Player Matchup

Chaac
Chaac
BustlingFungus
Chaac
Level 157
God Stats
34W - 30L
1,542 SR
Queue Stats
352W - 299L
1,593 Elo+
Party 2
Hou Yi
Hou Yi
MrPePe1100
Hou Yi
Level 69
God Stats
19W - 17L
1,567 SR
Queue Stats
264W - 233L
1,574 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Wardog16
Morgan Le Fay
Level 120
God Stats
0W - 3L
1,659 SR
Queue Stats
61W - 69L
1,487 Elo+
Solo
Team Averages
Level 115
1,589 SR
1,551 Elo+

VS

Team Averages
Level 115
1,583 SR
1,528 Elo+
Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Elogical
Nu Wa
Level 160
God Stats
2W - 0L
1,748 SR
Queue Stats
102W - 49L
1,816 Elo+
Party 1
Bastet
Bastet
T0tal9O
Bastet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 1
8,764
674
11,791
19,838
10,661
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
MrPePe1100
Hou Yi
12
1 / 7 / 5
8,057
620
8,922
14,803
5,242
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Wardog16
Morgan Le Fay
12
1 / 6 / 4
7,905
608
8,615
14,357
5,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
2 / 2 / 15
10,307
793
8,844
19,107
23,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nu Wa
Elogical
Nu Wa
16
8 / 1 / 9
10,699
823
21,662
10,333
4,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
T0tal9O
Bastet
15
8 / 3 / 9
10,544
811
12,352
14,816
11,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
6
Kills
18
18
Deaths
6
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
2
15
4.75
L
4
5
1
0.9
W
Nu Wa
Elogical
Nu Wa
8
1
9
12.5
L
Hou Yi
MrPePe1100
Hou Yi
1
7
5
0.5
W
Bastet
T0tal9O
Bastet
8
3
9
4.17
L
Morgan Le Fay
Wardog16
Morgan Le Fay
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,328
Damage
42,858
48,998
Taken
44,256
21,566
Mitigated
39,139
4,806
Healing
17,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
8,844
698
480
8,693
19,107
23,210
589
4,251
14,856
28,821
0
L
11,791
2,341
0
3,263
19,838
10,661
0
11,438
8,400
0
35,336
W
Nu Wa
Elogical
Nu Wa
21,662
6,437
0
1,504
10,333
4,428
631
2,189
8,144
59,176
0
L
Hou Yi
MrPePe1100
Hou Yi
8,922
3,352
0
484
14,803
5,242
0
10,365
4,438
0
22,064
W
Bastet
T0tal9O
Bastet
12,352
3,783
253
6,462
14,816
11,501
657
2,782
12,034
0
26,326
L
Morgan Le Fay
Wardog16
Morgan Le Fay
8,615
382
0
1,059
14,357
5,663
0
8,825
5,532
29,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,726
Gold Earned
31,550
135
Minions Killed
144
3
Camps Cleared
8
646,772
Distance Traveled
786,569
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,307
793
33
3
0
267,602
6
L
Chaac
8,764
674
52
4
3
236,375
4
W
Nu Wa
10,699
823
81
6
5
241,120
4
L
Hou Yi
8,057
620
43
3
0
194,662
6
W
Bastet
10,544
811
30
2
3
277,847
2
L
Morgan Le Fay
7,905
608
40
3
0
215,735
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role