Player Matchup

Kukulkan
Kukulkan
DEMOLUTION27
Kukulkan
Level 106
God Stats
37W - 25L
1,554 SR
Queue Stats
86W - 60L
1,608 Elo+
Party 1
Cerberus
Cerberus
Samir01
Cerberus
Level 126
God Stats
1W - 2L
1,169 SR
Queue Stats
151W - 122L
1,633 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Xredpepperx1
Ah Muzen Cab
Level 125
God Stats
28W - 15L
1,742 SR
Queue Stats
281W - 229L
1,552 Elo+
Solo
Team Averages
Level 119
1,488 SR
1,598 Elo+

VS

Team Averages
Level 136
1,702 SR
1,763 Elo+
Thoth
Thoth
DaveleGrand
Thoth
Level 128
God Stats
5W - 2L
1,670 SR
Queue Stats
24W - 10L
1,725 Elo+
Party 2
Baron Samedi
Baron Samedi
GoDGouM
Baron Samedi
Level 154
God Stats
1W - 0L
1,629 SR
Queue Stats
36W - 20L
1,736 Elo+
Party 2
Bastet
Bastet
Hermaine
Bastet
Level 125
God Stats
1W - 0L
1,808 SR
Queue Stats
25W - 8L
1,829 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DEMOLUTION27
Kukulkan
10
0 / 6 / 2
6,082
608
3,862
8,850
3,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Samir01
Cerberus
10
2 / 4 / 0
7,113
711
4,304
13,935
9,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Xredpepperx1
Ah Muzen Cab
11
0 / 5 / 1
6,034
603
2,720
10,466
4,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 11
8,100
810
10,200
1,979
759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
GoDGouM
Baron Samedi
12
4 / 2 / 9
7,620
762
7,308
8,368
7,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
Hermaine
Bastet
13
8 / 0 / 6
8,288
829
12,982
9,692
4,106
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
15
15
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DEMOLUTION27
Kukulkan
0
6
2
0.17
W
3
0
11
8.5
W
Baron Samedi
GoDGouM
Baron Samedi
4
2
9
4.25
W
Bastet
Hermaine
Bastet
8
0
6
11
L
Cerberus
Samir01
Cerberus
2
4
0
0.5
L
Ah Muzen Cab
Xredpepperx1
Ah Muzen Cab
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,886
Damage
30,490
33,251
Taken
20,039
17,133
Mitigated
12,608
4,615
Healing
6,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DEMOLUTION27
Kukulkan
3,862
243
0
0
8,850
3,159
0
4,452
4,164
15,781
0
W
10,200
474
0
240
1,979
759
276
704
1,275
32,714
0
W
Baron Samedi
GoDGouM
Baron Samedi
7,308
686
1,307
2,726
8,368
7,743
90
4,166
4,202
18,642
0
W
Bastet
Hermaine
Bastet
12,982
2,468
0
2,639
9,692
4,106
226
3,567
6,125
0
22,731
L
Cerberus
Samir01
Cerberus
4,304
183
0
2,396
13,935
9,852
0
8,056
5,589
11,363
0
L
Ah Muzen Cab
Xredpepperx1
Ah Muzen Cab
2,720
772
0
2,219
10,466
4,122
0
4,344
5,865
0
22,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,229
Gold Earned
24,008
114
Minions Killed
131
2
Camps Cleared
6
497,731
Distance Traveled
611,330
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,082
608
34
3
0
158,995
1
W
Thoth
8,100
810
86
9
3
199,031
2
W
Baron Samedi
7,620
762
18
2
1
179,412
2
W
Bastet
8,288
829
27
3
2
232,887
2
L
Cerberus
7,113
711
25
3
1
164,788
1
L
Ah Muzen Cab
6,034
603
55
6
1
173,948
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role