Player Matchup

Camazotz
Camazotz
GANKTHISGUY
Camazotz
Level 48
God Stats
2W - 5L
1,587 SR
Queue Stats
266W - 185L
1,617 Elo+
Party 1
Mercury
Mercury
GreyHarp69
Mercury
Level 128
God Stats
4W - 5L
1,547 SR
Queue Stats
213W - 178L
1,523 Elo+
Party 1
Ares
Ares
IAMMRBURGER
Ares
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 49L
1,518 Elo+
Party 1
Poseidon
Poseidon
PhaattBurst
Poseidon
Level 89
God Stats
1W - 2L
1,739 SR
Queue Stats
179W - 138L
1,593 Elo+
Party 1
Rama
Rama
yvngSEAL
Rama
Level 88
God Stats
0W - 2L
1,364 SR
Queue Stats
145W - 97L
1,590 Elo+
Party 1
Team Averages
Level 91
1,548 SR
1,568 Elo+

VS

Team Averages
Level 100
1,572 SR
1,620 Elo+
Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Elgiagua
Horus
Level 156
God Stats
23W - 3L
1,714 SR
Queue Stats
57W - 46L
1,556 Elo+
Solo
Chang'e
Chang'e
Mufuyu
Chang'e
Level 49
God Stats
49W - 34L
1,586 SR
Queue Stats
130W - 106L
1,578 Elo+
Solo
Janus
Janus
MyOwnVibes
Janus
Level 159
God Stats
1W - 0L
1,562 SR
Queue Stats
2W - 2L
1,734 Elo+
Party 2
Mulan
Mulan
iStepBro
Mulan
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 71L
1,734 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
GANKTHISGUY
Camazotz
13
1 / 3 / 0
7,613
476
7,574
17,989
12,369
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
GreyHarp69
Mercury
12
2 / 2 / 3
7,561
473
8,415
13,057
5,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 5
7,792
487
7,215
11,469
11,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
PhaattBurst
Poseidon
13
3 / 4 / 4
8,279
517
7,433
9,642
4,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
13
0 / 4 / 2
7,955
497
5,975
10,683
3,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 2 / 1
8,782
549
8,380
9,422
4,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Elgiagua
Horus
12
1 / 0 / 8
8,182
511
6,950
15,992
13,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Mufuyu
Chang'e
16
3 / 0 / 2
9,882
618
12,472
15,302
7,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
13
2 / 2 / 3
7,923
495
4,556
8,186
3,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
iStepBro
Mulan
13
4 / 4 / 3
8,145
509
12,426
16,919
8,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
8
Kills
13
13
Deaths
8
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
1
1.75
W
Horus
Elgiagua
Horus
1
0
8
5
L
Camazotz
GANKTHISGUY
Camazotz
1
3
0
0.33
L
Mercury
GreyHarp69
Mercury
2
2
3
1.75
L
2
0
5
4.5
W
Chang'e
Mufuyu
Chang'e
3
0
2
4
W
Janus
2
2
3
1.75
L
Poseidon
PhaattBurst
Poseidon
3
4
4
1.25
W
Mulan
iStepBro
Mulan
4
4
3
1.38
L
Rama
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,612
Damage
44,784
62,840
Taken
65,821
37,109
Mitigated
37,981
12,799
Healing
33,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,380
3,526
0
1,664
9,422
4,839
0
2,954
6,468
22
64,586
W
Horus
Elgiagua
Horus
6,950
2,954
4,654
8,751
15,992
13,701
0
6,321
9,671
785
23,826
L
Camazotz
GANKTHISGUY
Camazotz
7,574
1,649
0
5,444
17,989
12,369
0
7,222
10,679
0
54,296
L
Mercury
GreyHarp69
Mercury
8,415
3,260
0
375
13,057
5,510
0
3,732
9,251
0
55,209
L
7,215
454
0
1,436
11,469
11,034
0
2,772
8,501
29,060
2,646
W
Chang'e
Mufuyu
Chang'e
12,472
1,077
1,036
10,664
15,302
7,042
127
411
14,891
91,364
0
W
Janus
4,556
211
0
734
8,186
3,502
0
2,280
5,906
54,367
0
L
Poseidon
PhaattBurst
Poseidon
7,433
1,126
0
2,490
9,642
4,273
0
3,153
6,335
59,707
0
W
Mulan
iStepBro
Mulan
12,426
2,428
0
5,815
16,919
8,897
0
2,409
14,510
49
62,846
L
Rama
5,975
4,497
0
3,054
10,683
3,923
0
453
10,190
0
68,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,200
Gold Earned
42,914
445
Minions Killed
545
0
Camps Cleared
0
1,554,342
Distance Traveled
1,631,245
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,782
549
121
8
0
296,560
8
W
Horus
8,182
511
32
2
0
363,319
5
L
Camazotz
7,613
476
81
5
0
282,980
3
L
Mercury
7,561
473
92
6
0
387,473
6
L
Ares
7,792
487
35
2
0
313,339
4
W
Chang'e
9,882
618
192
12
0
313,840
2
W
Janus
7,923
495
105
7
0
334,978
4
L
Poseidon
8,279
517
96
6
0
297,631
3
W
Mulan
8,145
509
95
6
0
322,548
5
L
Rama
7,955
497
141
9
0
272,919
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role