Player Matchup

Hachiman
Hachiman
BrewChew2
Hachiman
Level 156
God Stats
26W - 28L
1,515 SR
Queue Stats
840W - 931L
1,451 Elo+
Solo
Jormungandr
Jormungandr
Dolphin chub
Jormungandr
Level 110
God Stats
1W - 3L
1,358 SR
Queue Stats
276W - 289L
1,367 Elo+
Solo
Ymir
Ymir
totwoToo2
Ymir
Level 154
God Stats
5W - 6L
1,448 SR
Queue Stats
439W - 438L
1,508 Elo+
Solo
Ne Zha
Ne Zha
xPiiFF
Ne Zha
Level 134
God Stats
2W - 4L
1,190 SR
Queue Stats
120W - 142L
1,380 Elo+
Solo
Neith
Neith
x_Al3o
Neith
Level 46
God Stats
1W - 0L
1,732 SR
Queue Stats
31W - 32L
1,244 Elo+
Solo
Team Averages
Level 120
1,449 SR
1,390 Elo+

VS

Team Averages
Level 73
1,572 SR
1,435 Elo+
Hercules
Hercules
ArchGovernor
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,312 Elo+
Party 1
Zhong Kui
Zhong Kui
DARK77SHADOW77
Zhong Kui
Level 139
God Stats
4W - 1L
1,967 SR
Queue Stats
173W - 166L
1,518 Elo+
Solo
Cerberus
Cerberus
MIKAEL12357
Cerberus
Level 27
God Stats
9W - 11L
1,362 SR
Queue Stats
328W - 319L
1,447 Elo+
Solo
Hera
Hera
Penetrations
Hera
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 34L
1,514 Elo+
Party 1
Freya
Freya
oBlazeman43o
Freya
Level 108
God Stats
3W - 5L
1,530 SR
Queue Stats
117W - 138L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BrewChew2
Hachiman
17
2 / 9 / 12
10,326
645
17,394
17,616
10,210
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Dolphin chub
Jormungandr
19
5 / 4 / 15
11,668
729
20,287
15,738
23,123
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
20
6 / 2 / 19
13,277
830
16,466
34,280
42,487
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ne Zha
xPiiFF
Ne Zha
19
3 / 6 / 19
11,421
714
17,585
17,079
9,330
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
x_Al3o
Neith
20
14 / 5 / 12
13,366
835
29,854
14,313
8,814
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ArchGovernor
Hercules
18
4 / 8 / 12
11,159
697
11,235
25,564
32,642
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
DARK77SHADOW77
Zhong Kui
19
6 / 6 / 11
11,892
743
21,467
20,662
25,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
MIKAEL12357
Cerberus
18
3 / 4 / 17
10,346
647
11,880
42,990
45,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
9 / 6 / 6
11,786
737
25,576
13,816
7,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
3 / 6 / 12
9,992
625
16,058
20,053
10,318
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
83
30
Kills
25
26
Deaths
30
77
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Hercules
ArchGovernor
Hercules
4
8
12
1.25
W
Hachiman
BrewChew2
Hachiman
2
9
12
0.89
L
Zhong Kui
DARK77SHADOW77
Zhong Kui
6
6
11
1.92
W
Jormungandr
Dolphin chub
Jormungandr
5
4
15
3.13
L
Cerberus
MIKAEL12357
Cerberus
3
4
17
2.88
L
9
6
6
2
L
3
6
12
1.5
W
Ymir
6
2
19
7.75
W
Ne Zha
xPiiFF
Ne Zha
3
6
19
2.08
W
Neith
x_Al3o
Neith
14
5
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,586
Damage
86,216
99,026
Taken
123,085
93,964
Mitigated
120,869
36,077
Healing
46,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ArchGovernor
Hercules
11,235
3,373
536
3,927
25,564
32,642
1,457
8,393
17,171
0
19,297
W
Hachiman
BrewChew2
Hachiman
17,394
9,762
1,373
1,822
17,616
10,210
2,689
13,693
3,923
0
35,076
L
Zhong Kui
DARK77SHADOW77
Zhong Kui
21,467
1,639
1,310
6,359
20,662
25,393
980
5,546
15,116
44,778
0
W
Jormungandr
Dolphin chub
Jormungandr
20,287
5,157
1,340
1,249
15,738
23,123
523
11,553
4,185
41,981
0
L
Cerberus
MIKAEL12357
Cerberus
11,880
1,010
1,793
21,669
42,990
45,164
151
12,484
30,506
20,161
0
L
25,576
5,836
967
1,178
13,816
7,352
983
3,806
10,010
46,840
0
L
16,058
5,987
1,561
7,020
20,053
10,318
267
6,524
13,529
24,391
0
W
Ymir
16,466
2,837
1,772
18,151
34,280
42,487
160
23,865
10,415
30,703
0
W
Ne Zha
xPiiFF
Ne Zha
17,585
4,447
1,098
5,090
17,079
9,330
1,329
13,275
3,804
0
35,124
W
Neith
x_Al3o
Neith
29,854
13,715
643
3,539
14,313
8,814
3,355
12,595
1,718
0
48,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,058
Gold Earned
55,175
162
Minions Killed
157
0
Camps Cleared
0
1,225,401
Distance Traveled
1,200,073
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,159
697
18
1
0
213,324
2
W
Hachiman
10,326
645
35
2
0
200,462
0
L
Zhong Kui
11,892
743
52
3
0
207,402
2
W
Jormungandr
11,668
729
32
2
0
233,322
0
L
Cerberus
10,346
647
17
1
0
274,269
0
L
Hera
11,786
737
48
3
0
236,104
0
L
Freya
9,992
625
22
1
0
268,974
1
W
Ymir
13,277
830
28
2
0
262,372
1
W
Ne Zha
11,421
714
21
1
0
284,679
1
W
Neith
13,366
835
46
3
0
244,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role