Player Matchup

Ymir
Ymir
Dracosilence
Ymir
Level 27
God Stats
25W - 4L
1,815 SR
Queue Stats
198W - 94L
1,949 Elo+
Party 1
Ishtar
Ishtar
Marranete31
Ishtar
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,464 Elo+
Solo
Janus
Janus
Vongola-VX
Janus
Level 146
God Stats
6W - 13L
1,123 SR
Queue Stats
439W - 446L
1,436 Elo+
Solo
Ne Zha
Ne Zha
bannedfor1week
Ne Zha
Level 29
God Stats
20W - 12L
1,585 SR
Queue Stats
199W - 101L
1,633 Elo+
Party 1
Osiris
Osiris
nelsonmundella
Osiris
Level 109
God Stats
6W - 1L
1,737 SR
Queue Stats
375W - 206L
1,663 Elo+
Party 1
Team Averages
Level 71
1,552 SR
1,629 Elo+

VS

Team Averages
Level 58
1,571 SR
1,457 Elo+
Ullr
Ullr
Carlocktoon
Ullr
Level 48
God Stats
4W - 8L
1,653 SR
Queue Stats
119W - 135L
1,457 Elo+
Party 2
Ah Puch
Ah Puch
FlipperZero9024
Ah Puch
Level 31
God Stats
0W - 1L
1,854 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Frisky1k
Kumbhakarna
Level 25
God Stats
8W - 19L
1,341 SR
Queue Stats
46W - 55L
1,385 Elo+
Party 2
Hera
Hera
SuperT225
Hera
Level 40
God Stats
2W - 3L
1,416 SR
Queue Stats
34W - 49L
1,461 Elo+
Solo
Merlin
Merlin
rbchris2934
Merlin
Level 144
God Stats
2W - 1L
1,593 SR
Queue Stats
420W - 413L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 5
8,420
526
5,224
12,526
12,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
14
1 / 0 / 1
8,785
549
5,079
8,091
3,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
13
4 / 1 / 3
8,779
549
7,225
5,673
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 2 / 7
9,320
583
13,371
13,409
6,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 1 / 9
8,919
557
10,351
15,629
16,195
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
6,953
435
2,773
12,512
4,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

10
2 / 3 / 2
6,412
401
6,184
7,696
2,778
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Frisky1k
Kumbhakarna
10
0 / 4 / 3
6,765
423
2,687
13,651
11,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
13
2 / 6 / 2
8,072
505
4,786
10,665
9,882
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
10
1 / 4 / 1
6,750
422
3,945
9,483
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
19
Kills
7
7
Deaths
21
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
4
3
5
2.17
L
2
3
2
1
L
Kumbhakarna
Frisky1k
Kumbhakarna
0
4
3
0.38
W
Ishtar
1
0
1
1.5
L
Hera
2
6
2
0.5
W
Janus
4
1
3
5.5
W
7
2
7
5.25
W
3
1
9
7.5
L
Merlin
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,250
Damage
20,375
55,328
Taken
54,007
40,335
Mitigated
31,899
11,634
Healing
8,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,773
1,004
0
3,124
12,512
4,965
0
2,923
9,469
0
44,301
W
5,224
592
0
1,855
12,526
12,145
0
2,766
9,760
41,882
0
L
6,184
334
0
1,705
7,696
2,778
0
1,890
5,670
26,103
0
L
Kumbhakarna
Frisky1k
Kumbhakarna
2,687
272
76
889
13,651
11,011
96
4,040
9,497
19,338
0
W
Ishtar
5,079
3,372
0
2,547
8,091
3,561
4,381
2,320
5,771
0
67,301
L
Hera
4,786
1,551
0
1,829
10,665
9,882
0
1,922
8,679
41,590
0
W
Janus
7,225
718
0
481
5,673
2,300
1,709
2,695
2,978
51,595
0
W
13,371
3,553
0
2,406
13,409
6,134
468
4,069
9,340
0
81,887
W
10,351
2,204
0
4,345
15,629
16,195
0
5,702
9,877
312
52,066
L
Merlin
3,945
75
0
861
9,483
3,263
0
1,458
7,931
31,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,223
Gold Earned
34,952
491
Minions Killed
252
0
Camps Cleared
0
1,532,193
Distance Traveled
1,377,350
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,953
435
70
4
0
277,208
2
W
Ymir
8,420
526
61
4
0
269,252
1
L
Ah Puch
6,412
401
36
2
0
303,815
6
L
Kumbhakarna
6,765
423
25
2
0
299,522
0
W
Ishtar
8,785
549
121
8
0
285,579
5
L
Hera
8,072
505
62
4
0
255,309
0
W
Janus
8,779
549
110
7
0
296,249
5
W
Ne Zha
9,320
583
116
7
0
342,453
0
W
Osiris
8,919
557
83
5
0
338,660
1
L
Merlin
6,750
422
59
4
0
241,496
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role