Player Matchup

Zeus
Zeus
BforBucky
Zeus
Level 141
God Stats
3W - 0L
1,651 SR
Queue Stats
91W - 67L
1,645 Elo+
Party 2
Ishtar
Ishtar
Withakay
Ishtar
Level 120
God Stats
10W - 4L
1,659 SR
Queue Stats
120W - 77L
1,623 Elo+
Party 2
Lancelot
Lancelot
weebcloudz
Lancelot
Level 107
God Stats
2W - 3L
1,551 SR
Queue Stats
23W - 23L
1,613 Elo+
Party 2
Team Averages
Level 123
1,620 SR
1,627 Elo+

VS

Team Averages
Level 94
1,566 SR
1,422 Elo+
Atlas
Atlas
 
Atlas
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DROP450
Artemis
Level 28
God Stats
1W - 3L
1,698 SR
Queue Stats
5W - 24L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
9 / 0 / 7
8,745
972
11,655
6,122
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
Withakay
Ishtar
12
2 / 1 / 14
7,498
833
6,802
7,156
3,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
weebcloudz
Lancelot
13
5 / 0 / 11
7,844
872
7,835
7,858
5,315
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 4 / 1
6,240
693
3,599
13,127
10,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
 
Baron Samedi
8
0 / 5 / 0
5,321
591
1,757
6,634
5,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
DROP450
Artemis
9
1 / 7 / 0
5,995
666
6,000
10,364
4,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
16
Kills
1
1
Deaths
16
32
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
4
1
0.13
L
Baron Samedi
 
Baron Samedi
0
5
0
0
W
Zeus
9
0
7
12.5
L
Artemis
DROP450
Artemis
1
7
0
0.14
W
Ishtar
Withakay
Ishtar
2
1
14
9
W
Lancelot
weebcloudz
Lancelot
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,292
Damage
11,356
21,136
Taken
30,125
10,580
Mitigated
20,044
5,026
Healing
4,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,599
1,211
356
1,271
13,127
10,131
0
5,259
7,868
12,016
0
L
Baron Samedi
 
Baron Samedi
1,757
101
411
1,053
6,634
5,373
0
2,836
3,798
6,459
0
W
Zeus
11,655
1,238
102
2,395
6,122
1,982
600
1,893
4,229
43,693
0
L
Artemis
DROP450
Artemis
6,000
2,726
395
727
10,364
4,540
116
3,872
6,492
0
15,727
W
Ishtar
Withakay
Ishtar
6,802
3,877
0
1,624
7,156
3,283
1,461
1,908
5,248
0
23,938
W
Lancelot
weebcloudz
Lancelot
7,835
908
0
905
7,858
5,315
48
1,960
5,898
0
20,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,087
Gold Earned
17,556
127
Minions Killed
45
8
Camps Cleared
1
578,585
Distance Traveled
394,462
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,240
693
11
1
0
155,295
1
L
Baron Samedi
5,321
591
9
1
0
110,215
3
W
Zeus
8,745
972
69
8
2
173,766
2
L
Artemis
5,995
666
25
3
1
128,952
2
W
Ishtar
7,498
833
40
4
4
179,984
3
W
Lancelot
7,844
872
18
2
2
224,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role