Player Matchup

Heimdallr
Heimdallr
E1r1k
Heimdallr
Level 121
God Stats
2W - 1L
1,435 SR
Queue Stats
132W - 149L
1,426 Elo+
Solo
Agni
Agni
OSTwakkie
Agni
Level 51
God Stats
18W - 14L
1,486 SR
Queue Stats
131W - 164L
1,474 Elo+
Party 1
Thoth
Thoth
PatrickH
Thoth
Level 69
God Stats
3W - 1L
1,395 SR
Queue Stats
162W - 216L
1,444 Elo+
Party 1
Bakasura
Bakasura
Samjuju
Bakasura
Level 156
God Stats
1W - 2L
1,268 SR
Queue Stats
155W - 147L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
dominator69in
Gilgamesh
Level 101
God Stats
2W - 2L
1,808 SR
Queue Stats
167W - 197L
1,418 Elo+
Party 1
Team Averages
Level 100
1,479 SR
1,445 Elo+

VS

Team Averages
Level 40
1,520 SR
1,309 Elo+
Vulcan
Vulcan
Bloodraven27
Vulcan
Level 34
God Stats
1W - 1L
1,695 SR
Queue Stats
21W - 27L
1,240 Elo+
Solo
Neith
Neith
BoneyLizard
Neith
Level 34
God Stats
10W - 13L
1,253 SR
Queue Stats
58W - 86L
1,343 Elo+
Party 2
Gilgamesh
Gilgamesh
KitchenBeku
Gilgamesh
Level 43
God Stats
9W - 11L
1,495 SR
Queue Stats
29W - 42L
1,342 Elo+
Party 3
Nemesis
Nemesis
LuLmurmeli
Nemesis
Level 81
God Stats
4W - 4L
1,458 SR
Queue Stats
285W - 295L
1,366 Elo+
Party 3
Cerberus
Cerberus
Lunarein
Cerberus
Level 7
God Stats
0W - 2L
1,701 SR
Queue Stats
1W - 3L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
E1r1k
Heimdallr
20
5 / 3 / 7
12,957
540
22,058
18,412
8,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
16
2 / 4 / 7
9,763
407
12,796
17,421
7,053
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thoth
PatrickH
Thoth
20
3 / 1 / 6
12,646
527
13,311
10,287
4,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Samjuju
Bakasura
20
9 / 0 / 1
14,305
596
11,930
19,646
10,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
dominator69in
Gilgamesh
19
4 / 2 / 7
12,951
540
14,355
21,621
22,494
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
2 / 5 / 3
11,287
470
9,745
15,061
7,066
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
1 / 4 / 2
9,549
398
6,347
16,946
7,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
KitchenBeku
Gilgamesh
17
1 / 5 / 1
10,637
443
8,744
22,859
13,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
LuLmurmeli
Nemesis
17
4 / 5 / 2
11,111
463
8,792
22,667
9,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Lunarein
Cerberus
15
1 / 4 / 4
10,019
417
6,097
25,784
23,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
23
Kills
9
10
Deaths
23
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vulcan
2
5
3
0.7
L
1
4
2
0.5
W
Heimdallr
E1r1k
Heimdallr
5
3
7
2.83
L
Gilgamesh
KitchenBeku
Gilgamesh
1
5
1
0.3
L
Nemesis
LuLmurmeli
Nemesis
4
5
2
1
L
Cerberus
Lunarein
Cerberus
1
4
4
0.75
W
Agni
2
4
7
1.38
W
Thoth
PatrickH
Thoth
3
1
6
6
W
Bakasura
Samjuju
Bakasura
9
0
1
9.5
W
Gilgamesh
dominator69in
Gilgamesh
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,450
Damage
39,725
87,387
Taken
103,317
52,747
Mitigated
61,537
29,615
Healing
29,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
9,745
2,216
44
2,558
15,061
7,066
273
6,477
7,867
85,666
0
L
6,347
1,684
0
7,540
16,946
7,655
3,194
7,170
9,776
0
72,900
W
Heimdallr
E1r1k
Heimdallr
22,058
12,263
0
5,700
18,412
8,472
7,304
3,906
14,506
0
122,902
L
Gilgamesh
KitchenBeku
Gilgamesh
8,744
2,540
0
6,844
22,859
13,507
1,218
1,941
20,147
0
66,403
L
Nemesis
LuLmurmeli
Nemesis
8,792
3,768
0
5,167
22,667
9,911
95
5,804
16,039
0
89,417
L
Cerberus
Lunarein
Cerberus
6,097
598
0
7,477
25,784
23,398
425
4,575
20,784
42,605
0
W
Agni
12,796
1,048
1,066
4,150
17,421
7,053
836
5,247
12,174
52,441
0
W
Thoth
PatrickH
Thoth
13,311
795
0
851
10,287
4,371
2,205
1,557
8,730
111,581
499
W
Bakasura
Samjuju
Bakasura
11,930
6,964
0
14,818
19,646
10,357
0
2,224
17,422
0
93,244
W
Gilgamesh
dominator69in
Gilgamesh
14,355
3,803
0
3,030
21,621
22,494
1,879
2,908
18,713
0
98,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,622
Gold Earned
52,603
766
Minions Killed
577
0
Camps Cleared
0
2,274,015
Distance Traveled
2,267,734
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,287
470
142
6
0
390,723
4
L
Neith
9,549
398
115
5
0
499,353
4
W
Heimdallr
12,957
540
173
7
0
428,679
1
L
Gilgamesh
10,637
443
100
4
0
501,884
5
L
Nemesis
11,111
463
133
6
0
496,259
5
L
Cerberus
10,019
417
87
4
0
379,515
0
W
Agni
9,763
407
55
2
0
415,460
1
W
Thoth
12,646
527
155
6
0
439,896
8
W
Bakasura
14,305
596
210
9
0
546,076
3
W
Gilgamesh
12,951
540
173
7
0
443,904
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role