Player Matchup

Merlin
Merlin
Diamond I
 
Merlin
Diamond I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thor
Thor
Diamond I
Dеviоuѕ
Thor
Diamond I
Level 92
God Stats
6W - 3L
1,734 SR
Queue Stats
107W - 80L
2,799 MMR
Party 2
Cabrakan
Cabrakan
Masters
MTJ90S
Cabrakan
Masters
Level 147
God Stats
6W - 2L
1,695 SR
Queue Stats
137W - 118L
2,643 MMR
Solo
Apollo
Apollo
Diamond II
iTweeTyo
Apollo
Diamond II
Level 159
God Stats
1W - 0L
1,953 SR
Queue Stats
76W - 50L
2,516 MMR
Solo
Guan Yu
Guan Yu
Diamond I
spplein5314
Guan Yu
Diamond I
Level 157
God Stats
24W - 16L
1,698 SR
Queue Stats
141W - 87L
2,802 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 132
1,716 SR
2,452 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 123
1,635 SR
2,500 MMR
Bacchus
Bacchus
Masters
 
Bacchus
Masters
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Masters
Pablo_0134
Chang'e
Masters
Level 149
God Stats
29W - 21L
1,731 SR
Queue Stats
647W - 598L
2,861 MMR
Party 1
Hou Yi
Hou Yi
Masters
alvaro123x
Hou Yi
Masters
Level 138
God Stats
1W - 1L
1,834 SR
Queue Stats
258W - 252L
2,667 MMR
Party 3
Nemesis
Nemesis
Masters
carlos0315
Nemesis
Masters
Level 62
God Stats
31W - 20L
1,790 SR
Queue Stats
274W - 238L
2,721 MMR
Party 3
Ne Zha
Ne Zha
Masters
p1r4t4calv0
Ne Zha
Masters
Level 159
God Stats
1W - 1L
1,318 SR
Queue Stats
89W - 79L
2,751 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
6 / 2 / 12
14,047
562
23,191
15,764
7,144
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
18 / 4 / 6
15,505
620
27,931
24,184
11,272
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cabrakan
MTJ90S
Cabrakan
18
1 / 6 / 18
12,810
512
11,722
30,679
52,132
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
iTweeTyo
Apollo
20
3 / 4 / 5
15,128
605
16,976
20,707
11,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
spplein5314
Guan Yu
20
7 / 3 / 9
14,697
588
28,911
32,856
54,712
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
GebSusanoAresLancelot

VS

Bans
AphroditeYu HuangKhepriHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
2 / 6 / 7
10,805
432
6,252
25,671
37,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Pablo_0134
Chang'e
20
8 / 7 / 1
13,945
558
22,113
26,933
10,802
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
alvaro123x
Hou Yi
19
4 / 5 / 2
12,193
488
15,824
21,531
9,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
carlos0315
Nemesis
18
4 / 7 / 1
12,068
483
17,180
32,996
24,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
17
1 / 10 / 2
10,831
433
11,690
31,885
13,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
32
35
Kills
19
19
Deaths
35
50
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
2
12
6
L
Bacchus
 
Bacchus
2
6
7
0.92
W
18
4
6
5.25
W
Cabrakan
MTJ90S
Cabrakan
1
6
18
1.67
L
Chang'e
Pablo_0134
Chang'e
8
7
1
1.21
L
Hou Yi
alvaro123x
Hou Yi
4
5
2
1
L
Nemesis
carlos0315
Nemesis
4
7
1
0.64
W
Apollo
iTweeTyo
Apollo
3
4
5
1.38
L
Ne Zha
1
10
2
0.2
W
Guan Yu
spplein5314
Guan Yu
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,731
Damage
73,059
124,190
Taken
139,016
136,737
Mitigated
95,581
41,023
Healing
34,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
23,191
760
0
2,706
15,764
7,144
3,033
5,019
10,745
150,942
0
L
Bacchus
 
Bacchus
6,252
875
0
2,576
25,671
37,370
0
7,265
18,406
23,701
0
W
27,931
7,303
0
5,968
24,184
11,272
5,469
9,216
14,968
86
127,381
W
Cabrakan
MTJ90S
Cabrakan
11,722
1,227
0
5,962
30,679
52,132
50
7,818
22,861
40,269
820
L
Chang'e
Pablo_0134
Chang'e
22,113
2,327
2,877
8,026
26,933
10,802
0
10,176
16,757
129,055
0
L
Hou Yi
alvaro123x
Hou Yi
15,824
8,179
0
6,613
21,531
9,689
0
3,327
18,204
0
97,609
L
Nemesis
carlos0315
Nemesis
17,180
8,051
0
7,007
32,996
24,632
0
7,514
25,482
0
95,169
W
Apollo
iTweeTyo
Apollo
16,976
10,805
0
6,586
20,707
11,477
6,804
1,352
19,355
0
165,907
L
Ne Zha
11,690
3,217
0
7,054
31,885
13,088
396
6,709
25,176
0
106,609
W
Guan Yu
spplein5314
Guan Yu
28,911
4,685
3,358
16,443
32,856
54,712
465
5,441
27,415
107
106,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,187
Gold Earned
59,842
740
Minions Killed
674
0
Camps Cleared
0
2,334,557
Distance Traveled
2,212,709
36
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,047
562
185
7
0
458,367
11
L
Bacchus
10,805
432
23
1
0
430,235
11
W
Thor
15,505
620
150
6
0
475,573
5
W
Cabrakan
12,810
512
47
2
0
440,125
8
L
Chang'e
13,945
558
215
9
0
419,363
1
L
Hou Yi
12,193
488
151
6
0
412,843
2
L
Nemesis
12,068
483
154
6
0
485,259
2
W
Apollo
15,128
605
217
9
0
452,523
6
L
Ne Zha
10,831
433
131
5
0
465,009
4
W
Guan Yu
14,697
588
141
6
0
507,969
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role