Player Matchup

Bacchus
Bacchus
Gold III
Giova1217
Bacchus
Gold III
Level 142
God Stats
24W - 31L
1,566 SR
Queue Stats
151W - 144L
1,608 MMR
Solo
Baba Yaga
Baba Yaga
Gold III
IggyM70
Baba Yaga
Gold III
Level 130
God Stats
13W - 12L
1,623 SR
Queue Stats
177W - 166L
1,644 MMR
Solo
Hachiman
Hachiman
Gold III
K3NS31
Hachiman
Gold III
Level 157
God Stats
0W - 1L
1,240 SR
Queue Stats
166W - 159L
1,570 MMR
Solo
Chronos
Chronos
Gold I
KkingKong
Chronos
Gold I
Level 109
God Stats
5W - 4L
1,530 SR
Queue Stats
251W - 254L
1,596 MMR
Solo
Thor
Thor
Gold II
xComandante
Thor
Gold II
Level 160
God Stats
1W - 3L
1,173 SR
Queue Stats
195W - 190L
1,560 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 140
1,426 SR
1,596 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,552 SR
1,547 MMR
Izanami
Izanami
Gold I
 
Izanami
Gold I
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold III
 
Janus
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold V
 
Sylvanus
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold II
Charwood
Ne Zha
Gold II
Level 126
God Stats
27W - 14L
1,638 SR
Queue Stats
502W - 528L
1,620 MMR
Solo
Thanatos
Thanatos
Gold II
Picol2013
Thanatos
Gold II
Level 108
God Stats
31W - 26L
1,623 SR
Queue Stats
285W - 288L
1,616 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Giova1217
Bacchus
15
0 / 3 / 7
9,882
412
8,286
20,924
22,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baba Yaga
IggyM70
Baba Yaga
15
1 / 6 / 5
10,000
417
15,756
20,570
15,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
K3NS31
Hachiman
19
1 / 5 / 2
11,281
470
7,089
13,872
5,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
KkingKong
Chronos
16
1 / 7 / 5
10,934
456
14,673
26,972
12,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
6 / 5 / 1
12,773
532
12,112
22,501
11,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
LancelotMulanKali

VS

Bans
AtlasKhepriCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
4 / 2 / 4
15,419
642
17,870
18,911
9,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
 
Janus
20
6 / 1 / 11
14,490
604
14,108
15,271
7,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
 
Sylvanus
20
7 / 0 / 12
13,286
554
12,998
20,892
27,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ne Zha
Charwood
Ne Zha
20
8 / 2 / 8
14,404
600
26,988
24,743
21,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thanatos
Picol2013
Thanatos
20
1 / 4 / 8
13,434
560
9,093
23,614
13,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
69
9
Kills
26
26
Deaths
9
20
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
2
4
3
W
Janus
 
Janus
6
1
11
11.5
W
Sylvanus
 
Sylvanus
7
0
12
13
W
Ne Zha
Charwood
Ne Zha
8
2
8
6
L
Bacchus
Giova1217
Bacchus
0
3
7
1.17
L
Baba Yaga
IggyM70
Baba Yaga
1
6
5
0.58
L
Hachiman
K3NS31
Hachiman
1
5
2
0.4
L
Chronos
KkingKong
Chronos
1
7
5
0.5
W
Thanatos
Picol2013
Thanatos
1
4
8
1.25
L
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,916
Damage
81,057
104,839
Taken
103,431
66,575
Mitigated
79,498
27,300
Healing
54,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
17,870
12,648
0
7,087
18,911
9,440
3,973
4,449
14,462
0
177,134
W
Janus
 
Janus
14,108
744
0
2,299
15,271
7,718
3,983
9,520
5,751
132,946
0
W
Sylvanus
 
Sylvanus
12,998
2,025
7,436
8,693
20,892
27,628
604
8,414
12,478
40,119
15,476
W
Ne Zha
Charwood
Ne Zha
26,988
9,269
0
9,016
24,743
21,372
2,140
11,273
13,470
0
113,988
L
Bacchus
Giova1217
Bacchus
8,286
1,489
3,027
5,440
20,924
22,285
0
6,093
14,831
34,003
0
L
Baba Yaga
IggyM70
Baba Yaga
15,756
963
0
4,804
20,570
15,154
0
7,084
13,486
94,886
0
L
Hachiman
K3NS31
Hachiman
7,089
3,424
0
2,689
13,872
5,655
2,596
1,108
12,764
0
95,169
L
Chronos
KkingKong
Chronos
14,673
5,662
0
4,402
26,972
12,018
1,644
5,010
21,962
84,407
0
W
Thanatos
Picol2013
Thanatos
9,093
2,457
0
19,751
23,614
13,340
2,938
7,832
15,782
0
136,022
L
12,112
3,430
0
6,938
22,501
11,463
0
6,515
15,986
0
98,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,870
Gold Earned
71,033
638
Minions Killed
851
0
Camps Cleared
0
2,154,601
Distance Traveled
2,376,587
38
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,419
642
243
10
0
424,990
7
W
Janus
14,490
604
213
9
0
512,999
9
W
Sylvanus
13,286
554
77
3
0
485,507
12
W
Ne Zha
14,404
600
144
6
0
451,749
2
L
Bacchus
9,882
412
24
1
0
447,387
10
L
Baba Yaga
10,000
417
156
7
0
439,950
12
L
Hachiman
11,281
470
176
7
0
420,283
11
L
Chronos
10,934
456
140
6
0
395,712
5
W
Thanatos
13,434
560
174
7
0
501,342
6
L
Thor
12,773
532
142
6
0
451,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role