Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
FGGN Manuel
Lancelot
Level 158
God Stats
0W - 2L
1,734 SR
Queue Stats
289W - 290L
1,532 Elo+
Party 2
Ymir
Ymir
XxFL0KIxX
Ymir
Level 128
God Stats
0W - 2L
1,442 SR
Queue Stats
13W - 23L
1,493 Elo+
Party 2
Chang'e
Chang'e
dutchphoenix96
Chang'e
Level 129
God Stats
3W - 7L
1,177 SR
Queue Stats
470W - 474L
1,482 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
rak_khateer
Ah Muzen Cab
Level 148
God Stats
15W - 15L
1,585 SR
Queue Stats
250W - 270L
1,457 Elo+
Solo
Team Averages
Level 145
1,487 SR
1,493 Elo+

VS

Team Averages
Level 81
1,581 SR
1,494 Elo+
Cernunnos
Cernunnos
BigCamH
Cernunnos
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,363 Elo+
Solo
Arachne
Arachne
DemonsVendetta
Arachne
Level 66
God Stats
7W - 1L
1,719 SR
Queue Stats
118W - 91L
1,604 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Okami-Sekiro
Morgan Le Fay
Level 92
God Stats
19W - 16L
1,539 SR
Queue Stats
273W - 256L
1,502 Elo+
Party 1
Atlas
Atlas
Sekijuo
Atlas
Level 86
God Stats
42W - 37L
1,573 SR
Queue Stats
246W - 237L
1,500 Elo+
Party 1
King Arthur
King Arthur
SilentfaiIed
King Arthur
Level 76
God Stats
50W - 33L
1,575 SR
Queue Stats
130W - 123L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
2 / 3 / 0
6,673
556
5,997
10,591
10,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
FGGN Manuel
Lancelot
10
0 / 3 / 1
5,728
477
4,647
11,106
4,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
7
0 / 7 / 1
5,129
427
2,446
16,061
9,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 2 / 0
5,784
482
6,353
8,840
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ah Muzen Cab
rak_khateer
Ah Muzen Cab
11
0 / 5 / 0
6,129
511
6,897
10,743
3,357
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BigCamH
Cernunnos
12
3 / 0 / 5
7,421
618
7,609
9,553
3,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 1 / 7
6,402
534
5,173
8,740
3,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Okami-Sekiro
Morgan Le Fay
12
6 / 0 / 4
6,835
570
11,662
7,119
3,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
Sekijuo
Atlas
11
6 / 1 / 8
7,551
629
10,579
10,839
9,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
SilentfaiIed
King Arthur
12
3 / 1 / 2
7,232
603
7,511
8,725
5,032
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
3
Kills
20
20
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
3
0
0.67
W
Cernunnos
BigCamH
Cernunnos
3
0
5
5.5
W
2
1
7
5.5
L
Lancelot
FGGN Manuel
Lancelot
0
3
1
0.17
W
Morgan Le Fay
Okami-Sekiro
Morgan Le Fay
6
0
4
8
W
Atlas
Sekijuo
Atlas
6
1
8
10
W
King Arthur
SilentfaiIed
King Arthur
3
1
2
4
L
Ymir
0
7
1
0.07
L
1
2
0
0.5
L
Ah Muzen Cab
rak_khateer
Ah Muzen Cab
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,340
Damage
42,534
57,341
Taken
44,976
30,940
Mitigated
23,642
13,682
Healing
15,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
5,997
698
0
1,930
10,591
10,264
424
0
10,591
40,409
0
W
Cernunnos
BigCamH
Cernunnos
7,609
3,686
0
6,063
9,553
3,255
0
157
9,396
0
48,993
W
5,173
4,173
0
1,439
8,740
3,295
644
3,017
5,723
0
34,935
L
Lancelot
FGGN Manuel
Lancelot
4,647
952
0
1,362
11,106
4,467
0
4,109
6,851
0
43,891
W
Morgan Le Fay
Okami-Sekiro
Morgan Le Fay
11,662
2,739
0
2,470
7,119
3,038
240
2,353
4,766
47,845
0
W
Atlas
Sekijuo
Atlas
10,579
4,063
376
2,886
10,839
9,022
0
4,949
5,890
22,205
2,641
W
King Arthur
SilentfaiIed
King Arthur
7,511
1,709
0
2,747
8,725
5,032
304
4,320
4,405
0
49,696
L
Ymir
2,446
845
418
2,544
16,061
9,368
98
8,969
6,761
11,748
0
L
6,353
524
1,349
3,463
8,840
3,484
0
5,933
2,517
42,875
0
L
Ah Muzen Cab
rak_khateer
Ah Muzen Cab
6,897
1,931
0
2,616
10,743
3,357
0
1,669
9,036
0
53,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,443
Gold Earned
35,441
347
Minions Killed
348
0
Camps Cleared
0
1,142,358
Distance Traveled
1,260,689
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,673
556
85
7
0
198,274
2
W
Cernunnos
7,421
618
99
8
0
237,617
4
W
Arachne
6,402
534
59
5
0
280,824
1
L
Lancelot
5,728
477
80
7
0
270,306
0
W
Morgan Le Fay
6,835
570
69
6
0
236,042
2
W
Atlas
7,551
629
34
3
0
240,281
4
W
King Arthur
7,232
603
87
7
0
265,925
5
L
Ymir
5,129
427
20
2
0
222,473
1
L
Chang'e
5,784
482
83
7
0
229,265
0
L
Ah Muzen Cab
6,129
511
79
7
0
222,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role