Player Matchup

Mulan
Mulan
 
Mulan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
BaustellenBoy
Chiron
Level 43
God Stats
4W - 1L
1,785 SR
Queue Stats
143W - 96L
1,588 Elo+
Party 1
Sol
Sol
BrutalGenital
Sol
Level 118
God Stats
14W - 8L
1,798 SR
Queue Stats
415W - 388L
1,548 Elo+
Party 1
Geb
Geb
HomlessGuy_xD
Geb
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,351 Elo+
Party 1
Da Ji
Da Ji
PhaZedy
Da Ji
Level 57
God Stats
10W - 6L
1,450 SR
Queue Stats
85W - 49L
1,617 Elo+
Party 1
Team Averages
Level 92
1,607 SR
1,521 Elo+

VS

Team Averages
Level 94
1,473 SR
1,454 Elo+
Chernobog
Chernobog
Karantras
Chernobog
Level 108
God Stats
146W - 128L
1,597 SR
Queue Stats
205W - 190L
1,499 Elo+
Solo
Zeus
Zeus
Pableras1998
Zeus
Level 42
God Stats
7W - 9L
1,416 SR
Queue Stats
29W - 39L
1,415 Elo+
Solo
Hachiman
Hachiman
Zaikillu
Hachiman
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
345W - 400L
1,438 Elo+
Solo
Bakasura
Bakasura
dingsssss
Bakasura
Level 63
God Stats
0W - 2L
1,285 SR
Queue Stats
199W - 223L
1,472 Elo+
Solo
Geb
Geb
pop111
Geb
Level 147
God Stats
0W - 3L
1,565 SR
Queue Stats
59W - 82L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
3 / 2 / 7
11,767
619
14,400
17,006
19,299
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

19
14 / 1 / 2
12,462
656
18,776
14,850
6,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 1 / 4
11,498
605
14,065
17,330
8,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
0 / 1 / 8
10,271
541
2,539
9,334
10,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
PhaZedy
Da Ji
17
3 / 0 / 7
10,651
561
8,087
14,641
7,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Karantras
Chernobog
17
4 / 4 / 1
10,784
568
15,298
14,889
7,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 6 / 0
7,060
372
4,801
9,890
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Zaikillu
Hachiman
14
0 / 3 / 1
7,861
414
6,916
11,841
4,623
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
dingsssss
Bakasura
13
0 / 5 / 3
8,223
433
6,183
19,694
8,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Geb
pop111
Geb
10
0 / 5 / 0
6,776
357
4,168
20,442
18,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
23
Kills
5
5
Deaths
23
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
2
7
3.25
W
14
1
2
15
W
3
1
4
5
W
0
1
8
4
L
Chernobog
Karantras
Chernobog
4
4
1
1.13
L
1
6
0
0.17
W
Da Ji
PhaZedy
Da Ji
3
0
7
6.5
L
Hachiman
Zaikillu
Hachiman
0
3
1
0.17
L
Bakasura
dingsssss
Bakasura
0
5
3
0.3
L
Geb
pop111
Geb
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,867
Damage
37,366
73,161
Taken
76,756
52,957
Mitigated
41,038
37,287
Healing
13,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
14,400
1,395
0
7,293
17,006
19,299
1,023
1,835
14,936
0
96,298
W
18,776
8,963
801
4,938
14,850
6,908
5,440
3,791
10,967
0
119,873
W
14,065
6,870
0
12,326
17,330
8,761
5,818
954
16,096
100,370
21,526
W
2,539
146
476
2,482
9,334
10,539
452
1,560
7,599
18,407
5,680
L
Chernobog
Karantras
Chernobog
15,298
9,077
0
3,458
14,889
7,048
0
3,605
11,284
0
71,882
L
4,801
599
0
555
9,890
2,731
0
0
9,890
38,774
0
W
Da Ji
PhaZedy
Da Ji
8,087
1,124
0
8,971
14,641
7,450
829
1,019
13,412
0
85,129
L
Hachiman
Zaikillu
Hachiman
6,916
2,910
0
2,062
11,841
4,623
0
3,875
7,966
0
58,247
L
Bakasura
dingsssss
Bakasura
6,183
4,040
0
4,304
19,694
8,179
90
2,390
17,304
0
54,078
L
Geb
pop111
Geb
4,168
146
263
2,955
20,442
18,457
0
4,388
16,054
26,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,649
Gold Earned
40,704
687
Minions Killed
409
0
Camps Cleared
0
1,948,255
Distance Traveled
1,577,669
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,767
619
164
9
0
345,290
1
W
Chiron
12,462
656
159
8
0
371,123
2
W
Sol
11,498
605
191
10
0
346,015
4
W
Geb
10,271
541
30
2
0
425,981
1
L
Chernobog
10,784
568
125
7
0
380,063
1
L
Zeus
7,060
372
70
4
0
188,849
0
W
Da Ji
10,651
561
143
8
0
459,846
5
L
Hachiman
7,861
414
82
4
0
327,463
4
L
Bakasura
8,223
433
106
6
0
381,310
4
L
Geb
6,776
357
26
1
0
299,984
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role