Player Matchup

Horus
Horus
ERA_mR7
Horus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 78L
1,458 Elo+
Party 2
Cernunnos
Cernunnos
L2K REFLECT
Cernunnos
Level 135
God Stats
3W - 1L
1,794 SR
Queue Stats
104W - 112L
1,512 Elo+
Party 3
Cthulhu
Cthulhu
W 1 L D I E
Cthulhu
Level 80
God Stats
1W - 0L
1,939 SR
Queue Stats
18W - 17L
1,429 Elo+
Party 3
Zhong Kui
Zhong Kui
egas1
Zhong Kui
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 64L
1,459 Elo+
Party 2
Kukulkan
Kukulkan
impartialplayer
Kukulkan
Level 152
God Stats
10W - 6L
1,571 SR
Queue Stats
382W - 397L
1,455 Elo+
Solo
Team Averages
Level 104
1,661 SR
1,463 Elo+

VS

Team Averages
Level 105
1,539 SR
1,465 Elo+
Odin
Odin
?Nevalyashka?
Odin
Level 84
God Stats
1W - 6L
1,110 SR
Queue Stats
377W - 385L
1,483 Elo+
Party 1
Nemesis
Nemesis
ACDaiana
Nemesis
Level 148
God Stats
1W - 2L
1,732 SR
Queue Stats
111W - 113L
1,518 Elo+
Solo
Apollo
Apollo
KorKi73
Apollo
Level 126
God Stats
3W - 8L
1,462 SR
Queue Stats
584W - 630L
1,419 Elo+
Solo
Hades
Hades
Micha2007
Hades
Level 47
God Stats
5W - 1L
1,890 SR
Queue Stats
418W - 431L
1,472 Elo+
Party 1
Ra
Ra
Monsterjager
Ra
Level 119
God Stats
1W - 3L
1,500 SR
Queue Stats
195W - 210L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ERA_mR7
Horus
14
2 / 2 / 21
8,747
795
4,126
14,868
15,758
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
L2K REFLECT
Cernunnos
17
4 / 1 / 17
9,275
843
8,763
7,967
3,733
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
W 1 L D I E
Cthulhu
16
5 / 2 / 19
10,103
918
13,014
15,986
17,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
egas1
Zhong Kui
17
10 / 2 / 18
10,258
933
14,727
10,979
8,841
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
19
11 / 2 / 16
10,970
997
20,795
12,002
6,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 3
7,691
699
7,157
13,807
6,797
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
ACDaiana
Nemesis
13
3 / 5 / 1
7,293
663
6,645
13,094
7,164
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
KorKi73
Apollo
14
0 / 5 / 6
7,736
703
9,264
11,759
5,723
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hades
Micha2007
Hades
13
1 / 8 / 5
7,727
702
7,893
14,760
10,772
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 7 / 3
8,502
773
11,167
12,480
6,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
26
32
Kills
8
9
Deaths
32
91
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
Nemesis
ACDaiana
Nemesis
3
5
1
0.7
W
Horus
ERA_mR7
Horus
2
2
21
6.25
L
Apollo
KorKi73
Apollo
0
5
6
0.6
W
Cernunnos
L2K REFLECT
Cernunnos
4
1
17
12.5
L
Hades
Micha2007
Hades
1
8
5
0.44
L
3
7
3
0.64
W
Cthulhu
W 1 L D I E
Cthulhu
5
2
19
7.25
W
Zhong Kui
egas1
Zhong Kui
10
2
18
9.5
W
Kukulkan
11
2
16
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,425
Damage
42,126
61,802
Taken
65,900
52,438
Mitigated
36,711
35,053
Healing
13,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,157
738
1,194
1,533
13,807
6,797
0
9,965
3,544
0
12,722
L
Nemesis
ACDaiana
Nemesis
6,645
1,463
305
1,007
13,094
7,164
0
9,973
2,924
0
11,626
W
Horus
ERA_mR7
Horus
4,126
2,260
10,897
6,208
14,868
15,758
261
4,881
9,987
0
6,796
L
Apollo
KorKi73
Apollo
9,264
5,712
109
1,301
11,759
5,723
0
9,193
2,438
0
18,606
W
Cernunnos
L2K REFLECT
Cernunnos
8,763
3,763
2,110
1,149
7,967
3,733
2,812
2,270
5,697
0
18,353
L
Hades
Micha2007
Hades
7,893
1,084
677
1,894
14,760
10,772
0
10,627
3,938
13,854
0
L
11,167
29
2,708
2,429
12,480
6,255
0
7,828
4,520
30,219
0
W
Cthulhu
W 1 L D I E
Cthulhu
13,014
444
4,330
4,161
15,986
17,772
0
3,032
12,954
20,629
0
W
Zhong Kui
egas1
Zhong Kui
14,727
715
2,096
2,701
10,979
8,841
180
4,845
6,134
20,337
0
W
Kukulkan
20,795
1,434
575
826
12,002
6,334
1,343
4,032
7,970
47,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,353
Gold Earned
38,949
132
Minions Killed
105
0
Camps Cleared
0
1,087,230
Distance Traveled
963,821
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,691
699
20
2
0
199,209
0
L
Nemesis
7,293
663
7
1
0
204,852
1
W
Horus
8,747
795
8
1
0
217,330
0
L
Apollo
7,736
703
26
2
0
212,416
0
W
Cernunnos
9,275
843
23
2
0
190,421
1
L
Hades
7,727
702
10
1
0
167,049
1
L
Ra
8,502
773
42
4
0
180,295
0
W
Cthulhu
10,103
918
18
2
0
241,125
1
W
Zhong Kui
10,258
933
28
3
0
224,151
0
W
Kukulkan
10,970
997
55
5
0
214,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role