Player Matchup

Fenrir
Fenrir
CarlFenrir
Fenrir
Level 69
God Stats
20W - 10L
1,658 SR
Queue Stats
198W - 206L
1,409 Elo+
Party 1
Skadi
Skadi
DarKShaDoW101598
Skadi
Level 100
God Stats
9W - 4L
1,256 SR
Queue Stats
104W - 101L
1,530 Elo+
Solo
Ra
Ra
HeartDarkness
Ra
Level 155
God Stats
2W - 3L
1,501 SR
Queue Stats
128W - 118L
1,584 Elo+
Party 1
Amaterasu
Amaterasu
Leofenix6376
Amaterasu
Level 122
God Stats
3W - 0L
1,477 SR
Queue Stats
71W - 56L
1,518 Elo+
Solo
Bacchus
Bacchus
yashlnoki
Bacchus
Level 158
God Stats
1W - 0L
1,152 SR
Queue Stats
48W - 44L
1,519 Elo+
Solo
Team Averages
Level 121
1,409 SR
1,512 Elo+

VS

Team Averages
Level 140
1,461 SR
1,492 Elo+
Vulcan
Vulcan
BOK69_
Vulcan
Level 136
God Stats
226W - 228L
1,457 SR
Queue Stats
381W - 399L
1,463 Elo+
Solo
Zeus
Zeus
CrazyFrog_91
Zeus
Level 128
God Stats
64W - 48L
1,631 SR
Queue Stats
392W - 421L
1,463 Elo+
Solo
Geb
Geb
KingArthurs3
Geb
Level 160
God Stats
1W - 1L
1,308 SR
Queue Stats
126W - 125L
1,531 Elo+
Solo
King Arthur
King Arthur
MrPoopys
King Arthur
Level 147
God Stats
5W - 10L
1,411 SR
Queue Stats
233W - 234L
1,518 Elo+
Solo
Neith
Neith
czR900
Neith
Level 131
God Stats
3W - 4L
1,500 SR
Queue Stats
33W - 37L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CarlFenrir
Fenrir
6
2 / 0 / 2
4,182
836
995
3,281
1,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
2 / 0 / 0
3,744
749
2,519
3,005
798
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
2 / 0 / 1
4,164
833
2,702
2,469
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Amaterasu
Leofenix6376
Amaterasu
7
2 / 1 / 0
3,850
770
1,937
4,693
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bacchus
yashlnoki
Bacchus
5
0 / 0 / 3
3,280
656
1,924
3,395
1,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BOK69_
Vulcan
5
0 / 2 / 0
3,153
631
2,461
3,720
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 1 / 0
3,481
696
1,116
3,038
732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

1
0 / 1 / 0
2,766
553
131
1,633
389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
MrPoopys
King Arthur
6
1 / 3 / 0
3,661
732
3,191
4,766
2,871
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
czR900
Neith
6
0 / 1 / 0
3,343
669
1,597
3,064
709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
8
Kills
1
1
Deaths
8
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vulcan
BOK69_
Vulcan
0
2
0
0
W
Fenrir
CarlFenrir
Fenrir
2
0
2
3
L
0
1
0
0
W
2
0
0
2
W
2
0
1
2.5
L
0
1
0
0
W
Amaterasu
Leofenix6376
Amaterasu
2
1
0
2
L
King Arthur
MrPoopys
King Arthur
1
3
0
0.33
L
Neith
czR900
Neith
0
1
0
0
W
Bacchus
yashlnoki
Bacchus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,077
Damage
8,496
16,843
Taken
16,221
6,682
Mitigated
6,011
5,735
Healing
3,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
BOK69_
Vulcan
2,461
349
0
805
3,720
1,310
0
2,365
1,281
14,441
0
W
Fenrir
CarlFenrir
Fenrir
995
63
0
500
3,281
1,169
0
677
2,604
0
16,160
L
1,116
214
0
44
3,038
732
0
741
2,242
17,023
0
W
2,519
1,217
0
720
3,005
798
0
0
3,005
0
22,386
W
2,702
774
0
751
2,469
1,011
0
1,696
773
21,854
0
L
131
54
180
284
1,633
389
0
500
1,133
1,667
0
W
Amaterasu
Leofenix6376
Amaterasu
1,937
634
0
2,640
4,693
1,792
0
0
4,693
0
19,615
L
King Arthur
MrPoopys
King Arthur
3,191
1,336
0
1,000
4,766
2,871
0
0
4,766
0
19,317
L
Neith
czR900
Neith
1,597
281
0
1,450
3,064
709
0
674
2,390
0
13,534
W
Bacchus
yashlnoki
Bacchus
1,924
456
177
947
3,395
1,912
279
1,335
2,060
7,859
1,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,220
Gold Earned
16,404
163
Minions Killed
112
0
Camps Cleared
0
581,789
Distance Traveled
454,323
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
3,153
631
17
3
0
107,038
1
W
Fenrir
4,182
836
31
6
0
131,304
0
L
Zeus
3,481
696
39
8
0
110,269
2
W
Skadi
3,744
749
34
7
0
106,146
1
W
Ra
4,164
833
48
10
0
116,645
0
L
Geb
2,766
553
3
1
0
31,726
0
W
Amaterasu
3,850
770
33
7
0
112,502
3
L
King Arthur
3,661
732
30
6
0
107,966
1
L
Neith
3,343
669
23
5
0
97,324
1
W
Bacchus
3,280
656
17
3
0
115,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role