Player Matchup

Thor
Thor
CERTIFI SPAZTIK
Thor
Level 96
God Stats
0W - 1L
1,118 SR
Queue Stats
109W - 134L
1,350 Elo+
Party 2
Vulcan
Vulcan
CaptKillshot78
Vulcan
Level 100
God Stats
16W - 25L
1,399 SR
Queue Stats
502W - 553L
1,337 Elo+
Solo
Lancelot
Lancelot
Marvelnman
Lancelot
Level 147
God Stats
28W - 20L
1,734 SR
Queue Stats
632W - 689L
1,351 Elo+
Solo
Rama
Rama
Plainglobe815
Rama
Level 160
God Stats
17W - 23L
1,482 SR
Queue Stats
413W - 453L
1,320 Elo+
Solo
Cthulhu
Cthulhu
cave-man_01
Cthulhu
Level 60
God Stats
9W - 20L
1,286 SR
Queue Stats
11W - 30L
1,262 Elo+
Party 2
Team Averages
Level 113
1,404 SR
1,324 Elo+

VS

Team Averages
Level 110
1,499 SR
1,358 Elo+
Bacchus
Bacchus
 
Bacchus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Hgg45rew
Neith
Level 127
God Stats
51W - 41L
1,554 SR
Queue Stats
458W - 514L
1,292 Elo+
Party 1
Olorun
Olorun
Parad64qc
Olorun
Level 96
God Stats
16W - 10L
1,527 SR
Queue Stats
33W - 29L
1,398 Elo+
Solo
Skadi
Skadi
here2styalive
Skadi
Level 80
God Stats
18W - 10L
1,374 SR
Queue Stats
181W - 202L
1,305 Elo+
Solo
Kuzenbo
Kuzenbo
koallasaurus
Kuzenbo
Level 149
God Stats
4W - 3L
1,540 SR
Queue Stats
414W - 446L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,538
377
3,680
17,150
7,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 2 / 0
9,132
457
9,606
11,674
6,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
Marvelnman
Lancelot
15
1 / 2 / 0
9,394
470
8,804
17,452
11,192
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 3 / 0
8,336
417
5,076
16,568
6,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
cave-man_01
Cthulhu
13
0 / 3 / 1
8,418
421
6,333
18,701
22,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
3 / 0 / 2
8,942
447
7,946
10,328
8,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Hgg45rew
Neith
16
3 / 1 / 3
9,463
473
16,410
12,111
5,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
Parad64qc
Olorun
18
1 / 0 / 2
10,805
540
9,722
14,533
7,355
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 0 / 0
11,254
563
10,427
8,092
3,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kuzenbo
koallasaurus
Kuzenbo
15
1 / 1 / 2
9,363
468
6,870
14,512
11,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
11
11
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
2
4
L
0
1
1
0.5
L
0
2
0
0
W
Neith
Hgg45rew
Neith
3
1
3
4.5
L
Lancelot
Marvelnman
Lancelot
1
2
0
0.5
W
Olorun
Parad64qc
Olorun
1
0
2
2
L
1
3
0
0.33
L
Cthulhu
cave-man_01
Cthulhu
0
3
1
0.17
W
3
0
0
3
W
Kuzenbo
koallasaurus
Kuzenbo
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,499
Damage
51,375
81,545
Taken
59,576
53,503
Mitigated
35,236
19,837
Healing
23,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,946
676
106
1,130
10,328
8,027
0
2,580
7,748
45,307
0
L
3,680
623
0
2,459
17,150
7,476
0
5,165
11,909
0
50,666
L
9,606
2,637
99
2,228
11,674
6,201
896
4,575
7,099
85,776
0
W
Neith
Hgg45rew
Neith
16,410
6,987
0
4,446
12,111
5,164
1,416
3,753
8,358
0
82,991
L
Lancelot
Marvelnman
Lancelot
8,804
1,437
0
1,964
17,452
11,192
0
4,830
12,622
0
74,008
W
Olorun
Parad64qc
Olorun
9,722
4,358
284
10,505
14,533
7,355
1,536
8,825
5,708
99,710
11,325
L
5,076
4,023
0
6,622
16,568
6,501
420
4,215
11,973
0
68,251
L
Cthulhu
cave-man_01
Cthulhu
6,333
570
754
5,711
18,701
22,133
0
3,740
14,507
38,996
0
W
10,427
4,313
0
802
8,092
3,606
55
0
8,092
0
107,916
W
Kuzenbo
koallasaurus
Kuzenbo
6,870
2,252
0
6,524
14,512
11,084
89
781
13,731
67,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,818
Gold Earned
49,827
556
Minions Killed
712
0
Camps Cleared
0
1,877,087
Distance Traveled
1,861,948
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,942
447
91
5
0
396,522
1
L
Thor
7,538
377
72
4
0
398,441
0
L
Vulcan
9,132
457
129
6
0
379,237
5
W
Neith
9,463
473
131
7
0
340,416
1
L
Lancelot
9,394
470
152
8
0
391,900
6
W
Olorun
10,805
540
186
9
0
355,084
6
L
Rama
8,336
417
150
8
0
312,239
1
L
Cthulhu
8,418
421
53
3
0
395,270
0
W
Skadi
11,254
563
186
9
0
373,366
0
W
Kuzenbo
9,363
468
118
6
0
396,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role