Player Matchup

Anubis
Anubis
AkhyPotteur
Anubis
Level 64
God Stats
2W - 0L
1,812 SR
Queue Stats
12W - 4L
1,751 Elo+
Party 2
Cernunnos
Cernunnos
Britlz
Cernunnos
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 75L
1,601 Elo+
Solo
Yemoja
Yemoja
TheSweetyViper
Yemoja
Level 30
God Stats
2W - 0L
1,358 SR
Queue Stats
23W - 5L
1,947 Elo+
Party 2
Team Averages
Level 74
1,557 SR
1,766 Elo+

VS

Team Averages
Level 101
1,548 SR
1,612 Elo+
Xing Tian
Xing Tian
Andrei_Iordache
Xing Tian
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 14L
1,642 Elo+
Party 1
Ullr
Ullr
Andreoth
Ullr
Level 109
God Stats
1W - 3L
1,585 SR
Queue Stats
57W - 48L
1,594 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Nopolle
Tsukuyomi
Level 128
God Stats
0W - 1L
1,558 SR
Queue Stats
50W - 41L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
3 / 2 / 14
11,296
753
20,443
15,668
8,302
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Britlz
Cernunnos
17
11 / 3 / 4
12,291
819
26,449
12,482
6,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
5 / 1 / 14
12,038
803
8,780
15,053
16,567
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Andrei_Iordache
Xing Tian
14
1 / 4 / 3
9,934
662
9,345
23,665
29,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
12
0 / 8 / 4
8,984
599
4,787
19,502
7,560
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tsukuyomi
Nopolle
Tsukuyomi
15
5 / 7 / 1
11,031
735
16,181
21,972
8,950
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
19
Kills
6
6
Deaths
19
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
2
14
5
L
Xing Tian
Andrei_Iordache
Xing Tian
1
4
3
0.63
L
Ullr
0
8
4
0.25
W
Cernunnos
Britlz
Cernunnos
11
3
4
4.33
L
Tsukuyomi
Nopolle
Tsukuyomi
5
7
1
0.79
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,672
Damage
30,313
43,203
Taken
65,139
31,293
Mitigated
45,786
20,877
Healing
3,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
20,443
577
0
8,789
15,668
8,302
749
3,421
12,247
60,531
0
L
Xing Tian
Andrei_Iordache
Xing Tian
9,345
668
48
1,115
23,665
29,276
150
9,230
14,435
20,039
0
L
Ullr
4,787
1,333
0
270
19,502
7,560
760
9,063
10,439
0
20,196
W
Cernunnos
Britlz
Cernunnos
26,449
11,486
0
1,914
12,482
6,424
2,032
2,203
10,279
0
65,922
L
Tsukuyomi
Nopolle
Tsukuyomi
16,181
3,184
0
1,964
21,972
8,950
0
11,566
10,406
0
50,514
W
8,780
2,487
3,936
6,238
15,053
16,567
93
3,972
10,463
23,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,625
Gold Earned
29,949
173
Minions Killed
107
8
Camps Cleared
5
797,073
Distance Traveled
826,543
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,296
753
84
6
2
258,638
1
L
Xing Tian
9,934
662
24
2
3
296,438
3
L
Ullr
8,984
599
31
2
1
236,942
3
W
Cernunnos
12,291
819
72
5
4
260,621
0
L
Tsukuyomi
11,031
735
52
3
1
293,163
1
W
Yemoja
12,038
803
17
1
2
277,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role