone
Silver II
Level 138
God Stats
0W - 1L
1,626 SR
Queue Stats
17W - 18L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
1 / 1 / 5
11,445
673
8,728
19,190
21,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
DobbyQ
Danzaburou
18
5 / 2 / 2
12,460
733
14,727
14,646
6,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Wilrat
Kukulkan
16
1 / 4 / 6
10,879
640
12,507
10,697
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ah Muzen CabBaron SamediThothAtlasAres

VS

Bans
FenrirHou YiGaneshaChironAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
4 / 3 / 2
11,957
703
7,908
23,364
34,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
DeadBow
Hachiman
16
2 / 1 / 4
10,594
623
12,791
8,643
4,065
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
stedated
Persephone
16
1 / 2 / 6
11,381
669
15,387
12,498
6,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
7
Kills
7
7
Deaths
6
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
4
3
2
1.67
L
Hachiman
DeadBow
Hachiman
2
1
4
4
W
Horus
1
1
5
3.5
W
Danzaburou
DobbyQ
Danzaburou
5
2
2
3
W
Kukulkan
Wilrat
Kukulkan
1
4
6
1
L
Persephone
stedated
Persephone
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,962
Damage
36,086
44,533
Taken
44,505
32,721
Mitigated
44,530
15,010
Healing
14,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,908
883
0
7,450
23,364
34,060
0
7,223
16,141
16,288
0
L
Hachiman
DeadBow
Hachiman
12,791
6,051
0
2,357
8,643
4,065
1,224
2,284
6,359
0
53,943
W
Horus
8,728
3,803
1,757
7,576
19,190
21,722
174
9,231
9,959
0
16,772
W
Danzaburou
DobbyQ
Danzaburou
14,727
7,794
0
3,425
14,646
6,495
1,949
7,848
6,798
0
66,254
W
Kukulkan
Wilrat
Kukulkan
12,507
1,135
0
2,252
10,697
4,504
913
6,678
4,019
49,199
0
L
Persephone
stedated
Persephone
15,387
947
0
4,813
12,498
6,405
0
3,139
9,357
57,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,784
Gold Earned
33,932
195
Minions Killed
212
8
Camps Cleared
7
965,577
Distance Traveled
938,811
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,957
703
31
2
0
319,408
8
L
Hachiman
10,594
623
76
4
4
306,362
11
W
Horus
11,445
673
16
1
1
343,289
3
W
Danzaburou
12,460
733
100
6
2
312,101
7
W
Kukulkan
10,879
640
79
5
5
310,187
6
L
Persephone
11,381
669
105
6
3
313,041
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role