Player Matchup

Janus
Janus
Nihil9
Janus
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 22L
1,247 Elo+
Solo
Sun Wukong
Sun Wukong
bileelcol
Sun Wukong
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 42L
1,470 Elo+
Solo
Aphrodite
Aphrodite
cyceron69
Aphrodite
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 52L
1,455 Elo+
Solo
Geb
Geb
x_KeViNeRo_x
Geb
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,442 Elo+
Party 1
Freya
Freya
zZxRoT-
Freya
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 1
Team Averages
Level 44
1,500 SR
1,378 Elo+

VS

Team Averages
Level 39
1,431 SR
1,445 Elo+
Hel
Hel
Lucky_Tolik
Hel
Level 27
God Stats
3W - 2L
1,269 SR
Queue Stats
137W - 158L
1,366 Elo+
Solo
Odin
Odin
Microcutler
Odin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 24L
1,393 Elo+
Solo
Mulan
Mulan
WaarTie
Mulan
Level 98
God Stats
1W - 1L
1,388 SR
Queue Stats
62W - 50L
1,514 Elo+
Solo
Ganesha
Ganesha
kaasplankje
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 25L
1,693 Elo+
Solo
Hou Yi
Hou Yi
maxb710
Hou Yi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Nihil9
Janus
17
1 / 3 / 2
9,672
569
18,054
12,159
6,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
bileelcol
Sun Wukong
14
2 / 11 / 4
9,573
563
12,802
22,201
16,518
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
cyceron69
Aphrodite
20
5 / 2 / 5
10,843
638
24,980
22,803
17,308
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
0 / 4 / 6
10,074
593
16,149
29,498
40,304
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Freya
zZxRoT-
Freya
17
2 / 3 / 4
9,691
570
16,237
20,073
12,278
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 17
12,245
720
18,145
18,101
13,702
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
1 / 1 / 18
10,809
636
12,397
25,076
16,647
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mulan
WaarTie
Mulan
20
12 / 3 / 10
12,701
747
28,828
34,099
38,928
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
kaasplankje
Ganesha
19
0 / 2 / 23
12,361
727
19,589
29,910
45,894
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
maxb710
Hou Yi
17
5 / 3 / 16
11,174
657
17,856
17,703
10,654
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
107
10
Kills
23
23
Deaths
10
21
Assists
84
Player
Kills
Deaths
Assists
KDA
W
5
1
17
13.5
W
1
1
18
10
L
Janus
Nihil9
Janus
1
3
2
0.67
W
Mulan
WaarTie
Mulan
12
3
10
5.67
L
Sun Wukong
bileelcol
Sun Wukong
2
11
4
0.36
L
Aphrodite
cyceron69
Aphrodite
5
2
5
3.75
W
Ganesha
kaasplankje
Ganesha
0
2
23
5.75
W
Hou Yi
maxb710
Hou Yi
5
3
16
4.33
L
0
4
6
0.75
L
Freya
zZxRoT-
Freya
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,222
Damage
96,815
106,734
Taken
124,889
92,706
Mitigated
125,825
46,937
Healing
80,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,145
1,196
26,784
13,037
18,101
13,702
616
13,992
4,109
38,822
0
W
12,397
1,270
2,281
10,371
25,076
16,647
1,287
15,029
8,425
0
22,591
L
Janus
Nihil9
Janus
18,054
618
1,318
1,448
12,159
6,298
0
3,882
8,277
43,650
0
W
Mulan
WaarTie
Mulan
28,828
2,767
2,894
11,659
34,099
38,928
517
16,775
17,324
0
50,237
L
Sun Wukong
bileelcol
Sun Wukong
12,802
1,944
1,065
833
22,201
16,518
414
9,279
12,922
0
19,830
L
Aphrodite
cyceron69
Aphrodite
24,980
1,175
16,038
14,147
22,803
17,308
114
6,693
16,110
42,149
0
W
Ganesha
kaasplankje
Ganesha
19,589
1,424
2,447
6,769
29,910
45,894
708
18,007
11,903
41,100
0
W
Hou Yi
maxb710
Hou Yi
17,856
5,785
803
3,641
17,703
10,654
3,604
11,617
5,361
0
35,448
L
16,149
894
1,378
2,820
29,498
40,304
251
13,000
16,498
27,933
0
L
Freya
zZxRoT-
Freya
16,237
5,154
1,485
6,405
20,073
12,278
50
4,880
15,193
24,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,853
Gold Earned
59,290
144
Minions Killed
176
0
Camps Cleared
0
1,525,414
Distance Traveled
1,540,988
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,245
720
50
3
0
318,948
1
W
Odin
10,809
636
45
3
0
326,929
0
L
Janus
9,672
569
53
3
0
292,451
3
W
Mulan
12,701
747
40
2
0
294,067
2
L
Sun Wukong
9,573
563
12
1
0
270,356
0
L
Aphrodite
10,843
638
52
3
0
312,024
2
W
Ganesha
12,361
727
0
0
0
296,519
0
W
Hou Yi
11,174
657
41
2
0
304,525
0
L
Geb
10,074
593
11
1
0
324,698
0
L
Freya
9,691
570
16
1
0
325,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role