Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Csurmany
Ares
Level 22
God Stats
6W - 3L
1,561 SR
Queue Stats
18W - 15L
1,416 Elo+
Party 2
Ravana
Ravana
Gerutisss
Ravana
Level 38
God Stats
3W - 2L
1,379 SR
Queue Stats
23W - 32L
1,292 Elo+
Solo
Anubis
Anubis
radler2
Anubis
Level 103
God Stats
18W - 12L
1,414 SR
Queue Stats
268W - 313L
1,339 Elo+
Party 3
Osiris
Osiris
xG0LDL1K3R1234
Osiris
Level 60
God Stats
1W - 2L
1,149 SR
Queue Stats
78W - 113L
1,313 Elo+
Party 3
Team Averages
Level 70
1,401 SR
1,372 Elo+

VS

Team Averages
Level 89
1,427 SR
1,441 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Nuzeko
Ullr
Level 111
God Stats
0W - 2L
1,343 SR
Queue Stats
83W - 70L
1,471 Elo+
Party 1
Kali
Kali
effectdoppler
Kali
Level 66
God Stats
4W - 6L
1,294 SR
Queue Stats
184W - 205L
1,421 Elo+
Solo
Horus
Horus
kALPHOSzEROMAR
Horus
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 48L
1,470 Elo+
Party 1
Achilles
Achilles
winetu
Achilles
Level 78
God Stats
1W - 3L
1,496 SR
Queue Stats
82W - 89L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
8
4 / 0 / 1
5,033
629
4,273
3,486
1,040
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
7
1 / 0 / 4
5,145
643
3,006
5,377
3,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ravana
Gerutisss
Ravana
6
0 / 0 / 0
4,066
508
815
3,260
1,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
radler2
Anubis
8
0 / 0 / 0
4,495
562
2,245
2,854
1,231
8
0 / 1 / 0
4,402
550
1,498
4,971
2,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
7
0 / 0 / 0
4,008
501
1,472
3,545
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ullr
Nuzeko
Ullr
4
0 / 3 / 0
3,417
427
2,237
4,271
1,246
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 0
3,826
478
1,787
5,623
1,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
0 / 1 / 0
3,744
468
1,353
4,315
2,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
winetu
Achilles
8
1 / 0 / 0
4,395
549
3,423
4,700
2,903

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
5
Kills
1
1
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
0
1
4.5
L
Yu Huang
 
Yu Huang
0
0
0
0
W
Ares
1
0
4
3
W
Ravana
Gerutisss
Ravana
0
0
0
0
L
Ullr
Nuzeko
Ullr
0
3
0
0
L
0
1
0
0
L
0
1
0
0
W
Anubis
radler2
Anubis
0
0
0
0
L
Achilles
winetu
Achilles
1
0
0
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,837
Damage
10,272
19,948
Taken
22,454
9,611
Mitigated
9,276
9,481
Healing
6,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
4,273
2,441
0
1,657
3,486
1,040
531
0
3,486
0
30,509
L
Yu Huang
 
Yu Huang
1,472
179
0
1,250
3,545
907
464
2,049
1,496
17,874
0
W
Ares
3,006
627
0
1,977
5,377
3,471
0
0
5,377
11,526
0
W
Ravana
Gerutisss
Ravana
815
248
0
1,703
3,260
1,378
0
0
3,260
0
24,310
L
Ullr
Nuzeko
Ullr
2,237
1,202
0
441
4,271
1,246
0
1,036
3,235
0
13,169
L
1,787
674
0
1,384
5,623
1,749
0
841
4,782
0
17,255
L
1,353
874
294
1,938
4,315
2,471
0
1,325
2,990
0
4,478
W
Anubis
radler2
Anubis
2,245
243
0
1,857
2,854
1,231
0
1,262
1,382
21,815
0
L
Achilles
winetu
Achilles
3,423
469
0
1,555
4,700
2,903
0
0
4,700
0
21,141
W
1,498
308
0
2,287
4,971
2,491
0
0
4,971
0
23,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,141
Gold Earned
19,390
222
Minions Killed
135
0
Camps Cleared
0
675,631
Distance Traveled
677,314
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,033
629
60
8
0
137,989
1
L
Yu Huang
4,008
501
42
5
0
133,812
2
W
Ares
5,145
643
14
2
0
142,286
3
W
Ravana
4,066
508
55
7
0
141,472
2
L
Ullr
3,417
427
20
3
0
105,877
0
L
Kali
3,826
478
32
4
0
163,051
1
L
Horus
3,744
468
9
1
0
117,797
1
W
Anubis
4,495
562
44
6
0
118,106
3
L
Achilles
4,395
549
32
4
0
156,777
3
W
Osiris
4,402
550
49
6
0
135,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role