Player Matchup

Terra
Terra
Enomz7
Terra
Level 7
God Stats
1W - 1L
1,296 SR
Queue Stats
7W - 5L
1,389 Elo+
Party 1
Ullr
Ullr
Görk3m
Ullr
Level 90
God Stats
9W - 2L
1,766 SR
Queue Stats
90W - 93L
1,503 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SeidLord
Tsukuyomi
Level 66
God Stats
7W - 5L
1,710 SR
Queue Stats
173W - 155L
1,551 Elo+
Party 2
Neith
Neith
luiismazo
Neith
Level 26
God Stats
9W - 8L
1,780 SR
Queue Stats
54W - 29L
1,581 Elo+
Party 2
Poseidon
Poseidon
xXJYNXx
Poseidon
Level 102
God Stats
20W - 16L
1,490 SR
Queue Stats
127W - 142L
1,456 Elo+
Solo
Team Averages
Level 58
1,608 SR
1,496 Elo+

VS

Team Averages
Level 85
1,502 SR
1,427 Elo+
Merlin
Merlin
J00L5
Merlin
Level 160
God Stats
3W - 4L
1,579 SR
Queue Stats
512W - 569L
1,447 Elo+
Solo
Ravana
Ravana
Sarumaniac
Ravana
Level 49
God Stats
1W - 4L
1,500 SR
Queue Stats
250W - 289L
1,407 Elo+
Party 3
Anhur
Anhur
SupremeAINZ
Anhur
Level 67
God Stats
5W - 11L
1,432 SR
Queue Stats
144W - 156L
1,441 Elo+
Party 3
Horus
Horus
TheKhorne
Horus
Level 86
God Stats
3W - 4L
1,374 SR
Queue Stats
427W - 426L
1,390 Elo+
Party 3
Artio
Artio
wardus
Artio
Level 63
God Stats
36W - 27L
1,624 SR
Queue Stats
271W - 275L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Enomz7
Terra
15
1 / 0 / 10
10,136
533
4,557
15,824
13,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
Görk3m
Ullr
18
10 / 4 / 4
12,042
634
24,577
17,344
7,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
SeidLord
Tsukuyomi
17
7 / 3 / 6
10,770
567
18,354
20,440
8,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
luiismazo
Neith
15
3 / 1 / 6
10,501
553
10,516
7,440
2,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
xXJYNXx
Poseidon
15
2 / 2 / 2
10,117
532
7,339
12,599
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
J00L5
Merlin
15
3 / 6 / 2
9,412
495
8,591
13,596
6,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
Sarumaniac
Ravana
14
3 / 4 / 3
9,053
476
8,846
14,550
7,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
2 / 5 / 2
8,449
445
8,739
16,168
6,190
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
TheKhorne
Horus
12
1 / 5 / 2
7,696
405
6,058
17,684
17,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
wardus
Artio
14
1 / 3 / 5
9,344
492
6,447
21,248
22,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
23
Kills
10
10
Deaths
23
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Terra
Enomz7
Terra
1
0
10
6
W
Ullr
Görk3m
Ullr
10
4
4
3
L
Merlin
J00L5
Merlin
3
6
2
0.67
L
Ravana
Sarumaniac
Ravana
3
4
3
1.13
W
Tsukuyomi
SeidLord
Tsukuyomi
7
3
6
3.33
L
2
5
2
0.6
L
Horus
TheKhorne
Horus
1
5
2
0.4
W
Neith
luiismazo
Neith
3
1
6
6
L
Artio
wardus
Artio
1
3
5
1.17
W
Poseidon
xXJYNXx
Poseidon
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,343
Damage
38,681
73,647
Taken
83,246
36,083
Mitigated
59,163
26,027
Healing
19,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Enomz7
Terra
4,557
849
5,717
4,987
15,824
13,335
201
3,046
12,695
32,213
0
W
Ullr
Görk3m
Ullr
24,577
11,492
0
3,538
17,344
7,032
2,290
2,490
14,349
0
96,367
L
Merlin
J00L5
Merlin
8,591
447
0
480
13,596
6,015
0
1,084
12,512
72,745
0
L
Ravana
Sarumaniac
Ravana
8,846
1,240
0
4,284
14,550
7,292
0
2,497
12,053
0
55,295
W
Tsukuyomi
SeidLord
Tsukuyomi
18,354
5,460
0
5,686
20,440
8,637
1,773
3,980
16,413
0
107,741
L
8,739
3,507
0
2,153
16,168
6,190
165
2,238
13,930
0
44,641
L
Horus
TheKhorne
Horus
6,058
2,486
385
5,661
17,684
17,339
0
1,583
16,101
0
34,046
W
Neith
luiismazo
Neith
10,516
4,628
0
3,327
7,440
2,755
2,342
1,718
5,722
0
81,441
L
Artio
wardus
Artio
6,447
301
1,228
5,709
21,248
22,327
0
4,494
16,754
34,105
5,678
W
Poseidon
xXJYNXx
Poseidon
7,339
1,006
0
2,772
12,599
4,324
1,588
4,128
8,424
91,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,566
Gold Earned
43,954
596
Minions Killed
388
0
Camps Cleared
0
1,868,960
Distance Traveled
1,694,539
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,136
533
44
2
0
405,666
7
W
Ullr
12,042
634
143
8
0
319,214
1
L
Merlin
9,412
495
124
7
0
307,567
0
L
Ravana
9,053
476
89
5
0
383,430
1
W
Tsukuyomi
10,770
567
123
6
0
407,205
2
L
Anhur
8,449
445
59
3
0
347,379
2
L
Horus
7,696
405
46
2
0
271,511
0
W
Neith
10,501
553
142
7
0
350,229
2
L
Artio
9,344
492
70
4
0
384,652
3
W
Poseidon
10,117
532
144
8
0
386,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role