Player Matchup

Tyr
Tyr
 
Tyr
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Guzzy1998
Chiron
Level 99
God Stats
3W - 3L
1,537 SR
Queue Stats
131W - 182L
1,283 Elo+
Solo
Baron Samedi
Baron Samedi
pepethefrog1114
Baron Samedi
Level 28
God Stats
8W - 10L
1,536 SR
Queue Stats
48W - 106L
1,310 Elo+
Party 2
Team Averages
Level 67
1,524 SR
1,364 Elo+

VS

Team Averages
Level 54
1,416 SR
1,231 Elo+
Neith
Neith
DarkRain1190
Neith
Level 109
God Stats
3W - 8L
1,307 SR
Queue Stats
7W - 16L
1,322 Elo+
Solo
Ymir
Ymir
WDHD-Apolyos
Ymir
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,221 Elo+
Party 1
Hades
Hades
ptit_pimouss
Hades
Level 18
God Stats
1W - 3L
1,442 SR
Queue Stats
3W - 7L
1,150 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
5 / 1 / 2
10,939
684
12,820
20,383
20,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
Guzzy1998
Chiron
17
3 / 1 / 4
11,194
700
17,003
13,442
6,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
pepethefrog1114
Baron Samedi
15
0 / 3 / 8
9,990
624
8,643
11,622
5,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
9,987
624
15,423
10,872
5,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 2 / 3
9,267
579
5,150
14,190
15,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 3 / 1
9,747
609
14,158
18,719
12,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
8
Kills
5
5
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
1
2
6
L
2
3
1
0.83
W
Chiron
Guzzy1998
Chiron
3
1
4
5
L
0
2
3
0.75
W
Baron Samedi
pepethefrog1114
Baron Samedi
0
3
8
1.33
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,466
Damage
34,731
45,447
Taken
43,781
32,474
Mitigated
33,489
16,845
Healing
8,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
12,820
1,565
0
4,817
20,383
20,585
547
7,991
12,392
0
31,386
L
15,423
7,008
0
1,547
10,872
5,170
234
1,765
9,107
0
44,740
W
Chiron
Guzzy1998
Chiron
17,003
6,910
1,611
4,393
13,442
6,209
1,601
3,966
9,476
0
68,854
L
5,150
785
0
1,196
14,190
15,663
0
4,010
10,180
13,359
0
W
Baron Samedi
pepethefrog1114
Baron Samedi
8,643
103
2,739
3,285
11,622
5,680
368
7,928
3,694
24,144
0
L
14,158
1,909
581
5,288
18,719
12,656
81
3,379
15,340
43,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,123
Gold Earned
29,001
180
Minions Killed
157
8
Camps Cleared
5
816,793
Distance Traveled
748,141
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,939
684
31
2
3
312,531
2
L
Neith
9,987
624
68
4
3
262,514
2
W
Chiron
11,194
700
104
7
3
257,679
1
L
Ymir
9,267
579
16
1
1
204,770
0
W
Baron Samedi
9,990
624
45
3
2
246,583
3
L
Hades
9,747
609
73
5
1
280,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role