Player Matchup

Cabrakan
Cabrakan
Diamond V
 
Cabrakan
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Diamond V
IRonaldinhoz
Nemesis
Diamond V
Level 159
God Stats
16W - 14L
1,585 SR
Queue Stats
282W - 277L
2,105 MMR
Solo
Awilix
Awilix
Diamond IV
JeffTheWinner73
Awilix
Diamond IV
Level 127
God Stats
27W - 30L
1,612 SR
Queue Stats
272W - 248L
2,194 MMR
Solo
Hades
Hades
Diamond IV
Lightningart
Hades
Diamond IV
Level 160
God Stats
41W - 33L
1,611 SR
Queue Stats
110W - 111L
2,101 MMR
Party 1
Hel
Hel
Diamond III
S1N1STERDOUNUT
Hel
Diamond III
Level 119
God Stats
4W - 3L
1,568 SR
Queue Stats
229W - 217L
2,248 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,575 SR
2,030 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,507 SR
2,141 MMR
Sol
Sol
Diamond II
JohnBodies
Sol
Diamond II
Level 157
God Stats
2W - 1L
1,543 SR
Queue Stats
130W - 104L
2,140 MMR
Solo
Bastet
Bastet
Diamond II
MusseII
Bastet
Diamond II
Level 160
God Stats
22W - 12L
1,668 SR
Queue Stats
241W - 222L
2,191 MMR
Solo
Tyr
Tyr
Diamond IV
VentureCat
Tyr
Diamond IV
Level 124
God Stats
4W - 11L
1,197 SR
Queue Stats
179W - 161L
2,055 MMR
Solo
Shiva
Shiva
Diamond II
oDeW_
Shiva
Diamond II
Level 130
God Stats
1W - 0L
1,720 SR
Queue Stats
251W - 234L
2,128 MMR
Solo
Neith
Neith
Diamond III
zombie egm09
Neith
Diamond III
Level 159
God Stats
3W - 5L
1,406 SR
Queue Stats
138W - 128L
2,193 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
1 / 2 / 0
8,466
498
5,867
14,168
17,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
IRonaldinhoz
Nemesis
15
1 / 3 / 2
8,823
519
7,245
14,463
5,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 2 / 1
8,379
493
7,028
10,929
4,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 4 / 1
9,053
533
8,474
14,059
7,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 3 / 1
8,445
497
6,182
12,622
6,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
King ArthurChang'eRavanaLoki

VS

Bans
AchillesLancelotSusanoAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 4
9,506
559
13,052
14,846
5,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bastet
MusseII
Bastet
16
5 / 2 / 6
9,856
580
9,688
12,548
5,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 1 / 7
9,830
578
6,681
10,113
8,672
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shiva
oDeW_
Shiva
14
1 / 2 / 6
8,444
497
5,852
14,514
13,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 1 / 4
9,835
579
8,934
8,601
3,490
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
7
Kills
14
14
Deaths
7
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
2
0
0.5
L
Nemesis
IRonaldinhoz
Nemesis
1
3
2
0.67
L
4
2
1
2.25
W
3
1
4
5
L
1
4
1
0.38
W
Bastet
MusseII
Bastet
5
2
6
4
L
0
3
1
0.17
W
3
1
7
6.5
W
Shiva
oDeW_
Shiva
1
2
6
2
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,796
Damage
44,207
66,241
Taken
60,622
41,221
Mitigated
36,221
28,547
Healing
29,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
5,867
846
179
3,331
14,168
17,727
203
4,776
9,392
31,100
7,746
L
Nemesis
IRonaldinhoz
Nemesis
7,245
2,133
0
5,650
14,463
5,720
0
537
13,926
0
69,798
L
7,028
2,755
0
4,574
10,929
4,633
0
1,110
9,819
0
74,020
W
13,052
5,018
0
11,299
14,846
5,788
1,118
7,683
6,799
102,317
0
L
8,474
570
0
7,050
14,059
7,022
792
2,066
11,993
74,495
0
W
Bastet
MusseII
Bastet
9,688
3,642
0
3,571
12,548
5,203
0
3,507
9,025
0
76,497
L
6,182
867
1,854
5,909
12,622
6,119
0
5,150
7,472
84,901
0
W
6,681
836
0
4,000
10,113
8,672
0
4,885
5,228
0
64,802
W
Shiva
oDeW_
Shiva
5,852
934
1,159
5,758
14,514
13,068
0
4,085
10,327
362
28,855
W
8,934
3,823
0
3,972
8,601
3,490
1,314
728
7,873
0
84,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,166
Gold Earned
47,471
599
Minions Killed
545
0
Camps Cleared
0
1,668,699
Distance Traveled
1,729,244
15
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,466
498
59
3
0
290,605
2
L
Nemesis
8,823
519
115
7
0
347,335
4
L
Awilix
8,379
493
115
7
0
396,379
4
W
Sol
9,506
559
148
9
0
307,017
1
L
Hades
9,053
533
158
9
0
307,920
2
W
Bastet
9,856
580
102
6
0
383,104
8
L
Hel
8,445
497
152
9
0
326,460
3
W
Tyr
9,830
578
115
7
0
379,897
0
W
Shiva
8,444
497
34
2
0
356,887
14
W
Neith
9,835
579
146
9
0
302,339
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role