Player Matchup

Shiva
Shiva
Silver II
KO_tulu
Shiva
Silver II
Level 110
God Stats
5W - 10L
1,414 SR
Queue Stats
311W - 334L
1,058 MMR
Solo
Horus
Horus
Gold III
Kessler_na
Horus
Gold III
Level 158
God Stats
52W - 45L
1,554 SR
Queue Stats
89W - 98L
1,661 MMR
Party 2
Nemesis
Nemesis
Bronze IV
byyMystics-
Nemesis
Bronze IV
Level 68
God Stats
2W - 5L
1,321 SR
Queue Stats
13W - 22L
968 MMR
Party 1
Zeus
Zeus
Silver I
l-Nekone-l
Zeus
Silver I
Level 160
God Stats
2W - 1L
1,462 SR
Queue Stats
71W - 83L
1,259 MMR
Party 2
Medusa
Medusa
Bronze V
zIWevezY
Medusa
Bronze V
Level 105
God Stats
0W - 1L
1,840 SR
Queue Stats
11W - 21L
982 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,518 SR
1,186 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,524 SR
1,225 MMR
Hades
Hades
Silver III
DavidMorante
Hades
Silver III
Level 136
God Stats
127W - 115L
1,529 SR
Queue Stats
235W - 262L
909 MMR
Solo
Neith
Neith
Silver II
NayVis99
Neith
Silver II
Level 88
God Stats
1W - 2L
1,251 SR
Queue Stats
16W - 18L
1,437 MMR
Solo
Chronos
Chronos
Silver II
QuatrXcube
Chronos
Silver II
Level 62
God Stats
8W - 12L
1,491 SR
Queue Stats
212W - 234L
887 MMR
Solo
Bacchus
Bacchus
Silver I
SmavtheUzai
Bacchus
Silver I
Level 137
God Stats
3W - 0L
1,831 SR
Queue Stats
21W - 26L
1,427 MMR
Solo
Lancelot
Lancelot
Gold IV
rlp403
Lancelot
Gold IV
Level 160
God Stats
18W - 17L
1,519 SR
Queue Stats
429W - 443L
1,467 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
KO_tulu
Shiva
20
3 / 8 / 3
14,152
472
28,954
46,642
47,407
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
17
3 / 5 / 11
12,726
424
11,677
29,413
41,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
byyMystics-
Nemesis
20
5 / 3 / 5
14,329
478
16,781
25,925
12,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
3 / 6 / 4
14,008
467
22,782
22,101
12,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
zIWevezY
Medusa
20
8 / 11 / 3
13,665
456
22,491
27,929
13,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
ArachneGaneshaBakasuraCliodhna

VS

Bans
LokiIshtarKaliIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 8
17,036
568
29,080
35,201
37,804
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Neith
NayVis99
Neith
20
8 / 2 / 6
17,630
588
24,876
24,051
12,866
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chronos
QuatrXcube
Chronos
20
7 / 9 / 9
15,659
522
18,563
30,827
15,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
SmavtheUzai
Bacchus
20
1 / 2 / 17
14,414
480
12,016
27,168
47,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
rlp403
Lancelot
20
12 / 5 / 7
16,886
563
29,061
30,886
19,796
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
80
22
Kills
33
33
Deaths
22
26
Assists
47
Player
Kills
Deaths
Assists
KDA
W
5
4
8
2.25
L
Shiva
KO_tulu
Shiva
3
8
3
0.56
L
Horus
3
5
11
1.7
W
Neith
NayVis99
Neith
8
2
6
5.5
W
Chronos
QuatrXcube
Chronos
7
9
9
1.28
W
Bacchus
SmavtheUzai
Bacchus
1
2
17
4.75
L
Nemesis
byyMystics-
Nemesis
5
3
5
2.5
L
3
6
4
0.83
W
Lancelot
rlp403
Lancelot
12
5
7
3.1
L
Medusa
zIWevezY
Medusa
8
11
3
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,685
Damage
113,596
152,010
Taken
148,133
127,592
Mitigated
133,866
35,859
Healing
54,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,080
3,094
964
18,914
35,201
37,804
4,377
4,954
30,247
149,853
0
L
Shiva
KO_tulu
Shiva
28,954
8,134
44
14,368
46,642
47,407
758
21,678
24,964
307
131,062
L
Horus
11,677
4,309
1,564
8,439
29,413
41,090
0
9,065
20,348
0
30,795
W
Neith
NayVis99
Neith
24,876
9,663
0
14,150
24,051
12,866
7,628
8,249
15,802
0
174,204
W
Chronos
QuatrXcube
Chronos
18,563
5,267
1,053
6,665
30,827
15,701
8,115
2,803
28,024
114,397
0
W
Bacchus
SmavtheUzai
Bacchus
12,016
1,898
0
2,064
27,168
47,699
760
4,156
23,012
30,118
0
L
Nemesis
byyMystics-
Nemesis
16,781
6,603
0
1,384
25,925
12,922
0
8,368
17,557
0
169,642
L
22,782
4,908
0
9,060
22,101
12,988
0
4,083
17,948
139,277
227
W
Lancelot
rlp403
Lancelot
29,061
6,898
0
10,399
30,886
19,796
146
3,161
27,414
0
172,589
L
Medusa
zIWevezY
Medusa
22,491
9,236
0
1,000
27,929
13,185
0
16,395
11,534
0
96,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,880
Gold Earned
81,625
728
Minions Killed
845
0
Camps Cleared
0
2,623,678
Distance Traveled
2,728,524
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
17,036
568
236
8
0
463,111
0
L
Shiva
14,152
472
187
6
0
496,832
4
L
Horus
12,726
424
19
1
0
534,598
6
W
Neith
17,630
588
246
8
0
524,865
9
W
Chronos
15,659
522
144
5
0
495,776
2
W
Bacchus
14,414
480
26
1
0
607,114
4
L
Nemesis
14,329
478
198
7
0
632,554
1
L
Zeus
14,008
467
202
7
0
507,700
6
W
Lancelot
16,886
563
193
6
0
637,658
4
L
Medusa
13,665
456
122
4
0
451,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role