Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Elogical
Apollo
Level 160
God Stats
1W - 0L
1,264 SR
Queue Stats
102W - 49L
1,821 Elo+
Party 2
Zhong Kui
Zhong Kui
T0tal9O
Zhong Kui
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,617 Elo+
Party 2
Team Averages
Level 115
1,421 SR
1,646 Elo+

VS

Team Averages
Level 59
1,535 SR
1,391 Elo+
Cthulhu
Cthulhu
TigerForce5
Cthulhu
Level 38
God Stats
1W - 1L
1,693 SR
Queue Stats
53W - 58L
1,392 Elo+
Party 1
Bastet
Bastet
ZRime
Bastet
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 50L
1,371 Elo+
Party 1
Anubis
Anubis
holyspongebob
Anubis
Level 108
God Stats
0W - 1L
1,413 SR
Queue Stats
21W - 26L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
3 / 2 / 7
10,668
762
11,389
18,692
15,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Elogical
Apollo
16
9 / 2 / 2
10,752
768
17,161
15,029
6,169
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
T0tal9O
Zhong Kui
15
0 / 3 / 10
10,499
750
13,648
17,432
14,334
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
TigerForce5
Cthulhu
12
1 / 4 / 5
8,450
604
9,033
23,010
19,091
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
ZRime
Bastet
13
2 / 3 / 4
8,793
628
13,866
15,580
6,511
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
4 / 5 / 3
10,210
729
8,613
11,143
6,083
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
12
Kills
7
7
Deaths
12
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
2
7
3.25
W
Apollo
Elogical
Apollo
9
2
2
5
W
Zhong Kui
T0tal9O
Zhong Kui
0
3
10
1.67
L
Cthulhu
TigerForce5
Cthulhu
1
4
5
0.88
L
Bastet
ZRime
Bastet
2
3
4
1.33
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,198
Damage
31,512
51,153
Taken
49,733
36,333
Mitigated
31,685
26,310
Healing
7,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
11,389
2,282
500
8,962
18,692
15,830
297
4,833
13,859
0
32,111
W
Apollo
Elogical
Apollo
17,161
13,439
0
6,514
15,029
6,169
2,418
6,904
8,125
0
57,959
W
Zhong Kui
T0tal9O
Zhong Kui
13,648
1,436
0
10,334
17,432
14,334
450
6,563
10,869
44,468
0
L
Cthulhu
TigerForce5
Cthulhu
9,033
1,518
415
1,016
23,010
19,091
0
5,244
17,178
23,678
0
L
Bastet
ZRime
Bastet
13,866
4,411
0
1,609
15,580
6,511
0
4,579
10,769
0
27,982
L
8,613
1,383
0
4,436
11,143
6,083
0
3,847
7,032
39,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,919
Gold Earned
27,453
187
Minions Killed
121
11
Camps Cleared
1
755,959
Distance Traveled
691,307
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,668
762
42
3
4
272,074
5
W
Apollo
10,752
768
74
5
4
239,831
3
W
Zhong Kui
10,499
750
71
5
3
244,054
3
L
Cthulhu
8,450
604
28
2
0
211,768
2
L
Bastet
8,793
628
22
2
1
264,834
1
L
Anubis
10,210
729
71
5
0
214,705
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role